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    Spells that eliminate or reduce SR?

    Lower spell resistance, Clr 4, Sor/Wiz 4 spell from Draconomicon. Reduces target SR by 1 per caster level (maximum -15) for 1 minute/level. Target receives a Fort save to negate, but save is penalised by -1 per caster level (maximum -15). There's also lower resistance, Sor/Wiz 4 spell from...
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    Rant: WotC can't design their spells "right"

    Guys, When I started this rant, it was really about what I perceived as really poor spell design coming out of WotC in non-core products. I didn't really look deeper into the motives of WotC behind those poor designs. Some have chosen to paint them as a deliberate attempt by WotC to fix...
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    Rant: WotC can't design their spells "right"

    Exactly, hence my initial suggestion about particular design rules and consistent application of them. You don't need to have two types of energy, one "conjured" and one "evoked". Putting to one side the discussion about whether some energy types are "energy" or a substance, SR should apply to...
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    Collegiate Wizard feat - big boost to diviners?

    Yup, I know Thanee. And unfortunately, that 12,500gp one-off investment is the hard part. And wizards in my part of the campaign world don't seem to like sharing much. (I recall reading in another discussion some months ago - I think the wizard vs psion one - where you explained your PC...
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    Collegiate Wizard feat - big boost to diviners?

    My diviner would certainly take this feat in the current campaign I'm playing in. She almost never finds spell scrolls durign adventures. She has to beg the other characters to give her money so she can buy scrolls and afford to scribe them into her spellbooks (she's 11th level and has filled 1...
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    Can you move a sensor created by the Clairaudience/clairvoyance spell?

    Does anyone else think it's silly to take 10 minutes to cast a spell which lasts 1 minute/level? It essentially makes the spell useless for the tasks it's designed for, which is to spy on people and conversations. Want to know what the spy is telling the king's adviser? Well,you'd better know...
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    Multiplier and resistance, which one goes first?

    I've always played vulnerabilities as "this creature takes 50% more damage [from the relevant energy type] than a non-vulnerable creature in exactly the same circumstances". Thus, additional damage from vulnerability is always calculated last. So a frost giant wearing a minor ring of fire...
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    Rant: WotC can't design their spells "right"

    Yeah, I've got R&R1 - the first printing - and when I first started playing D&D v.3.0 in 2000 (after playing years of AD&D 2E) I wasn't too fussed about inconsistencies, inaccuracies or lack of common sense in these spells. I was used to it. But the trouble is now I have a pretty darn good...
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    Rant: WotC can't design their spells "right"

    Yes, the point being that if there are some solid design principles at work underlying the spells - and you can divine some from the SRD spells (which, of course, seem to have exceptions), then why not simply adhere to them when designing new spells? For Gawd sake, there are design rules for...
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    Rant: WotC can't design their spells "right"

    Or "does someone in WotC hate evokers?" OK, the more WotC publications I see with new spells in them, the more frustrated I am that their spell designers don't even apply WotC's own design principles to spells, and continually come up with spells which one can only respond to with a...
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    Dragon Disciples?

    If you're playing a campaign in which templates are available to PCs, then it certainly makes sense, from a PC optimisation route, to use the half-dragon template in place of the dragon disciple PrC. On the other hand, if you're playing a campaign in which only core PH races are available, the...
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    Nice DnD article in todays Boston Herald

    It was the frequency of the punning which Hook'd me.
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    Stupid Player Syndrome

    OK, as a DM I must admit I tend to look kindly on stupid but brave and unconventional ways to take down bad guys. This looks to me like one of those cases. Which reminds me... We have this one player who's always coming up with pretty novel things to do in battles where "blunt force trauma...
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    Practiced Spellcaster Breaks D20

    I'm not sure that the feat breaks any particular d20 or D&D v.3.x paradigm, but it is certainly at the "broken" end of the feat usefulness spectrum. With one feat, a multi-class spellcaster enhances all caster level dependent elements of his or her spells by up to 4 levels. A heck of a lot of...
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    Paladin variants

    Yep, that's a seriously broken PrC after taking 6 straight cleric levels (instead of the Ftr-Clr multiclass it's really designed for). And even though the spellcasting increase is every other class level, it's every odd-numbered level (1st, 3rd, 5th etc.). And don't forget the PrC grants turn...
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    CA Spell: "Blast of Flame" - What the heck?

    They don't. That just happens to be the convention in the core spells in the SRD. It seems that, although 'acid' is an energy type descriptor for spells, spells with those descriptors actually create, i.e. conjure, a physical substance, being the acid which causes the damage. By contrast...
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    Paladin variants

    I make the following changes to the paladin for my campaign: Paladin (pp42-45 PH) [/i]Divine Grace (Su):[/i] Divine grace works differently to that described in PH. At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on saving throws of one type (Fortitude, Reflex or...
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    CA Spell: "Blast of Flame" - What the heck?

    IMC, cone of cold still only does 1d6 cold damage per level, but also slows creatures in the area of effect for 1 round/level. A successful Fortitude save halves the cold damage and reduces the slow effect to 1 round. (The Fort save also means that you can use the spell successfully against...
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    That never ending quest for more AC

    Falls. Into armour-eating acid. In the lair of a half-illithid beholder. With the half-dragon rust monster pet.
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    Variant Paladins

    I've house-ruled the paladin class as follows: Paladin (pp42-45 PH) Divine Grace (Su): Divine grace works differently to that described in PH. At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on saving throws of one type (Fortitude, Reflex or Will) of her choice. At...
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