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  1. JohnSnow

    New "Red Box" Starter Set hands-on preview

    Guess the newbs just have to roll % old school, like we did: ones first, then tens. Or they could use the d20 for the 10s. At least they don't have to color the numbers in themselves. ;)
  2. JohnSnow

    Essentials: which new players?

    The irony of this statement coming from someone who's objecting to moderate alterations to the current edition is not lost on me. 4e is gaining some new options and new approaches. It's time to stop complaining and move on. They're trying new ways of doing things because clearly they have...
  3. JohnSnow

    Essentials: which new players?

    I think you hit the nail on the head with the first part. It is about reducing the need for tactical decisions, simplified resource management and choice during character construction. But I think you're wrong that those things are there for just for kids. They're there for kids as well as...
  4. JohnSnow

    Essentials: which new players?

    "It's magic and that's how it works." Done. ;) A dodge? Yeah. But it's one that's true to the source material. And I admit that the knight, thief, and slayer are still bound to the per encounter mechanic. But I can explain that one to a player with one sentence. "Per encounter things are...
  5. JohnSnow

    Essentials: which new players?

    You can call foul all you want. The guys at WotC have told us they have customer surveys asking for this. They've told us they have done research and this is something that is desired by their market. It's fine for one of us to have the opinion that it's unnecessary, but a smart company caters...
  6. JohnSnow

    Essentials: which new players?

    Yes, but the point is that it's the player who decides when those opportunities arise. To the character, they just happen. That mental disconnect between player choice and character choice is the problem that's hard to explain to people. And it's impossible to do it quickly. Look, I get it. I...
  7. JohnSnow

    Essentials: which new players?

    The problem is neither of those definitions explains this: "If it's they're ordinary techniques, why can I use someone whenever I feel like, others once an encounter and still others only once a day? That doesn't make any sense." The explanation has to explain that away rationally and...
  8. JohnSnow

    Fighter Slayer preview

    I'm going to crosspost a list I put up on rpg.net: secondary roles for every class. Note that this is nothing but wild and totally unfounded speculation. I don't even really think they'll do anything LIKE this, but it's fun for whacky speculation. And if I get any right, I can call myself...
  9. JohnSnow

    Fighter Slayer preview

    Link please? 'Cuz apparently, nobody told Mike Mearls, who, when asked whether Essentials meant the end of "power-using martial classes" said something to the effect of "I could see a future weapon master class that used a system similar to the one in the PHB." I do recall them saying that...
  10. JohnSnow

    Fighter Slayer preview

    Never fear, they'll probably update the PHB version to this one with an errata. After all, the choice is not really so much a balance issue as one of encouraging one form of weapon use. After all, you can only use one weapon "type" at a time. Making fighters "better" just makes sense - making...
  11. JohnSnow

    More Essentials teasers

    Because Essentials isn't a revised addition. Things being added is more plausible than them being removed. A new feat is an unobtrusive, albeit useful, way to offer more options.
  12. JohnSnow

    Fighter Slayer preview

    As was pointed out to me on the WotC boards after I made this same observation, melee (and ranged) basic attack ARE "weapon powers" in 4e. I understand the thought process though, believe me ;) But yeah, it does make a pretty cool archer. And you missed something. For one, nowhere is...
  13. JohnSnow

    Fighter Slayer preview

    Well, there's also the fact that all the classes have had primary and secondary roles pretty much since the beginning. The Fighter was always a defender who was...umm, "striker-curious," if you'll pardon the phrase. Just like the cleric has some controller tendencies, and so forth... I don't...
  14. JohnSnow

    Essentials: which new players?

    But the martial classes aren't being "gimped" just because they lack daily powers. Classes don't need daily powers in order to keep up with those that do have them. They need somthing equivalent to daily powers. IF the fighter and rogue end up weaker than the cleric and wizard, it will be...
  15. JohnSnow

    Essentials: which new players?

    The one place where I think the WotC guys might be alright on this one is that I think the "Weapons Grade Nostalgia" aspect of the Red Box has pulled Mearls, Thompson, and the rest of the gang somewhat out of "game developer mode" and put them back into "wide-eyed kid with new toy" mode. While...
  16. JohnSnow

    Red Box Essentials Unboxing Video

    I don't know that I'd characterize it precisely that way. After you buy the Starter Set, there's essentially 2 "tracks" of Essentials products. For DM's there's the Dungeon Master's Kit and the Monster Vault. For players, there's Heroes of the Fallen Lands (which covers the human, eladrin, elf...
  17. JohnSnow

    Essentials: which new players?

    All I can do is speak to my experience introducing 4e to a bunch of people that included experience gamers who were primarily 1e and 2e veterans, and others who had never played an RPG before. And all of them had a difficult time "getting" (or accepting) the concept of martial classes with...
  18. JohnSnow

    First review of the new Red Box

    They describe the attack and then ask, roughly: "What do you see your character doing in this situation?" How you answer that question helps you form your character concept. It's the one thing that may actually be, dare I say it, BETTER than the Mentzer set. Back then, they just said: "So...
  19. JohnSnow

    D&D Adventure Tropes

    I'll try to keep my list to things I feel actually originated with (or found their first full expression in) Dungeons & Dragons... - The tavern party. - The caravan guard adventure (this may be stolen from Westerns). - "Kill monsters and take their stuff." - Dungeon adventuring (although the...
  20. JohnSnow

    Thursday 2-6pm Dresden Files

    This might be too late (I wish I'd looked here sooner), but you might want to look into whether Jim Butcher is gonna be at Gen Con Indy. He's a gamer (one of us, one of us...), and he doesn't live too far away (in St. Louis), so he might be there. Especially given that a game based on his...
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