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    D&D 5E (2014) Tensor's Disc

    My house rule only allows the adjustment of distance, so it could go backward or forward, but not side-to-side. Two wizards sitting on each others' disks could move, but only in a strait line. But even then, what's wrong with making the spell useful? It doesn't sound like anything you mentioned...
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    D&D 5E (2014) Tensor's Disc

    The disk doesn't move if you are 20' or less from it. So you can turn around and walk towards it and it will just stop where it is. But the whole 20' requirement before it will move is stupid. It is hardly an overpowered spell. I just allow the caster to adjust the distance between 5' and 20'...
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    D&D 5E (2014) Heroes of Hydellor

    Mindra will try to get a peak inside, hopefully without being noticed herself. If needed she will open the door slightly to get a better view.
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    D&D 5E (2014) So Why Can't 5E Get a Video Game?

    VikingLegion Actually it sounds like we are agreeing. What I described was for a single-player CRPG, which you said you would enjoy. MMO or other multiplayer games would of course have to be different. Back in the day I played vanilla EverQuest (before the release of Ruins of Kunark) and I had...
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    D&D 5E (2014) So Why Can't 5E Get a Video Game?

    I am surprised that Baldur's Gate 1 and 2 keep getting thrown out as games that didn't stick to the D&D rules. Personally I turned on "Show Rolls" and "Auto-Pause at end of Round" and the game played very much like sitting at the table. I would chose an action for every character, hit play, one...
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    D&D 5E (2014) Heroes of Hydellor

    Moving up, Mindra will keep an eye out for traps and tripwires. When Mindra gets to the door she stops and listens, putting her ear to the door if necessary. I have moved Mindra on the map.
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    D&D 5E (2014) Heroes of Hydellor

    I'm having a little trouble trying to figure out what the layout is. The way I understand it a tunnel goes strait from the entrance more than 60' and there is a dim light at the end. Half way down that tunnel between the dim light and us is an open doorway (on the right or left?). Then there is...
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    D&D 5E (2014) Heroes of Hydellor

    Dex save: 1D20+6 = [9]+6 = 15
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    D&D 5E (2014) Heroes of Hydellor

    Mindra nods and moves just ahead of Coriana, looking for tripwires, snares, triggers or other evidence of traps. She slowly advances trying to stay as quite as possible. Stealth: 1D20+8 = [7]+8 = 15 Sorry for the recent absence. I should be able to check back every day now.
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    D&D 5E (2014) Heroes of Hydellor

    Walking over to the chest Mindra hesitates before touching it. "Why do you seem to be so eager for us to look inside? Will any harm come from it?" She waits for Theremin to translate, watching the dragon closely to see if she can guess at the creatures intent. Assuming she can detect no ill...
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    D&D 5E (2014) Is WotC ever going to release something high level? Even as UA test material?

    What is the opinion on Bastion of Broken Souls? The level 18-20 adventure that came out as the final adventure for the original 3.0 adventures? I was thinking about updating it for 5e and giving it a try.
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    D&D 5E (2014) Why FR Is "Hated"

    Oh absolutely. Having Elminster show up and throw around some 9th level spells to fix things sucks. But it is poor storytelling to introduce a person that is capable of saving the world easily, and then asking you to do it because they can't be bothered. Or in the case of published adventures...
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    D&D 5E (2014) Why FR Is "Hated"

    This is the same as mentioned above where Thor or the rest of the avengers are mysteriously absent from a world altering event with no explanation given. The just-shrug-and-ignore-it excuse is extremely lazy writing and bugs me in comics, movies and any other media. One of the things about...
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    D&D 5E (2014) Heroes of Hydellor

    Mindra hears the words of the unknown person and looks in that direction. But otherwise she continues to remain on the defensive. So far no attack against them has been made. "Can anyone understand what is being said?" Mindra holds still, but is ready to take the Dodge action if attacked.
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    D&D 5E (2014) Heroes of Hydellor

    Mindra relaxes slightly. So far whoever was out there has not tried to harm them. Then jumps a little as Coriana's dark energy flies out at the unknown voice. "What is it you want?" Mindra asks in Elven. Mindra readies the Dodge action and will use it if she is attacked by anyone.
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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    And I said that I have tried similar systems and they work. Just that they work slower. But somehow my play experience is not valid? The proposed system: Everyone decide on actions. Figure out what dice you need to roll based on your action and roll them. Figure out initiative scores. Start...
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    D&D 5E (2024) Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask

    I think the idea is to go back to 4th edition powers. So yeah, GWM would be its own action, or power. Then you have the two weapon power, the flurry of blows power, the bonus spell/cantrip power, etc. And then you would just write each action/ability/power onto your character sheet, or have a...
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    D&D 5E (2024) Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask

    Fine. Weasel out of it. ;) And personally I am not attached to the bonus action. I'm just not willing to get rid of it, just for the sake of getting rid of it. His current suggestion of "Just make a bunch if individual actions" doesn't sound like a good solution to me. Instead of learning a...
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    D&D 5E (2024) Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask

    Ugh... Fine... :hmm: Again, I'm not saying that you are wrong here. Just that you could be, and then it will be up to you to eat your words. If you want to tell others they have to do something, then you should be prepared to do it yourself if you are wrong. Fair is fair.
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    D&D 5E (2014) Heroes of Hydellor

    After resisting the unnatural feelings caused by the yellow vapor, Mindra looks around, still unable to locate the source of the magic. She will circle around the bush and keep a look out above, suspecting a flying, and possibly invisible, opponent. For her action Mindra will sling her bow and...
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