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  1. raniE

    Why We Should Work With WotC

    Yes, and not just kept people playing but brought more people in and then kept them trapped in the D&D/D20 ecosystem. That was the whole plan. By allowing other companies to use the core rules, you make them support your product. This gives you a lot more content without having to pay for it...
  2. raniE

    Why We Should Work With WotC

    Sure, but if no one actually ends up in court over it, or if Hasbro drops a suit in progress because, say, their company has collapsed and lawyers don't work for free, then this timeline can go on for quite a while.
  3. raniE

    Why We Should Work With WotC

    No. WotC is Hasbro's money. They're not a minor part of the operation, WotC essentially is the operation, at least the profitable part of it. That's why the current CEO of Hasbro was the former president of WotC. Hasbro bought eOne a few years back. They're selling it. They just cancelled five...
  4. raniE

    Why We Should Work With WotC

    Not true at all. WotC says they deauthorize the OGL 1.0a. Ok. I don't recognize their legal ability to do that. To me, that statement means as much as them saying "we, Hasbro, are now the emperor of Canada". So, when Hasbro goes down, you just keep publishing under the OGL 1.0a. Hasbro is dead...
  5. raniE

    Why We Should Work With WotC

    No, my disgust with it alone won’t do anything. Just like me not purchasing Hasbro products won’t do anything on its own or one person shouting “down with the monarchy” in France in 1791 didn’t do anything on its own. Get enough people together saying the same thing? The king dies, the company...
  6. raniE

    Why We Should Work With WotC

    First, there is no one above them, except Chris Cocks is above Cynthia Williams. After that, it's just the board. And no, if it was that or the company goes under, the board would do it. And I think that kind of corporate culture is terrible, because it means no one is ever responsible for...
  7. raniE

    Why We Should Work With WotC

    I think Wizards has actually been benefiting from the OGL 1.0a way more than any third party producers have. Locking people into the D&D ecosystem is a massive win for Hasbro.
  8. raniE

    Why We Should Work With WotC

    We were talking about Hasbro dying. Did you forget the context after just one reply? A dying company has no choice. CR can switch to a different game, and they'll be marketing to someone else. Anything can be a gateway. I'm with @Justice and Rule on this one, the cat's already out of the bag...
  9. raniE

    Why We Should Work With WotC

    For Magic? Absolutely. For rpgs? No. For several reasons. first, someone could buy out D&D from the corpse of Hasbro, just like WotC once bought it from the corpse of TSR (this of course applies to Magic too, but that one would be much more expensive and so could only be bought by some other...
  10. raniE

    Why We Should Work With WotC

    And we were talking about books. If they want to try to rely on video games instead, okay, but the time most video games remain relevant is far less than ten years. They're going to fail with their new strategy. That's by far the greatest likelihood. Hopefully it brings the whole Hasbro edifice...
  11. raniE

    Why We Should Work With WotC

    We don't have a full annual report for 2022 yet. We do have one for 2021. During 2021, WotC and digital gaming revenues increased 42% over 2020.
  12. raniE

    DnD Shorts final video

    You don't have to look at just the stock price (which tanked over the past 12 months, worse than the market as a whole), you can look at the revenue and profits. Here's Hasbro's 2021 annual report. If you go inte the pdf, you get more detail. Hasbro made 6.42 billion dollars in revenue during...
  13. raniE

    Why We Should Work With WotC

    I disagree. The current edition was bringing in tons of players. A lot of them would eventually buy at least the PHB, and possibly more of the core books. The core books are always the core, they're what makes you money. The same is true for as far as I know every game company.
  14. raniE

    Why We Should Work With WotC

    WotC/Hasbro benefit enormously. The reasons why you can find here, in an interview with Dancey where he lays out the theory behind it: https://web.archive.org/web/20000511083122/http://www.rpgplanet.com/dnd3e/interview-rsd-0300.htm
  15. raniE

    Why We Should Work With WotC

    Core books are always the top sellers. The PHB is the money maker among books.
  16. raniE

    OGL 1.2 survey is now live

    Go back to lurking.
  17. raniE

    OGL 1.2 survey is now live

    I’m pretty sure that while @FormerLurker doesn’t know, they’re very afraid that it may have an effect, and they really don’t seem to want that.
  18. raniE

    Why We Should Work With WotC

    No, I’m saying they should ignore Hasbro and let them sue if they want to. Paizo doesn’t have the legal resources alone to face off in a suit against Hasbro anyway. But any software company that wants the idea that something like the GPL 2.0 can be revoked taken down into a mineshaft, shot in...
  19. raniE

    OGL 1.2 survey is now live

    I’m not sure what would be sadder here, if this person actually believes this stuff and is just deluded, or if they’re being paid by Hasbro to go out on forums and try to convince people that this is already over actually and nothing you can do will have an effect, but also don’t try to have an...
  20. raniE

    Why We Should Work With WotC

    The idea that a company wouldn’t do a thing if that thing was stupid really needs to die. It is entirely divorced from reality. Companies do stupid naughty word all the time. You do know there are more entities than Paizo and Hasbro in the world, right?
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