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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Simulation of what? Action movies? Myths and Legends? Fantasy Novels? The Real World?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't know. I think that's undervaluing the level of work that went into creating Runequest.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's only half of the issue though isn't it? You still have the player knowing that according to the rules of the game jumping off the top of a cliff is a viable tactical option. So at the very least you need the player to play along as well and to play their character as if they don't know...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well yes but I was using the example earlier of a rapier. You do need to distinguish between at least types of weapons. Yeah. Fantasy with big monsters probably needs to be more abstract. But given that I don't really see any good reason to prefer armour as DR over the alternative. Both...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes. In which you case you wouldn't attack the armoured part -in effect making a smaller viable target which is more difficult to hit. If there is one. The reason for using the example of a breastplate is because it in particular doesn't work in this situation it doesn't have joints or weak...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    To be fair armour and DR in many more abstract systems can feel just as odd. I mean if you stab someone wearing a breastplate with a rapier you either need to go through it or do no damage - the idea that you do less damage doesn't really make all that much sense.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    What an odd misconception.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    All I can think about this is, in a game in which a risk of death is a real and possible outcome, shouldn't this be such a situation in which such an outcome is possible? I mean yes it's arguable, but if simulating that was my goal I definitely wouldn't start from here.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No it's an example of a rule that produces an outcome that may not be consistent with a Sim approach if that outcome is not one that is consistent with the fiction of your game world. Strangely my hidden agenda is the same as my actual agenda. If I have a thesis for an argument I will make it.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well yes clearly. See again Earthdawn. I've been in this situation though (a long time ago) with D&D The NPC had a crossbow pointed at the PC. The player decided they didn't care. The GM was pissed of at what he considered metagaming by the player who couldn't know the crossbow wouldn't...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The difference is important. Hit points are just abstraction. Falling a 100ft and being able to stand up and dance a jig is a fictional game outcome. It doesn't matter what rules got you there. If it's a game artifact and not a reflection of what the reality is supposed to be in the setting...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I would point out that the examples I gave earlier were not about hit points. They were about game outcomes that occur within the fiction that are merely the result of the way that hit points work mechanically.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well I was playing around with 3.5 the other day and I realised that if I gave a Mature Dragon one level of Abjurant Champion they would be a better swordsman than someone who had spent their entire life training with the sword due to the way base attack bonuses work. And of course a personal...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't really want to defend GNS but a big part of the idea of the creative agenda is that it can be implicit. I mean I think the theory suggests it's better if it's made explicit so that everyone is all on the same page, but the idea is that it's always there even if it's conflicted. It's...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't really see any need to add anything to what I already said.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think it's more that you can say the insult your character spouts at the courtier directly to the GM, but he may have something to say* if you demonstrate your character's disembowelling cutlass move on his midsection. *Such as "Help!" or "Aaaah" or "Somebody call the Police".
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Is there any reason someone couldn't just say "I prefer to resolve skills checks in a simulationist matter" regardless of what they might do in other aspects of the game?" I mean it makes sense to me, skills after all come from a more simulationist branch of the hobby originally and were...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's also sometimes argued that D&D is a genre in itself, which could mean it is simulating itself. Where I balk however is at situations where the rules themselves possibly don't simulate the implied world. Do the people in the setting know that a high level Fighter in the setting has nothing...
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