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  1. A'koss

    Which of my continents do you want more information about?

    Been a while KF... :cool: Yeah, I'm just starting to take a more serious look at the new edition. While there's certainly room for improvement, overall I like a lot the things they're trying to achieve with it. Toying with some campaign ideas (Greyhawk-Planescape... kicked forward 100 years)...
  2. A'koss

    D&D 5E (2014) Settings for D&D Next?

    I'd love to see Greyhawk, that would definitely be my #1 choice. And then after that... Planescape.
  3. A'koss

    D&D 5E (2014) Damage in this Packet is Totally Out of Control

    As far as improvised weapons are concerned, I can certainly see an argument being made to reduce MD damage (maybe half?). But as far as real weapons go, a dagger to a giant's main artery in his leg or into the skull of a dragon or slicing open a hydra's throat... dead is still dead. I really do...
  4. A'koss

    D&D 5E (2014) Damage in this Packet is Totally Out of Control

    Look at it as your skill developing until you reach superhuman/cinematic levels. If I'm skilled enough to ram a tea cup into your heart, a chopstick through your eye into your brain or an icepick to the base of the skull... you're just as dead as if I had cut you in half with a greataxe. You're...
  5. A'koss

    D&D 5E (2014) Damage in this Packet is Totally Out of Control

    Very much agreed. I was just thinking on how this opens up a lot of different character options as far as character styles (eg. the Cha Fighter) and weapon choices go. A "toolkit" style approach to weaponry, especially at higher levels, is a very valid style of play. The icy shortsword sits...
  6. A'koss

    L&L: The Challenges of High Level Play

    Another aspect of HL/EL play that I hope gets some attention is the significant impact HL people would have on the world. Even setting aside the wealth - the sheer, staggering personal power they wield creates all kinds of ripples. Mass combat rules are fun, but how relevant are they in such a...
  7. A'koss

    A Better Way to Do Critical Hits?

    Actually, the 10-over is something I ran variations of back in the 2e days. We settled into this variation for quite a while: 1. Roll N20, roll again and add to total. Roll another N20, you get to roll again and you keep adding to the total. 2. For every 10-over you inflict double-damage. So...
  8. A'koss

    Seminar Transcript - Reimagining Skills and Ability Scores

    Are you sure you have that right? Saves vs melee attacks?
  9. A'koss

    Character Building (from DDXP info)

    During the seminar they mention things like vampires potentially being themes (and I think someone tweeted there was a werewolf theme in the playtest). So I wonder how they would handle a PC getting turned after 1st level. Do you pick up the vampire theme or will it be mechanically different...
  10. A'koss

    Character Building (from DDXP info)

    You will also have the option to create your own theme if you wanted so something like that could still be doable.
  11. A'koss

    Starting the iteration at DDXP: Reimagining Skills and Abilities

    Stat Generation: Greg: Speaking of ability scores, how are you guys planning on ability scores generation? Rob: Looking at all the iteration of D&D, the classic way of doing ability skills is rolling. So the very basic we're working from are 4d6 drop the lowest for each stat. But since...
  12. A'koss

    Starting the iteration at DDXP: Reimagining Skills and Abilities

    From: Rolling20s Tracy #dndNext #ddxp The attacker makes a check and that sets the DC for your saving throw.
  13. A'koss

    Starting the iteration at DDXP: Reimagining Skills and Abilities

    And another: Greg: Another thing we've been talking about recently is saving throws and what you guys think about them and the future of D&D? Monte: Making a saving throw against something has become something that's really a part of D&D. So again, what we've done is tie those into the...
  14. A'koss

    Starting the iteration at DDXP: Reimagining Skills and Abilities

    Another: Bruce: An example I saw yesterday was a rogue going into a room and looking for traps. You can describe what you're doing and roleplay what you're doing. If he says I look in the jar and I know there's a gem in the jar, I'm not going to have him roll. However, if something is more...
  15. A'koss

    Starting the iteration at DDXP: Reimagining Skills and Abilities

    Tidbits from DDXP: Monte: Looking at all the editions of the game, you can easily see that ability scores are really important. Often times, people will use ability scores to help them define their character, or they'll have an idea for a character and then look at the scores first to make...
  16. A'koss

    D&D 5E (2014) So why are you buying 5th edition?

    I think the thing that first caught my eye that this edition is worth taking a closer look at was that they were no longer balancing the classes based on the expectation of magical items. That's a pretty big shift for them, especially from the previous couple of editions. I was a big fan of...
  17. A'koss

    Seminar Transcript - Upcoming Products for 2012

    It does feel a little late in the edition to be delving into Dragonlance... ;) There's no half-measures with that setting.
  18. A'koss

    Seminar Transcript - Upcoming Products for 2012

    Hell, I'll be happy if they're willing to support Greyhawk in anything more than a token fashion. Mearls runs a GH game, so I'm tentatively hopeful... Regarding Dragonlance, there was this little bit from Twitter: Rolling20s Tracy...
  19. A'koss

    Tweet gleanings

    Long time, no see KF... :cool: I also wonder if we'll start seeing some DDN-style rules creep into the last few 4e products as we've seen in prior editions.
  20. A'koss

    Tweet gleanings

    Been away from these boards for so many years I don't even know what this new "XP" thing is on this board - but... thanks!
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