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  1. M_Natas

    D&D General How you would have done the Dungeons and Dragons' movie - 80's edition

    Dungeons & Dragons: The Dragonstone of Doom Act 1: The Rise of Evil The film opens in the mystical realm of Eldoria, where the flamboyant sorcerer Malakar (Christopher Lee) and his duplicitous right-hand man Lord Varin (Alan Rickman) launch a dramatic assault on a sacred temple guarding the...
  2. M_Natas

    Dungeons & Dragons Has Done Away With the Adventuring Day

    But the adventuring day is not ... Like ... the whole balance hinges on the adventuring day. Telling new DMs that is necessary. Leaving it out is ... just mean. "DMs, when 5e was created, we balanced the classes around 6 to 8 medium encounters or 3 deadly encounter between two long rests (or 2...
  3. M_Natas

    D&D 5E (2024) Character Design Foundations With Bigger Budgeted Species (+)

    Hrm, while I would put more Budget into ... "Origin", I would not put it directly into Species. I know 5e did it to simplify things but they put cultural things into race/Species. Like, really, all Elves, no matter where they are born know how to use a bow? So I would split the whole...
  4. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Let's make it more simple ... and create a TTRPG from Scratch. It is very simple. At character creation you choose 2 Feats from ten Feats. Feat 1: You can shove other creatures. Feat 2: You can hit other creatures with your fist. Feat 3: You can kick other creatures with your legs. Feat 4...
  5. M_Natas

    Dungeons & Dragons Has Done Away With the Adventuring Day

    Hrm, it is now speculation on what they will actually explain in the encounter building rules. Maybe their pacing advice is better the their explanation of adventuring day. But usually hiding what is actually happening and what the system is designed around (namley the time between two long...
  6. M_Natas

    D&D General Bought a brick of the 50th Anniversary minis :(

    Hrm - I like random boosters for Minis - if I don't know what's in the set. The moment I know the 50 minis, that are supposed to be in there, I loose interest. But I also open a box and make an encounter or adventure out of the content. That's a fun thing to do :). If I need certain Minis for...
  7. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Maybe I make that more clear with an example: The general rule for movement trough another hostiles creatures space is, that it is not possible, unless the creature is two sizes larger than you. The specific rule of the Halfing is, that the halfing can do that, even if the creature is only one...
  8. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    I already established, that several different rules can grant the same ability. Such a rule just closes of the Arnesonian Space - but if you add another rule, you are still in the Gygaxian Space. And the actor feat is just an example. You can also go with casting spells, which is maybe easier...
  9. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    But you already say it is problematic. You already said yourself, because of the actor feat, now you have to house rule the adjudication of any "mimic speech" a character tries without the feat differently, namley with disadvantage or another penalty. You wouldn't have to do that if the actor...
  10. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    It is bad game design, that you have a good general rule (do an ability check, apply skills proficiency were applicable), then put in a specific rule that says, you need this feature in order to do X as ability check (skill) (the same as the general rule, now locked behind a feat) and now have...
  11. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Maybe that was the case in 1e. I think 5e has solved that. Everybody can try to steal or hide, the Rogue is just better at it. It is about how the Design intend, how the Niche, the archetype is implemented by the rules. You can always discuss, if a specific rule closes of the Arnesonian Space...
  12. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Now you added a house-rule, to trying to fix such rules, that put things firmly in the Gygaxian Space. The thing is, that rule is hard to track. It would be easier to fix the Actor Feat then to implement a rule that needs you to know any feature in order to know when to apply disadvantage.
  13. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Even if you read it that way, you just changed what is in the Gygaxian Space (proficiency with mimic speech and not the ability to mimic speech itself). What you are doing is fine. You are overriding a silly worded feat that clashes with In-World-Logic. That's what I wrote before, in general...
  14. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    Yes. If a feature is requires to do X you can't do X without that feature, unless there are additional rules that allow doing X, too. Like for example granting the ability to casting spell- You have the class rules, that Gran that ability, you also have race/Spezies rules and Feats that grants...
  15. M_Natas

    D&D General Why the Great Thief Debate Will Always Be With Us

    The thing is, it depends entirely on the implementation of the rule. The example that was brought up was the Actor Feat, that allows you to Mimic other persons voices. It is worded in a way, that makes it clear that without that feat, you can't mimic the speech of another person. "- You can...
  16. M_Natas

    D&D 5E (2024) The New DM Tools In The New Dungeon Master's Guide

    Maybe you as the DM don't realise that in this way, the players get more playtime ;). A win win - In Person/Main - Session gets you adventure and now you get even more playtime outside of the main session.
  17. M_Natas

    D&D 5E (2024) Dungeon Master's Guide Bastion System Lets You Build A Stronghold

    That's like ... I don't even know we're to start. If you play with the same group for longer than ... like 6 month or so, you know what goes and what not. Like at my table that I DM we never had a problem with any of that kind. But I also never had a player demanding that there are things in...
  18. M_Natas

    D&D 5E (2024) Dungeon Master's Guide Bastion System Lets You Build A Stronghold

    Now we are in speculative territory, because the Bastion rules are not even out yet and I never had a place in any campaign I DMed that was free of player action consequences. But just from the top of my mind: declaring war on the Kingdom and then go back to the Bastion, where the war is not...
  19. M_Natas

    D&D 5E (2024) Dungeon Master's Guide Bastion System Lets You Build A Stronghold

    And on that charts what would happen if you kill a retainer for funsies or kick a puppy or something else?
  20. M_Natas

    D&D 5E (2024) Dungeon Master's Guide Bastion System Lets You Build A Stronghold

    That is just not true. I'm a GM and I use random tables. I usually tailor them to the setting or part of the adventure they are in, but I use random tables. And they are no hassle. If those would be a hassle, any player decision that the DM didn't forsee would be a hassle.
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