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    (IC) Against the Giants PBP Group 2

    Before leaving, Gimlak solemnly says to the giant "Thank you Utharn, you honor your kind, and the Dwarves of the Mountain will know that Thane Arnak and his emissary Laerthar helped bring our lost brothers home. We will remember this, and the Dwarves of the mountain will know your name Utharn."...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric comes from the wild and is ready for the wild. He doesn't need any special preparation to head out. As the others scramble, he performs again a druidic ritual to be able to speak with the dogs.
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    (IC) Against the Giants PBP Group 2

    Hey @FitzTheRuke, I can't seem to remember what the Howling Craig is. Is it something that was already mentioned or something are characters know? BTW, glad the game is continuing! Thanks and cheers, SG PS: hope you're enjoying your vacation!
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I love it and definitely wasn't expecting to use it that much. I basically took it because it's a very "druidy" spell, and didn't want to just have power gaming spells. I'm so glad I did ;-) I still think this should be a cantrip, or a standard druid ability, but casting it as a ritual is...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric readily shares the information he knows about Kelvin's Cairn.
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric Looks at Keegan with Empathy "Boy already offered to lead us to Garret. He needs to rest, but he's brave. He needs a bit to eat before leaving. Know that we'll be dealing with Yetis, from his description, I am sure of it. We should bring provisions to barter with. I am sure they are viewing...
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Sorry to see you go and catch you in another game! Cheers, SG
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Hey @Quickleaf, let’s go with normal speech from Aric, that the animals magically understand because of the spell, and he understands their animal noises. If it had been an at-will ability, I would have tended to say that he would have made animal noises, but since it’s a spell/ritual, I think...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric presses Boy to give more information, even if he knows he may not get as much information as he is hoping. “Boy, we are fiends and we want to help. Where is Garrett, and do you know this big hair person? Was it a very tall person completely covered in white hair with horns? Where did they...
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    My 2 cents: ooc, I say you answer individually, this way players know what to do/what to plan/ what to expect quickly. IC, I say consolidate, this way we know where we are time wise, and there is no confusion regarding the timeline. Cheers, SG
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric came back to the inn with Corse, glad he had found folks that were intent on resolving the murders. There, he decided to book a room, to stay with his new companions, and to see how the town folks slept. Indeed, he had never slept in a bed. It was warm and fluffy, and promptly dosed off...
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I’m absolutely fine with this and hear what you are saying. Speak with Animals is such a weak and circumstantial spell that it won’t really impact anything (heck, imho, it should have been an at will Druid ability or maybe a cantrip, or folded into druidcraft to have a cantrip that makes sense...
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Hey @Quickleaf, Could Aric ritual cast speak with animals on the sled? If so, he would have done it repeatedly during the trek, to encourage the dogs and generally converse with them. He would also have cast it ritually before heading to the kennels. Finally, if he could have done the ritual on...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric is curious about what Corse is planning and says “Hey Corse, can I stay with you? I’m a good spotter and can hide really well”
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    That works, we just need to specify in what amount of time (is it that quantity per hour or per 8 hours of continuously searching?). Also, will 1 pound of food sustain 1 person for 24h? I’m assuming so. Cool beans! Cheers, SG Ps: there is perhaps a food finding hack using the find animal or...
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    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Yep, I agree. Aric will stay with Corse, but I agree that after that hour, we should move on. Cheers, SG
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric listens, and jmps in "How long would a normal caravan take to come back, if a day is quick? Also, how long ago did Torga leave to Targos?" He then takes a quick look at Russet with a blank expression. He is hoping that the hare-folk is using his fear as a ploy to check the door.
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric signals his companions to follow: "Comet will show us in. She just ran the southern loop. Let me know if you want me to ask her a question." Aric smiles in a good-natured way. "You're kidding Comet, right? He's a friend, and it's not because he sorta looks like a rabbit that he'd taste...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric laughs and says "The track smells like me because I live out there. I like it a lot! So are you alone here or is there someone inside? My friends want to go in to say hi, is that ok?"
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    (IC) Quickleaf's Rime of the Frostmaiden

    Aric smiles and says to Corse "I think you've found the right spot, she likes that!" Then she turns to Comet and says "Hi Comet, I can understand you now, thanks for waiting. How are you, my name is Aric, are you alone here? You look tired, been running much?"
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