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  1. Li Shenron

    D&D 5E (2024) Using general Feats when your ability is already 20

    I think that is both RAW and RAI. By RAW, nothing stops a character from taking a feat that grants a benefit they already have. And by RAW, the score limit still applies. By RAI, the player wanted to max out a score already at level 1, and dumped some other score in the process. The game...
  2. Li Shenron

    D&D General Festivals, Fairs, and Holy Days

    Great idea also to make downtime more interesting!
  3. Li Shenron

    D&D General Lego Sandbox vs Open Sandbox (and other sandbox discussion)

    Definitely Lego Sandbox. I see a sandbox as a collection of scattered elements: locations, NPCs, creatures, objects and stories. Without stories to hook onto, I fear the "No Man's Sky effect", the famous MMORPG which first hit with its immense amount of content, and then disappointed because...
  4. Li Shenron

    D&D 5E (2024) Psionics: What Do You Want?

    I don't want psionics.
  5. Li Shenron

    D&D General 1s and 20s: D&D's Narrative Mechanics

    It's not an official rule but 5.0 DMG definitely mentions the possibility of treating 1 as a critical failure and 20 as a critical success. In addition, it also mentions you can treat a near-miss* (failure by 1 or 2) or hitting the DC exactly as a success with a setback, and failing by 5 or more...
  6. Li Shenron

    D&D 5E (2024) Knowledge Skills - houserule idea

    There are various things I don't like about this, but if you would like to give your 5e game a more 3e feel, this is definitely the right direction.
  7. Li Shenron

    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    A bit late to the thread, but here's my 2cp... Just looking at the original 5e clerical domains in core books: Knowledge, Nature, War, Light, Life, Death, Storm and Trickery. Short list of fairly wide and flexible concepts each of which can be applied to many deities and religion. Take Storm...
  8. Li Shenron

    D&D 5E (2014) Running several combats in a row

    What do you mean by "very tough"? Personally I think that the general quality to make a situation feel tough is uncertainty. Something feels tough when you don't know you're gonna succeed until you do, and in the meantime you don't know if you're running out of time, resources, fatigue, or if...
  9. Li Shenron

    watching time pass via tv show

    Guiding Light? 😁
  10. Li Shenron

    D&D General How would you feel if Official Adventures only covered 3 levels?

    Because people nowadays have a lot more competing hobbies and distractions, less patience and more difficulty staying engaged, so they need more stimulus to keep playing. Also, quick levelling and making new characters often means that character material is consumed fast, increasing the chances...
  11. Li Shenron

    GMing Mistakes You’ve Made in the Past

    There is probably many more than these, but at least what comes to mind: 1) I used to grant individual XP based on personal player's performance (both in tactics/ideas and roleplay) - I realized this was wrong pretty quickly as one of the players in my first campaign was much better than the...
  12. Li Shenron

    GMing Mistakes You’ve Made in the Past

    Ah yes the "common sense statistics", I suppose? I gamed with plenty of couples where both of them were gamers, or where the invited SO wasn't a gamer but was still totally OK to play with the others for a session or more. In fact, in the last few years I have been almost always gamed with my...
  13. Li Shenron

    D&D 5E (2014) What If Everyone Could Use Scrolls? (House rule)

    I think it's fine. There won't be much abuse if you control how many scrolls they can acquire, just don't make them craft their own.
  14. Li Shenron

    D&D General How would you make "finding out how to break the spell" interesting?

    It depends on your players' tastes, some people are just fine with killing an extra monsters to get the specific ingredient/item. Personally I'd rather try to make it more narrative, as the game already have plenty of combat anyway anytime you want, but having good narratives is more rare. I...
  15. Li Shenron

    RPG Evolution: The New Miniature Era

    I think your review is a bit too D&D centric. Indeed the Wildspire minis are marketed as "DnD compatible" which IMHO sounds like a marketing ploy (are there even some fantasy minis which are "incompatible" with DnD, considering that 5e even has firearms rules?) so if they attract criticism for...
  16. Li Shenron

    Let's Talk About Short Campaigns

    For me to call something an "RPG campaign", it needs multiple story arcs and finish lines, whether they run in a series or in parallel. Boundaries are blurry, but for me none of WotC modules are campaigns, but just long adventures. More specifically, "long" for players but short for characters...
  17. Li Shenron

    D&D General 1e feel for 5E

    It's quite difficult to do such exercise because "feel" is different for different people. For me, the two biggest feel factors are character classes and combat rules. But I think for you it might be everything else. So if you use 1e classes and 1e combat rules, am I playing 5e with 1e feel...
  18. Li Shenron

    How many years does it take for an RPG to become nostalgic, for you?

    Simple answer for simple question: 20 years. That is a rough rounded number that I noticed it often works for me an all medias (movies, music, games...).
  19. Li Shenron

    WotC Would you buy WotC products produced or enhanced with AI?

    I hear you... There are probably going to be similar problems everywhere, for example in music. It won't be difficult in the near future to dynamically create "on the fly" songs generated and performed by AI, given a prompt in the form of song's topic, genre, mood, sound etc. Then probably...
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