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  1. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Definitely seems to, yep.
  2. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Except it doesn't stack, has half the range, requires an action, uses up higher level spell slots, and isn't available to as many classes. But yes, aid + cure wounds is a much more sensible package than just cure wounds. _You_ just covered how your cleric stays back around a corner to avoid...
  3. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Adding stat to cantrips is a good idea. That said, you should also reduce the dice when you do, so they don't end up more effective than using martial ranged weapons.
  4. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    To be honest, I consider Healing Word's range at least as important as its action. But it's become clear I'm used to a very different game in which maneuvering for touch range would often spell an opportunity attack or be literally impossible due to terrain and enemies. We did use cure wounds...
  5. keterys

    D&D 5E (2014) Length of peoples Campaigns?

    We're a mix. We tend to play characters for a single coherent campaign, then start another, but there are often references. Like the Inn started by the previous group will show up, or have become a chain of Inns. A character might be a descendant of a previous character, or even worship one...
  6. keterys

    D&D 5E (2014) Suggestions on modifying 5e to give characters more bonuses

    They gained a ton from 1st to 4th level, and will gain a very big uptick at 5th level (especially the warlock). That said, if increasing the proficiency bonus is all they're looking at and complaining about, that's up to you. You could inject another +4-5 into the system, but it'll end up a...
  7. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    As far as I can tell, it's more that there are a bunch of awful spells to avoid (Witch Bolt), a new mechanic that needs to be planned around (Concentration), some fairly high variance based on DM rulings and use of grids, and finally the eternal dnd question of how often your group rests. They...
  8. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    With optimized damage dealers, it absolutely is. Bless is frustratingly good, since it dodges bounded accuracy and in most groups hits everyone who matters. It also discourages the cleric from engaging directly with an encounter, because of concentration. Agreed, especially if you have...
  9. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    I've really not seen this be the case. There may be some table variation, though. For example, someone tried to use flaming sphere to keep back reinforcements in one game and it just resulted in the enemies avoiding it, but it's not like it's a wall of stone or even a cloud of daggers, so it was...
  10. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    One cure wounds from a cleric who is primarily hiding to keep bless going, while fighting a super deadly encounter? Sure, sounds different from normal play, which is why I caveated that it could happen, but was unlikely. That said, you're actually backing up the theory that offense trumps...
  11. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    True, but that healing discussion is fairly tangental. Also... While our group is 9th _now_, it did start at 1st level, so it's still very applicable. Further, his group being full of healers _who don't heal_ is still probably relevant. I mean, nobody really expects the Ranger to be casting...
  12. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    You are almost certainly making the combats more difficult through your use of cure wounds. It is possible that's not the case, of course. There is a narrow window that requires some or all of the following: 1) Person is dropped again because of the 2 hp difference between healing word and cure...
  13. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    I don't have my book here, but I believe you can bring someone down to 1 hp as often as you want. You get the 1d6+3+lvl once per rest, it's true. That's why my warlock took it, both to make people more comfortable because no one wanted to be a cleric, and also to not-so-subtly encourage people...
  14. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    The imp usually feeds someone a potion or goodberry, actually. While I use a healer's kit and told everyone else to buy one and leave it somewhere I could access, I've never assumed the imp could do so. That said, I suppose if it came down to it I'd be okay with having it use someone's kit on...
  15. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Yep, it's totally worth respecting action economy. That said, a healer's kit or goodberry is equally effective at getting someone back up and _almost_ as effective at keeping them up (sadly). The bonus action healing word is also tremendously worthwhile in that instance. Cure wounds itself...
  16. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    I'll say, a lot of adventures I've seen fail to do ~7 fights/day. It's the classic problem with balancing around a day economy, and I was a bit sad that the system didn't account for it at all. In some campaigns, daily-based classes will be much stronger than at-will classes. And vice versa...
  17. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Offense over defense over recovery. Been adventuring for several levels with no one ever casting cure wounds, especially not in combat, and it works great. Which is not to say that we aren't taking steps to heal damage. I took the Healer feat, which encourages the group to take more short...
  18. keterys

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Clerics and Druids are generally far more effective at low level than a wizard. The "at low level" caveat is important there, mind you. Maybe that was this edition's answer to CoDzilla's root cause: we want the healers to be tempting and awesome so that people actually play them, but once...
  19. keterys

    D&D 5E (2014) Magic Item Costs in 5E

    Fireball doesn't kill that many of them, the wizard has a fair chance of dropping before he acts, and it'd be really awful for that wizard if they had any method whatsoever of counterspelling on them. Even a single use. It's trickier with a complete band of adventurers, but the point still...
  20. keterys

    What is your favorite tier of play?

    I think I like the system best from 7th to 15th.
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