Search results

  1. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Bluff. Then split. More parties = more statues. And probably less focused response too
  2. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Not sure that you can negotiate with the spirit, but great idea
  3. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I think we should focus on bypassing the tower and the gate, ask questions closer to the mission. I wouldn't ask #3, I agree with pass phrases. We could keep score if we know how many there are, but not sure the use of that?
  4. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    If we're short-resting, you can get Cure Wounds from Lorent
  5. Neurotic

    (IC) Dog Days of Doom!

    The Holy Hammer Havoc swings at the zombie hitting the ribcage. Unfortunately for him, slick clothing and dead skin rip off, without any effect on the zombie. He moves past the walking dead wedging himself between the wall and the table so that zombie can only move into the area Stratus and he...
  6. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "We should take their clothes where they'll fit." Lorent is still looking at the group estimating who needs healing "Blood can be cleaned by magic, just as it can be repaired. The dwarf can take dwarven things, half-orc orc warrior things. And we take the tallest one to dress the goliath. Simple."
  7. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I'm thinking Actor would be good feat now - +1 DC might be better, but is boring :D Levelling up later today - but 4th level main features are extra cantrip (prestidigitation?) and HP and a feat
  8. Neurotic

    (OOC) The Dog Days of Doom

    added mini sheet, sorry I thought this was just for combat also added stealth for moving bodies - that was while Stratus was checking the area
  9. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Ambush Lorent walks down the path looking at the carnage. "I can check the scroll, but I'm no priest. Maybe Sapphirrion might help? Are you ok? Will we take a breather while we check the cargo and look for documents?" If we're taking short rest and leveling up, Lorent can cast two Cure...
  10. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur puts away things they found in the chest in his backpack, putting bolts in his quiver in the small side space reserved for special ammunition. "This is your chance, Russet. I know you're hurting, but you're the only one who can gain on the running human. And maybe persuade him to aid...
  11. Neurotic

    (OOC) The Dog Days of Doom

    No, they are a cat with wings. I just happen to have one too - for the same reason, it is the only celestial available - the description is not quite that explicit, but all art makes it weird cat with wings.
  12. Neurotic

    (IC) Dog Days of Doom!

    The Holly Hammer Havoc, being a soldier at some point in life, half-remembers the signals. But he disagrees with one aspect of it. While he waits for Stratus, he hefts one of the zombie bodies, the one most blocking the door and carries it inside. The others, just making closing difficult he...
  13. Neurotic

    (IC) Dog Days of Doom!

    The Holy Hammer - Havoc Ironskin They got lucky getting this far unnoticed, the bodies lying down are probably (hopefully?) really dead, all others are ambling about. "Let's go to the bodies and prepare quick dispatch strike at the first sign of movement. Then we go to the door. Unless you can...
  14. Neurotic

    (OOC) The Dog Days of Doom

    Bodies, as in dead-dead bodies, not moving? The Kord priest fought or zombified and just kept on punching until everything around him died? :D
  15. Neurotic

    (IC) Dog Days of Doom!

    "We should get to the armory first, we can slip in the middle then before they know what hit them. And if we later alert them, we will be at one of the edge buildings." Havoc whispers neurotic: 2D20L1 + 2#havocstealth → 7(low 1 of 5; 13 = 5 + 2)#Havoc stealth Stealth 7 due disadvantage. I'd...
  16. Neurotic

    (OOC) The Dog Days of Doom

    One or two of us, the quickest, stealthiest or most able to climb make some noise. Attract the zombies, pull them away from our target? But this would be it then for any stealth. Let's go in order, we need potions anyhow. Holy symbols may come in handy. And weapons and shields...we came...
  17. Neurotic

    (OOC) The Dog Days of Doom

    I am familiar with the group challenge ( a la 4e), extended test didn't mean anything to me (I assumed it simply an expression for its extended duration), but you already set goals so I didn't think to change the goals - and in general, I agree to them. As for the test - If I can save...
  18. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur puts away the items and turns to henangon returning to the talk about his former companion "Russet, try to talk to your...friend...from the past. Tell him how you reformed too. Just ask him to talk to us, to judge for himself. Not that I'll be good reference, but the rest of the...
  19. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Lorent comes closer to the action, this time in his own pace. Spying the driver trying to get away, he blasts him from afar, pushing it toward one of the team and in the middle of the road.
  20. Neurotic

    (IC) Dog Days of Doom!

    Havoc is new to the town and human towns were never the best planned ones. But as a pirate, he has seen labyrinths of streets before in various pirate and trading centres. Once he gets the idea where he needs to go he generally can find it. It is no more confusing than the tunnels in the...
Top