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  1. R

    Worlds of Design: Why Buy Adventures?

    I noticed after marking it, but I didn't think it was overly important to go back and change my "0". I tend to leave my mistakes up for all to see :D The discussion since then has centered around running / using them anyway. And it's been over a year since I bought one...
  2. R

    Worlds of Design: Why Buy Adventures?

    Probably the difference between "run" and "purchase". I've never run one, so I marked "0", then thought well, I buy and read some. Poach some subclasses, spells, monsters, etc. And, oddly enough, some make an interesting read.
  3. R

    Worlds of Design: Why Buy Adventures?

    That and they didn't think there was a market for adventures. Miniatures were about the rules set. Scenarios were either historical or point buy. The first fantasy rules I played was Chainmail with the fantasy supplement... 1972 I think. We played historical miniature campaigns that involved...
  4. R

    Worlds of Design: Why Buy Adventures?

    There were no adventures / modules when I started D&D (summer 1974). No settings either. You made your own. Later adventures and settings were produced. Judges Guild was prolific and there were others. EPT came with a built in setting in 1975. That was unusual, but then the game was quite...
  5. R

    Worlds of Design: Why Buy Adventures?

    I've never run any adventures I didn't do myself. I said "0" above as a result. That's not quite right though, I enjoy reading modules (weird I know)... and I have a number of 5E hardbacks that I bought for spells, subclasses and monsters without ever reading through the adventure path. I prefer...
  6. R

    WizKids Reveals Redesigned D&D Adult Black Dragon Miniature

    And coincidentally I just retired. Time to revive my mini painting habit :D On the other hand 3D printers have opened up a wide variety of minis too... so we'll see what I end up painting.
  7. R

    Magazines Dragon Reflections #79

    Agreed, and I think every table varies today as well. Between 3rd party material, play test articles, the 2014 / 2024 game books, and homebrew I don't think it could be otherwise.
  8. R

    Magazines Dragon Reflections #80

    Is this the same Katherine Kerr who has 20+ fantasy books published? If so, it might have been worth a mention (if it's not common knowledge / already mentioned or a different person). Given her medieval / celtic fantasy bent (the Deverry series) I'd say it's likely. I found the coin article...
  9. R

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    I noticed. Washington state government. That was a general comment referring to anyone who does what he did.
  10. R

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    Morally I agree, for the most part :) Still, as a practical point on becoming employed... not the best idea. Those jerks also have a responsibility to their corporation and shareholders as well as their own rears :D. It does make hiring more difficult as well. Also, somebody who trashes one...
  11. R

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    Not "unemployable forever", just less employable. My opinion of shareholders as a greedy mob is low. Very low. But, I'm not in the market for a job.
  12. R

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    while I understand your feeling... you don't think employers take a look at your social media? The government does too. The internet is not the most private of places, and your social media can affect your employment / employability :D
  13. R

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    I haven't read the article you are referencing, but... I just retired from teaching. My retirement fund (CALSTRS) holds 345 billion dollars of stock. They have 100 billion more than Elon Musk. The total capitalization of the stock market is 45-50 trillion (presumably this is just publicly traded...
  14. R

    Traveller Creator Marc Miller Passes Ownership To Mongoose

    Glad to see Traveller make a "soft landing" with a company that's been involved with it for years. Also glad Marc Miller is still with us. The last game I ran was Classic Traveller with some homebrew and MegaTraveller inclusions. I did the T5 kickstarters and picked up some extras (including the...
  15. R

    Magazines Dragon Reflections #79

    My campaigns main religion has 3 deities and dozens of saints. Combination of lower-level religious bureaucracy to act as intermediaries / spell sources and a quasi-medieval church design.
  16. R

    Worlds of Design: How Big is Your Army?

    The background to Glenn Cooks Garrett PI series involves a war with massive magical use in a distant area (the Cantard). It does feel / seem like an extended version of WW I, with a 1920s detective noir vibe to the settings city back home. The male population are all (angry / depressed) veterans...
  17. R

    Magazines Dragon Reflections #78

    The best part of this issue for me was the cover. I don't care for psionics (going back to Eldritch Wizardry) and I've always run / made my own adventures (and setting for that matter). The adventures do make interesting reading though, and I'm not above cribbing some ideas :D
  18. R

    Worlds of Design: Colonies

    Hmmm... OK. 1. A crusading order of knights who protect indigenous peoples from conquest by hostile neighbors (but don't control the locals). The locals may be pacifist or just not very capable militarily. The Order moved into the area, received permission to establish strongholds and protect...
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    Worlds of Design: Colonies

    Again, the article is not about the morality of colonization. It is about the reasons (good or bad) for colonization. The only time the article refers to the campaign / players, it states "Player characters could be colonists arriving in a new place, or might be pathfinders who explore an area...
  20. R

    Worlds of Design: Colonies

    The original article doesn't say much about colonialism being either positive or negative. It's about the types of colonialism and the motives for it. Its existence in settings. It talks about various PC roles including being the indigenes who oppose it (or the colonists or explorers who engage...
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