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  1. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Last night was detective time / keystone kops. What to do with the Golden Goose token found under the Wyrmskull Throne? Good on me for foreshadowing that EARLY in the campaign. It just so happened the party had partied in Waterdeep on just such a casino boat and were able to track down some...
  2. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    I'm gonna have Hekaton strapped to a dragon turtle, floating in the sea near the purple rocks. The characters have the golden goose token clue which they know will bring them back to the sorcerer Yau Ping. They still want to steal his bag of holding. I think the bag will hold a letter from...
  3. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Chaos in the Maelstrom Court! We had guests so they played the storm giant sisters Mirran and Nym. It was awesome. They were way more evil than I could have made them. Imryth was unmasked but escaped without the sceptor. Mirran snatched it from the elf wizard who had used a Time Stop (!)...
  4. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Alright! We are back in the saddle. Two weeks in a row. Both roleplay heavy sessions. Players are leery of taking on more than they can handle. 10th level mostly. Closing in on 11. They got the Maelstrom Horn (its a dragon horn in my game) from Queen Guh. I had to have an attendant...
  5. Daern

    D&D 5E (2014) Princes of the Apocalypse rebuilt as a megadungeon?

    Im running Barrowmaze. It is really great, but for a specific style. It's repetitive in a good way. Like, players can start to get a lay of the land and feel that they understand the place. But I think it works best for simpler, faster D&D, so fights are quicker and more can be explored...
  6. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    In my campaign I've mixed in the plot from the Tyranny of Dragons module. It has become apparent that the disappearance of Hekaton is part of a larger plot to return Tiamat to the Realms. This is because I have a high level party. They just finished up at the Temple of Annam. Much plot...
  7. Daern

    D&D 5E (2014) Why Forgotten Realms is Loved

    I like the place names. Sea of Swords, Icewind Dale, Everlund, Silverymoon, Moonshae Isles... I like that its more combo-words than made up syllables. Very evocative.
  8. Daern

    D&D 5E (2014) Curse of Strahd: alternative exits?

    My players flew out of Barovia on the back of a roc. So, tame a roc.
  9. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Take your time, have all the major NPCs talk up the news of giants messing everything up. They will get a sense of the big plot over time. I feel like the best thing I've done recently is to try to always over share campaign plot stuff, working under the assumption that players pick up about...
  10. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    The party in my campaign are much higher than the expected level so I replaced the barbarians with Stone Giants. This made more sense to me anyways. I used Stone Giant Dreamwalkers from Volo's Guide. They were religious zealots who had made a pilgrimage to the Oracle, not to consult it, but...
  11. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Another session: They delved further into the Temple. Some characters hit 11th level tonight. Six stone giants was a challenging battle for a 9th and 10th level party, but it offered a lot of XP. The players enjoyed the puzzle of the statue room. They have a very good sense of the over...
  12. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    I finally updated my blog. Here's a condensed report from the last ten or so sessions. Basically, they've been knocking about the North and they've finally gotten around to checking out the Oracle... http://neradia.blogspot.com/2017/05/storm-kings-thunder-sessions-6-16.html
  13. Daern

    D&D 5E (2014) running CoS - tell players in advance?

    Yes. They will be stoked. Great adventure.
  14. Daern

    D&D 5E (2014) Curse of Strahd, Post Script

    My players rebuilt Argynvostholt as a bastion of light and secured strahd's remains in a vault beneath it. They set the scene for success and then climbed aboard the roc and flew back to the Sword Coast.
  15. Daern

    D&D 5E (2014) What's up With Durnan's Coin in Tales from the Yawning Portal?

    Isn't there a coin in Undermountain that burns its way through levels in the dungeon if you pick it up?
  16. Daern

    D&D 5E (2014) What is Iymrith's full plan? (spoilers for Storm King's Thunder)

    In my campaign Imryth is sowing chaos to cover for the Cult's Tiamat summoning activities. The Draakorn of RoT will sound around the time the PCs get out of Maelstrom.
  17. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Both. Roll a few random encounters and talk up the locations. Make sure some of the encounters are optional, like, "you see in flying in the distance" or "you come upon strange flowers that you may mess with if you wish"... Also, its a good idea to come up with extra ideas/encounters and also...
  18. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    It sounded like you were making mini figs for the gargoyles. You keep mentioning some sort of blue stone. Maybe I misunderstood.
  19. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    I'm trying to do a similar thing. Will you talk more about what you have done so far? I have made the demon rampage through Menzoberrenzan part of the backstory for one character and I've brought in the Sky Castle from Hoard of the Dragon Queen into the mix via "Crashed Frozen Castle" (blog...
  20. Daern

    D&D 5E (2014) Enhancing "Storm King's Thunder"

    Post pics please!
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