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  1. doghead

    OOC - From the Outside

    OK. Sure. Let us know when you are ready. thotd
  2. doghead

    The Center of Time OOC Discussion

    I haven't looked that closely, but it seemed to me that they could be pretty much recreated using the regular character rules and a few levels. Perhaps with a bit of mix and match from the classes etc. Anyway, something to keep in the back pocket for later if it come up. thotd
  3. doghead

    Sailors on the Starless Sea

    Siva and Narančasta Narančasta glances over at Kurl. He still is not sure what to make of the young man. "The ones who built it maybe," he says in to Boral. "The ones who lived there until recently, I suspect did." OOC: Is there enough light down here to see without torches?
  4. doghead

    How do Skills work in 13th Age?

    You can find the 13th Age SRD here. It should give you enough to see how the game works. thotd
  5. doghead

    OOC - From the Outside

    Hey BF, welcome back. I hope that your week wasn't too bad. I would like to get you back into the game. But as things stand, Slice, not so much. From the Witching Troll's point of view, Slice is of no use to her as things stand now. His unbridled aggression towards and contempt for others...
  6. doghead

    IC [DW] From the Outside

    Time - Somewhere in the Monster Kingdom From the Witching Troll there is no response. No one is listening. Well, no one but the trees. Their conversation has fallen away to a murmur. They listen for what Slice has to say. They listen for his answer. They talk quietly among themselves. He...
  7. doghead

    Sailors on the Starless Sea

    Siva and Narančasta Siva pushes her torch into Homar's hand. "Take this and stay close to me." She takes her bow and strings it before nocking an arrow. "Now what?" she says to Narančasta. Narančasta squints at the vessel some 50 feet out to ... well, 50 feet off the shore. He shrugs...
  8. doghead

    IC [DW] From the Outside

    Day Three - Around Midday, Deep in the Forest At first the faun seems to pay no attention to the travellers as he plays his pipes. But then the tune wavers and little. It rallies, before coming to an abrupt end as Hawthorne addresses it. The faun directs a quizzical look at the group. "You...
  9. doghead

    IC - Mad King's Monkey II

    Day five, before daybreak, in the back streets of the city Any attempt to get Bran to track fails. He no longer holds the scent he was following from the Baron's residence. The last time you know he had it was leading into the smoke filled alley.
  10. doghead

    IC - Mad King's Monkey II

    Day five, before daybreak, in the back streets of the city At the top of the steps the alley exits into two streets, one going left, one going right. The child figure clearly went right at the junction. Both routes take you into the residential area tucked in behind the shops. The buildings...
  11. doghead

    IC - Mad King's Monkey II

    Day five, before daybreak, in the smoky alley - Round 2 The flames briefly burn brightly before dying [6DAM]. For Bayar it feels a lot longer. By now the smoke has dispersed somewhat, sufficient to see that there is no-one hiding along the walls, waiting to double back. The quarry is somewhere...
  12. doghead

    The Center of Time

    Wisco, A Tough Nano who Lives in the Wilderness Wisco nods in acknowledgement to Damarinda. "You are welcome. And yes, it seems I do." Wisco spends the rest of the evening getting used to the idea of what has just happened. It involves quite a bit of rolling his shoulders. After the initial...
  13. doghead

    IC [DW] From the Outside

    Day Three - around midday, Deep in the Forest The rest of the night proves uneventful, as does the following morning. But as the sun approaches the its zenith you notice the temperature dropping slowly as you move over a ridge and into a shallow valley, heavily wooded. Despite the sun...
  14. doghead

    Sailors on the Starless Sea

    Siva gathers up all the robes. She wraps them up with the silk tabard and stuff them into her bag. "These will make a fine offering." Narančasta takes the opportunity to move over to the entrance to the stairs leading down and listen for any sign of ... well, anything. Narančasta Search Check...
  15. doghead

    D&D 5E (2014) What's this about the Mountain Dwarf being a better wizard?

    That sort of depends on what you want. A 16, 17, or 18 before adjustment? * Point Buy: 0% * Rolling: * * At least one 16: 56% * * At least one 17: 30% * * At least one 18: 10% Point Buy won't get you a 16, 17, or 18. Rolling may. But it also may not. A good selection of Stats? * Point buy...
  16. doghead

    D&D 5E (2014) Why no 16-18s allowed in Point Buy?

    LOL. Yeah, so did we. Been there. Unfortunately this game died in the Crash of '06 and Rain never really got the chance to live fast and die gloriously. She remains to this day on of those characters I would love to bring back and play again. thotd
  17. doghead

    D&D 5E (2014) Why no 16-18s allowed in Point Buy?

    Agreed. I also like the fact that you can't just take an 18 straight from the get go and abilities are capped at 20. As for cheating with the rolls, there are ways to prevent it. Enworld's internal dice roller is pretty foolproof. thotd
  18. doghead

    The Center of Time

    Wisco, a Tough Nano who Lives in the Wilderness. Back in the Auger Village Wisco leans in against the tree, resting his head against the rough bark. He is not suffering any memory loss. Yet. But there seems little doubt that there is a connection between the Auger's condition the upside down...
  19. doghead

    OOC - From the Outside

    BF, I have updated the IC thread including GE's contribution towards meeting you half way. It may not give Slice all the answers he wanted, but frankly, it doesn't have to. Its not all about Slice. Its up to you now to decide if Slice can accept what he learns and agree to respect the others...
  20. doghead

    IC [DW] From the Outside

    Time - Somewhere in the Monster Kingdom The Witching Troll considers Slice's response for a while. "I need someone who can cooperate with others, and who is capable of more than just breaking things until he gets what he wants. Perhaps if I had a cave full of aberrations that needed killing...
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