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  1. M

    [Reposting] NEW Alien Race Competition

    Congrats to everyone. I look forward to downloading the PDF and using all the alien species submitted in future games (pun intended!) Sent from my SAMSUNG-SM-N900A using Tapatalk
  2. M

    [Reposting] NEW Alien Race Competition

    Champion of the People! Huzzah! Sent from my SAMSUNG-SM-N900A using Tapatalk
  3. M

    [Reposting] NEW Alien Race Competition

    How goes the contest? Have I missed the announcement of a winner? Sent from my SAMSUNG-SM-N900A using Tapatalk
  4. M

    Cybernetics have no real connection in the rules?

    Cybernetic devices are simply advanced equipment. The rules treats them same as a gun, a sword, or a shield. But, as GMs, we're free to change that. Consider cybernetic-based careers: Cyber-knight -Artificial Limbs (take once for each: legs, arms.) -Durarmor -Exosuit (prerequisite: Durarmor)...
  5. M

    D&D 5E (2014) Post a character, get a Pic.

    You're awesome for volunteering to do artwork. I'm sure everyone here appreciates the effort. Tossing a friend's character into the ring. S'parrod, a female human/avian hybrid (no wings) wearing a sleeveless aviators jacket and jodhpurs, armed with a flintlock pistol. Thank you. Sent from my...
  6. M

    WOIN Supers

    I'm taking a step back from working on ideas for WOIN Supers. I've got plenty to keep me busy. My tabletop group have finally decided to try N.E.W. so I'll be running another setting of my own design called 2212: Midnight Dogs (think TMNT meets Cyberpunk.)
  7. M

    WOIN Supers

    No worries, friend. M&M3e is my 'go-to' system for Supers. I think I'll stick with it for that genre. Still, W.O.I.N. seems to hit a sweet spot for all the rest. I'll continue using it for both my Apocalyptic Weird Western and my Fantasy Steampunk setting. Sent from my SAMSUNG-SM-N900A using...
  8. M

    WOIN Supers

    Yes, that list of archetypes came from M&M but they're considered archetypes for a reason. They're standards of the superhero medium. Sent from my SAMSUNG-SM-N900A using Tapatalk
  9. M

    WOIN Supers

    Sorry. I wasn't clear. Each PC has a Background, three Careers, an Origin, and an Archetype. As for Power, I'm still working on that. Sent from my SAMSUNG-SM-N900A using Tapatalk
  10. M

    WOIN Supers

    Just playing with ideas. Changes to Origin/Career paths for a SUPERS game: WOIN Origin replaced by a simple word change to Background. ORIGIN Accident, Alien, Endowment, Experiment, Mutant, Training Standard Race/Species becomes Archetype. ARCHETYPES Battlesuit, Construct, Crime Fighter...
  11. M

    Ageing With Grace: New Exploits & Careers for Older Characters

    Thanks for this. I've been noodling ideas to leverage the Age concepts within WOIN. My sci-fi adventure series, The Infinite Brigand, takes place over the course of 150 years. Players will have the opportunity to age their characters as they advance through each Season of the series. Sent from...
  12. M

    WOIN Supers

    Morrus, after some (more) thought on the matter, you're way would likely work best. I'm assuming the character would be built at a 5d6 (normal) baseline and move up a die type, incrementally, through choosing Powers and Power Levels (similar to Skill Ranks.) My way assumed a baseline of Super...
  13. M

    [Reposting] NEW Alien Race Competition

    MATTARI BACKGROUND For hundreds of years the Mattari have inhabited thousands of worlds beyond humanity's reach. And, for the most part, life among them have been peaceful. But the Mattari had a dark secret few other species were aware of. Those few that discovered it generally did so under the...
  14. M

    N.E.W Hardcover

    *confetti cannon* Sent from my SAMSUNG-SM-N900A using Tapatalk
  15. M

    Check out the cover for N.O.W.!

    That's a nice piece of art. Sent from my SAMSUNG-SM-N900A using Tapatalk
  16. M

    WOIN Supers

    I can see that working, too. I'm sure you've given it more consideration than me. My thoughts were building baseline characters using the simpler dX system: Normal (d6), Street-level/Pulp (d8), Supers (d10). Each one would still maintain the Grade 5 setup and advancement. Sent from my...
  17. M

    WOIN Supers

    Super powers would be built along the same lines as powers in M&M3e, by Type, Range, and Effect. Types are General, Attack, Defend, Movement, Sensory, and Control. Ranges would be Personal, Close, Ranged, and Perception. Effect simply names the Power. Launching a fireball would be a Ranged...
  18. M

    WOIN Supers

    Looking at shifting to d10 dice pools for a supers game and I'm hoping someone would check my math here. Does this look accurate? A WOIN Supers game could shift to a d10 dice pool, moving a Grade 5 PC's 50/50 success rate up the Difficulty Rating Benchmark table from Difficult to Strenuous...
  19. M

    Welcome to Roseville - Weird Western

    Thanks. I've had this setting in mind for a while. Your post prompted me to take another look at it. Glad I did. It won't be a huge project as I'm currently co-writing a larger WOIN-compatible setting book. Welcome to Roseville will likely be a 36-page sourcebook with setting details and...
  20. M

    Exploits List

    No problem there. Nearly 30 two-column pages plus the Exploit Creation Rules from N.E.W. is more than enough.
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