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  1. raniE

    Why We Should Work With WotC

    How many companies, video game companies with experience of doing this rather than a company that really doesn't have much experience in video games, have attempted to create an MMORPG to make WoW money and failed? How many have succeeded? I think it's entirely possible for it to go worse than...
  2. raniE

    Why We Should Work With WotC

    No, I'll use appropriate phrases when they are appropriate. I absolutely think the same patterns hold. Especially at the basic level of "one angry person means little, thousands of angry people mean a lot". Most of the driving forces of the French revolution's different stages weren't...
  3. raniE

    DnD Shorts final video

    I did yeah, went back and edited it. I still think that firing Hasbro CEO Chris Cocks and WotC president Cynthia Williams would be more important.
  4. raniE

    DnD Shorts final video

    Yes, that I agree with. Firing Chris Cao is likely to at least somewhat prevent future harm.
  5. raniE

    DnD Shorts final video

    I think that is fundamentally wrong. If success for the community is only in getting bad things prevented, then there is never any incentive for a company to not try to implement bad things, because at worst they'll just reverse them and no harm no foul right? I think that if the people who made...
  6. raniE

    Why We Should Work With WotC

    That there is an underlying logic does not mean that anyone is behaving logically.
  7. raniE

    Why We Should Work With WotC

    Most of the people shouting down with the king were middle class people who had it pretty good but wanted influence on the government that they didn't have under the monarchy. That's how the 1789 revolution and the constitutional monarchy happened, and those were the people who led the later...
  8. raniE

    Why We Should Work With WotC

    If you don't think there is an underlying logic to how people behave and how crowds react, then there is no way for you to predict anything to do with human behavior, so no then I guess there wouldn't be any reason for us to keep discussing this topic.
  9. raniE

    Why We Should Work With WotC

    It's the exact same phenomenon. That the situations are different in societal impact (and number of likely deaths) does not change the underlying logic.
  10. raniE

    Why We Should Work With WotC

    D&D is only the gateway if enough people play it. To keep it as the gateway, funneling money back to you, you need to ensure the maximum amount of people play your game or use your rules. You accomplish this by getting the game so big that everyone plays it and keeps playing it. It's not just...
  11. raniE

    Why We Should Work With WotC

    I don't agree at all. The core rulebooks are still the things that sell the most, even for companies known more for their adventures than for any other content. With more "casual" players, a focus on the PHB is even more important, because that's the extent of what many will buy. That's why it's...
  12. raniE

    Why We Should Work With WotC

    We do however have quarterly results, which you can find here. For the latest quarter we do have financial results for, Q3 2022, the results were as follows $ Millions, except earnings per share Q3 2022 Q3 2021 % Change Net Revenues $ 1,675.9 $ 1,970.0 -15 %...
  13. raniE

    Why We Should Work With WotC

    Opposite, 20% of revenue and 72% of profits. That was in 2021, we don’t have the report for 2022 yet, but it’s unlikely to look good.
  14. raniE

    Why We Should Work With WotC

    The thing is that WotC has also been antagonizing the Magic player base. So, you know, there's that.
  15. raniE

    Why We Should Work With WotC

    Yes, that's part of the plan. Everything else is essentially a marketing tool for the PHB, which has always been the best seller. And it remains true for other systems as well. Lamentations of the Flame Princess is known for bizarre adventures and such. What's the company's biggest seller? Rules...
  16. raniE

    Why We Should Work With WotC

    Nah, WotC is profitable because of Magic the Gathering. D&D is certainly far bigger now in comparison to Magic than it was back in 1999 or 2012, but Magic is still the main moneymaker for WotC and therefore Hasbro.
  17. raniE

    Why We Should Work With WotC

    More than rumors I think, as far as I recall it was confirmed that some investors were saying they needed to break WotC off so they could grow without Hasbro dragging them down. This is likely part of Hasbro trying to counter that, "no, no, look, WotC can grow as a part of Hasbro too." Doesn't...
  18. raniE

    Why We Should Work With WotC

    Again, you have completely forgotten where this conversation has been over the course of a few posts. One of the first things I wrote was that if Hasbro collapsed (and all it would really take for that is a rough year in general and WotC collapsing, 2021 was a great year for Hasbro, and still...
  19. raniE

    Why We Should Work With WotC

    Look at the financials. Everything that isn't WotC and digital gaming is pulling off 4% profits, and that was during 2021, when the company was boasting about how much profits were up. Hasbro is being carried by WotC. If WotC were to collapse, that could tank the whole company on its own.
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