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  1. Eccles

    Campaign writeup (2 updates September 7th)

    9th July We return to our tale in the Steam Tunnels beneath seaquen, the white wyrms finally broken, routed and many of their lesser soldiers captured (the more important fought to the bitter end). We’re congratulated by the soldiers that joined us and both Torrent and Erol managed to come...
  2. Eccles

    Campaign writeup (2 updates September 7th)

    2nd July It would appear our time in Seaquen is fast coming to an end, bags are packed and other preparations are sorted, ready to be collected with a few hours notice, we are in short ready to travel, but it would appear that Seaquen isn’t ready to let us go. A celebration feast in our honour...
  3. Eccles

    Campaign writeup (2 updates September 7th)

    He sent me details of the 'tail trick' feat - apparently at least one of his tails is going to be... troublesome...
  4. Eccles

    Campaign writeup (2 updates September 7th)

    The continuing adventures of Brick the Bard After defeating Siddoneth and his biomantic creations we head back to civilization. Brick decides to claim the prison as the site for his underground volcano lair. Seeing as we might not be heading back this way for a while everyone seems to let him...
  5. Eccles

    Campaign writeup (2 updates September 7th)

    25th June The lone guardian Orc slumps to the ground, the aftermath of its last stand can still be heard, three fleeing Orcs bellowing for aid as they vanish along the corridor and out of sight. We make the choice to follow rather than catch our breath and follow them deeper into the...
  6. Eccles

    Firearms Preview

    A thought has occurred to me and I don't really know the answer to it. What skill does technology actually *use* in game terms? I'm curious - don't really know whether we're going to the steampunk excesses of giant clockwork city smashing automata or stopping at flintlock muskets; either way...
  7. Eccles

    Campaign writeup (2 updates September 7th)

    Our usual chronicler was away last weekend, so we have writeups from two players to keep you entertained! This one's from Brick's player (the last one was Lembit's). For what it's worth, Brick's player's all offended that you thought he was un-heroic... :P -------- Simian answers by saying...
  8. Eccles

    Campaign writeup (2 updates September 7th)

    The cast this week was Brick, Kane, Lembit and Urien… 2 leaders, a defender and a striker. How would this work out? Let us see… We started with a search for the tomb of Kare Tevensum, the fire mage. ‘We’ is a generous term. Lembit stayed up the night, poring over ancient books, conducting...
  9. Eccles

    Campaign writeup (2 updates September 7th)

    11th June * It is but a few moments later the Chaplin finds himself staring up, the coppery taste of blood in his mouth, the wide grin of Cricket looms over him “seems Sehanine wants herself a temple, you agree?” offering the man his arm “my god says similar it would seem” he says with a...
  10. Eccles

    Campaign writeup (2 updates September 7th)

    We played it out in full using powers - I'd expected it to be a tough fight, but was guaging it from when I played this module and my paladin won the fight on 5 HP after about a dozen rounds. Playing it in full with a combat-heavy barbarian? 3 rounds, tops. It was an absolute cakewalk for the...
  11. Eccles

    Campaign writeup (2 updates September 7th)

    * Our day once again starts with a lavish breakfast at the Royale interviewing potential replacements for Elisha, but it’s a rather poor turn out consisting of two brooding rangers, an inept thief who introduced himself as Branwig Ninetoes, and the two serving Halflings (eager to flee their life...
  12. Eccles

    Campaign writeup (2 updates September 7th)

    Don't get me wrong, I love the idea - but I couldn't think of a way to have a dominated mutant brothel without it being creepy. At least I made it exclusive and put a guard on the door! And there were velvet drapes! They're not *always* creepy!
  13. Eccles

    Campaign writeup (2 updates September 7th)

    I didn't write the module with a biomantic brothel in it! Also, damn straight it's creepy. It's a biomantic brothel where half the occupants are dominated. You wanted pleasant? Oh, and the guy playing Brick is (a) interested in biomancy, has (b) been paying for 'massage' in half the towns on...
  14. Eccles

    Campaign writeup (2 updates September 7th)

    14th May · Having made it through the fiery forest, the chilly mountains, the stinky swamp and even smellier camp of refugees we find ourselves on the threshold of Seaquen and the Lyceum, our pouch of secrets as heavy today as it was when we first acquired it in gatepass. · Our plan involves...
  15. Eccles

    Wraiths and golems and ghosts - oh my!

    Early in the AP? A 30 foot wraith with an eight foot scythe is early? Eeepers. Do we just take our characters from the end of Burning Sky and carry straight on, or something?
  16. Eccles

    Scary Monsters

    That's a big snake. What makes this even more ironic is that last night your scary monster was a stack of small plastic take-away containers...
  17. Eccles

    Campaign writeup (2 updates September 7th)

    7th May * Having followed the “trails” left by the Handria sisters passing we manage to find our way to their home, a little island in the swamp with a few ramshackle buildings and fences , along with a bunch of old boats and a rickety looking jetty. Glancing in some of the boats as we pass we...
  18. Eccles

    Campaign writeup (2 updates September 7th)

    30th April * Celebrations for the forests freedom from the flames are called short as the reality of the situation starts to show itself for the Seela. The remains of the forest is quickly blanketed in thick drifts of ash, but as the heat dissipates this is replaced with snow and ice as winters...
  19. Eccles

    1st level party vs. injured giant

    OK. The giant is wounded. The party knows what they're going into. How much special equipment can you give them? How much can they rig the scenario in their favour? Can they bring in equipment on trucks? Vast nets with hooks on the end? Poisons, ballistas, lure a wounded / blinded giant into...
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