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  1. TheWriterFantastic™

    Pathfinder 2E Paizo Announces Pathfinder 2nd Edition!

    I want to be open-minded, but the entire play model and character creation system sounds like 5e: three different modes sound like the "three pillars," though they've folded interaction into their Exploration Mode, and made Downtime Mode a pillar, whereas it sits just outside of that in D&D 5e...
  2. TheWriterFantastic™

    X Marks The Spot: A Free Magic: the Gathering D&D Adventure

    This is the promo adventure they handed out after Chris Cox's Storyhour at PAX Unplugged - I haven't read through the whole thing thoroughly, but at first skim, it looked pretty cool.
  3. TheWriterFantastic™

    D&D 5E (2014) Magic: the Gathering D&D adventure rleased for free on dmsguild!

    This is the promo adventure they handed out after Chris Cox's Storyhour at PAX Unplugged - I haven't read through the whole thing thoroughly, but at first skim, it looked pretty cool.
  4. TheWriterFantastic™

    UA: New Race Options, Eladrin and Gith

    Concerns of Level 1 Teleports aside, Eladrin have had Fey Step since at least 4E, and they need line of sight to make it work. Imprisoned eladrin can be blindfolded and handcuffed to solve that problem - low cost solution, even. Or even better, the prison in question has "Eladrin Hats" in stock...
  5. TheWriterFantastic™

    UA: New Race Options, Eladrin and Gith

    Eladrin's a Subrace of Elf - they just aren't 100% clear about it in the playtest document - as elves, they have the +2 to Dexterity, and it makes sense, from that standpoint, with elves always being described as a physically graceful people. The Charisma or Intelligence bonus is referential to...
  6. TheWriterFantastic™

    [UPDATED] WotC & Goodman Games Partner To Reprint Classic Modules for 5E

    https://twitter.com/GoodmanGames/status/897472510710603777 Guess we'll have to wait until the What's New panel for further news...
  7. TheWriterFantastic™

    [UPDATED] WotC & Goodman Games Partner To Reprint Classic Modules for 5E

    Any news on the GenCon release? Nothing's posted on their website - no pics in the booth gallery or anything.
  8. TheWriterFantastic™

    D&D 5E (2014) Can Someone Explain Bonus Actions?

    Every character has the ability to use Bonus Actions - they just need features that require their use to do anything with them. The Quicken Spell metamagic option does just that - so the sorcerer is able to use the bonus action to cast the spell instead of a regular action, if the sorcery points...
  9. TheWriterFantastic™

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    I'm digging the ideas behind v3, but not necessarily the execution - but I'll leave my final opinions to after playtesting. Quirks are inspired. The different archetypes are definitely a callback to some of the disciplines specialists and other psionic classes in 3.5/4e, though it feels like...
  10. TheWriterFantastic™

    Star Wars Spoilers Thread [Spoilers]

    Maul returned later in the Clone Wars series - they're continuing that storyline into Rebels. It'd be interesting to see how this plays out, and whether or not Obi-wan interacts with any of Phoenix Squadron...
  11. TheWriterFantastic™

    Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!

    While I'm looking forward to the compilation, I'm slightly disappointed that the Mines of Madness didn't make the cut.
  12. TheWriterFantastic™

    Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!

    If they're still trying to recover former 3.X players from Pathfinder, maybe they should have titled the new book "The Magnificent Meepo Returns"... :p
  13. TheWriterFantastic™

    Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!

    Mike Mearls, in the Forbes article, refers to stories being passed around in the Yawning Portal about legendary dungeons from a variety of worlds - I'm wondering if they might be introducing a little intra-planar travel to the different prime material worlds, via the story for this series of...
  14. TheWriterFantastic™

    D&D 5E (2014) Should i bother with magic initiate feat?

    According to Sage Advice, it sort of does... Sorcerers treat the spell from Magic Initiate as known, but it's not treated as prepared for Wizards -- Wizards get to add it to their spellbook to prepare as normal -- so according to Sage Advice, Sorcerers get a bonus spell known to cast from, but...
  15. TheWriterFantastic™

    D&D 5E (2014) Reactions

    Right - after the trigger - the trigger is specifically the hit event, not the damage and/or effects, the the overall attack event or casting a spell event. Specific spells and ability reactions use specific terminology to refer to specific events in the gameplay -- if they were intended to be...
  16. TheWriterFantastic™

    D&D 5E (2014) Reactions

    Actually, I don't -- I've been arguing a variation of this the entire time -- as attack roll > determine success > determine results is the paraphrased sequence described in Making an Attack, under the Resolve the Attack heading. I've just highlighted your inconsistent argument -- if you want to...
  17. TheWriterFantastic™

    D&D 5E (2014) Reactions

    But isn't a damage roll an extra die roll, too? Again, by that logic, there should be a break in the sequence before damage is rolled and any simultaneous or subsequent effects are applied -- so Shocking Grasp, on a hit, would have a break before damage is rolled and the reaction negation is...
  18. TheWriterFantastic™

    D&D 5E (2014) Reactions

    Which is it? Ghoul paralysis, in fact, is a direct effect of the hit that occurs simultaneous to the damage. Though a saving throw is involved, the paralysis doesn't have a delayed onset and is a direct result of the hit. On one hand, you say Shocking Grasp's effect, reaction prevention...
  19. TheWriterFantastic™

    D&D 5E (2014) Reactions

    Or, imagine that Shocking Grasp actually required the hand to make full contact with the target to actually conduct the electricity -- I get how the "taze" effect of Shocking Grasp works -- but the steps of the attack have different phases: hit, then damage and/or effects. "On a hit, you roll...
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