Search results

  1. QuentinGeorge

    D&D 5E (2024) The Ray Winninger Era of D&D 5e

    Definitely something changed in how they treated settings, particularly in their fidelity to what came before: what Sword Coast, Eberron and Saltmarsh shared was they didn't go out of their way to overturn the existing history of a setting. With Ravenloft they sort of went hell-bent into "who...
  2. QuentinGeorge

    D&D General Languages suck in D&D.

    My non-human species are so small in number and concentrated mostly in specific areas that they don't have a big variety of culture and language. Dwarves wandering human realms would speak the language of the land they come from, of course.
  3. QuentinGeorge

    D&D General Languages suck in D&D.

    The big problem for that is that D&D's elves don't all worship the same gods (and some, in Eberron, don't worship any gods). At least until all this multiverse guff started to be pushed by the powers that be.
  4. QuentinGeorge

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    It's not difficult, and actually 5E is easier to modify than previous editions, but plainly WotC doesn't want to nor do they think they should. It's vanilla D&D, all the way down.
  5. QuentinGeorge

    D&D General Languages suck in D&D.

    The vast majority of Lord of the Rings and the Hobbit takes place in what was once the kingdoms of Gondor/Arnor so that makes sense though.
  6. QuentinGeorge

    D&D 5E (2014) Which was the most recent Wizards adventure you consider a classic?

    Who on earth thought an adventure needed a dozen people writing it! Astounding.
  7. QuentinGeorge

    D&D 5E (2014) Which was the most recent Wizards adventure you consider a classic?

    I appreciated the flavour of a lot of those adventures (and that really is the strength of the collection) but some of those adventures are plain bad.
  8. QuentinGeorge

    D&D 5E (2014) Which was the most recent Wizards adventure you consider a classic?

    I'd be hesitant in calling Quests from the Infinite staiircase a straight up reprint. Yawning portal - definitely, but Infinite Staircase is following the more recent WoTC practice of changing quite a significant amount of things in their reprints. They added in antagonist in the Barrier Peaks...
  9. QuentinGeorge

    D&D General Languages suck in D&D.

    Yeah, I really don't get it, people thinking making up gods and religions for their setting is not "too much work", but languages are? (You can actually run D&D without defining any gods - I also think D&D's focus on "gods" rather than religion is wrongheaded)
  10. QuentinGeorge

    D&D General Languages suck in D&D.

    A more immersive experience, a sense of verisimilitude, a piece of wordlbuilding that doesn't offend my intellectual sensibilities, an actual reason for languages to exist in D&D at all? Do I need to go on? Every time I mention this people go into some sort of hysterical paroxysm thinking that...
  11. QuentinGeorge

    D&D General Languages suck in D&D.

    D&D handles languages terribly so I completely throw it out for my games, including the ludicrous "common".
  12. QuentinGeorge

    D&D 5E (2024) D&D Marilith Is Far More Bestial In 2025

    "The Styes" in Ghosts of Saltmarsh is a 3E adventure from Dungeon #121. The "juvenile kraken" in Ghosts of Saltmarsh is identical to a differently labelled picture in that Dungeon magazine. adventure
  13. 1741396010835.png

    1741396010835.png

  14. QuentinGeorge

    D&D 5E (2024) D&D Marilith Is Far More Bestial In 2025

    It wasn't "based on it".... it was the exact art from the Dungeon adventure back in 2006. They just reprinted it as is.
  15. QuentinGeorge

    D&D 5E (2014) When do you short rest?

    I get players having them as often as I could - but I've been using 1 day short rest, week long rest for all my campaigns.
  16. QuentinGeorge

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    Sometimes a bit of absurdity to illustrate a point is warranted.
  17. QuentinGeorge

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    I'm not even sure if they know why they removed them to be honest.
  18. QuentinGeorge

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    "more overall statblocks" is doing a lot of heavy lifting in that assertion. If it has fewer statblocks that I need in my campaign then it is of less utility, is it not? If I gave you a Monster Manual with 10,000 statblocks that are say, all varieties of pirates, would you say that has more or...
  19. QuentinGeorge

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    It's not great to have a "new and improved version" having less utility than the version it replaced?
  20. QuentinGeorge

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    I guess its not problematic to stat out drow in monster manuals after all. Huh.
Top