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  1. S

    D&D General Playstyle vs Mechanics

    I thought they were one of the best bits of the 2014 PHB! Ah well
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    D&D General Playstyle vs Mechanics

    Oofta had said previously that this is a conversation about D&D, and D&D doesn't have such 'tokens'.
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    D&D General Playstyle vs Mechanics

    So no taking 10, inspiration, 2014 background traits, Lucky feat, etc? I respect the opposition to such mechanics, even if I don't share it. But they are baked in to 5e. You can take them out, of course, but they are in the printed books. They aren't something being injected into the game by...
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    D&D General Playstyle vs Mechanics

    OK. I didn't say forcing. But in not incentivising it, aren't you getting less of it?
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    D&D General Playstyle vs Mechanics

    So aren't you completely disincentivising players from providing that charismatic delivery?
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    D&D General Playstyle vs Mechanics

    Oofta, do I understand you to be saying that when you adjudicate a persuasion check, the delivery of the player doesn't affect the chances of success? It's still a skill check using the character's modifiers. If the player's delivery is particularly impassioned or effective does that grant a...
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    D&D General Playstyle vs Mechanics

    I'm not sure what is really meant by a game token here. If you mean something beyond the charisma/persuade modifier then 5e already has a bunch of those - bardic inspiration, Lucky feat, background traits, inspiration, various spells, etc.
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    D&D General Playstyle vs Mechanics

    Consuming plastic breaks my verisimilitude as they wouldn't have had access to it back then.
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    D&D General Playstyle vs Mechanics

    OK, noted, although the example they used was a (hypothetical) dodge effect that mirrored the way that Lucky etc work in 5e.
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    D&D General Playstyle vs Mechanics

    All of this is an argument not to have Fortune in the Middle type effects in your game. This is a perfectly valid preference. There aren't a huge amount of them in 5e, and I imagine they can all be removed or altered fairly easily. However, as printed, 2014 5e (and I assume 2024 5e) does...
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    D&D General Playstyle vs Mechanics

    RPGs with miniatures and floorplans don't work and are a health hazard. Every time I try to play in them, I eat all the lead figures and have to go to hospital. Checkmate, atheists!
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    D&D General Playstyle vs Mechanics

    And the players!
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    D&D General Playstyle vs Mechanics

    The obvious answer here does seem to be 'don't play bad games with bad players'.
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    D&D General Playstyle vs Mechanics

    You're assuming here that the dice roll represents the final part of resolving the fiction (sometimes known as 'Fortune at the End'). I'm not sure that's a safe assumption. Certainly in 2014 5e there are various things that can still affect the outcome after the dice roll has taken place, for...
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    D&D General Playstyle vs Mechanics

    I reject the idea that we can play out social situation for real, or even anything close to that. I'm sure many of us here have been involved in lots of online discussions. How often is it that someone is convinced of something and changes their mind? It's not common. The reason is that we are...
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    D&D General Playstyle vs Mechanics

    Quite right too. I only ever eat my favourite food, watch my favourite film, and listen to my favourite song. I know they are my favourites because they were the first ones I ate/saw/heard and I have never been tempted to waver and try something else. I'm not ignorant of the other options, I...
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    What Genre Do You Wish Inaugurated TTRPGs?

    Snarfonomics
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    What Genre Do You Wish Inaugurated TTRPGs?

    The Snarfarillion
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    RPGs with good warband mechanics

    My first thought here is Apocalypse World. A bunch of the characters are gang leaders, settlement leaders, and stuff like that. Part of chargen is deciding the gang's configuration, ans choosing between different gang sizes, levels of equipped-ness, morale, skill, etc. This is in the form of...
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