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  1. Kwargrow

    The Road to Discovery

    Nalvis will swing his axe at the same ant, trying to pull all his might into it. If he can't penetrate the hard shell, perhaps he can crush it. Roll: 100, 76 Mekric swats at her ant with her staff. Roll: 38 Arbrine will punch again and try to Heat this annoying critter. Roll: 91, 43
  2. Kwargrow

    TUW: Out of the Maelstrom

    San-Bolo greet the sailors and Bulywif, telling them the story of how these soldiers came to be here and the thwarted attack against Southroad Fair. In response to the sails, Sannit says, "You already know how to build ships so that's one thing off our list. We know of some tribes that sail...
  3. Kwargrow

    TUW: The Outpost

    Taylar greets everyone, glad to see that all is well at home. After visiting with his father and other family he will get measured for his Grizzly tunic and will discuss with the others what else can be made with the carapace and fisher hides. The next day, when all is settled, Taylar will...
  4. Kwargrow

    The Untamed Wilds: Electric Skies

    Weekly post: 10xp (for seeking justice instead of moving on) Balancing the Scales Through the car audio system Shatterframe tells the Runners, “If the two slimeballs made a copy of their misdeeds it wouldn’t be in the VR main servers. If it was, HPD could find it and pull it. They have...
  5. Kwargrow

    The Road to Discovery

    Nalvis will stand at Vik's flank, to prevent the creatures flanking them, and takes a swing at another ant. Roll: 83 Mekrik will channel Way and burn the ant that is on her. Roll: 22 Physically she will only fend off the ant, not strike it. Roll: 83 Arbrine will punch and heat again...
  6. Kwargrow

    TUW: Out of the Maelstrom

    Unable to resist the philosophical subject, Sannit says, "Anything men choose to worship can be a god, even other men. I think if there is any being worthy of being called 'god' then it made this world full of good things and bad. Now it watches us, seeing where we go in our lives and what we...
  7. Kwargrow

    TUW: The Outpost

    When they are done collecting, searching, and healing, Taylar says, "Let us make haste for the Outpost. I long to see our home again and hear the familiar voices of our people." While helping to store away the new items, Taylar comes across the Chromium ingot and feels his strength increase...
  8. Kwargrow

    The Untamed Wilds: Electric Skies

    Contract Completion: 10 xp Taking Out the Trash Hawkeye sits on the ground before he slips on his VR headset to disengage the lock. Trollick concentrates on his magical energy to release his Thump as soon as the hears the lock *click* and Syd prepares to rush into the room the instant...
  9. Kwargrow

    The Untamed Wilds: Electric Skies

    Weekly post: 2 xp Prep Work for the Fight Hawkeye: 23(Obscurative)+86(d100)=109 Hawkeye slips his headset over his eyes and directs his mind into the VR. At once the vibrant colors greet him as they always do, and he finds his avatar standing outside of a small rough-cut timber house...
  10. Kwargrow

    TUW: Out of the Maelstrom

    San-Bolo agree to bring back the intact bird skin to Southroad Fair. Sannit will pass the time during the trip telling the stories of the Seekers adventures, including their previous dealings with Asylim. He will use the increase of prestige after the bird attack to introduce concepts to the...
  11. Kwargrow

    TUW: The Outpost

    Taylar will heal and accept healing as fits the need. He will help search the fallen Amiradthae. As for the ones still clinging to life he says, "A quick sharp blow to the back of the head would be the most merciful way."
  12. Kwargrow

    TUW: Out of the Maelstrom

    San-Bolo pretend they do not hear the hero-worship and speak to everyone as equals. Bolo will search the downed eagle with Way and collect whatever parts are useful.
  13. Kwargrow

    The Untamed Wilds: Electric Skies

    Weekly post: 2xp The Quarry Trollick: 67+98+49(d100)=214, Hawkeye: 62+46(d100)=108, 70+08(d100)=78 After hearing the runners answer, the captured gang enforcer nods and uses her wrist band to display the address, 451278 Hwy 36, a skyscraper in Lake Jackson. Already moving, it takes...
  14. Kwargrow

    The Road to Discovery

    Arbrine will manipulate Way to heat the antennae and other sensory organs of the creatures to make it harder for them to find the River Crew. This is an attempt to blind them. (Roll: 04) Knowing creatures such as this can have clouds of poison they can spit out, Nalvis charges into the closest...
  15. Kwargrow

    The Road to Discovery

    The River Crew will search among the rocks for useful items or clues, both with their eyes and with Way. When they have finished they will follow the trail around the mountain and look for a way to ascend to the dangerous heights.
  16. Kwargrow

    TUW: Out of the Maelstrom

    Sannit says to the other Seekers, "In order for Safe Harbor to succeed they will new ships, both large and small. I spoke to the Maldrog about designs for sailing vessels, and they told me there are some Hebrian tribes on the shores of the Luniadriac that make them. After we deliver the...
  17. Kwargrow

    The Untamed Wilds: Electric Skies

    Weekly Post: 2 xp (you have risen to a level of skill that makes you formidable. Xp rewards per post will be lower from now on) It’s A Dirty Job, But It Might As Well Be You Getting Paid For It Shatterframe keeps the crammed sedan on the freeway to keep anyone from getting a fix on...
  18. Kwargrow

    TUW: The Outpost

    Taylar screams, "Du magst also zulfallige Gewalt!" as the Faethrin flee. He will keep under cover of the trees in case they fire any arrows in retribution.
  19. Kwargrow

    The Untamed Wilds: Electric Skies

    Weekly Post: 5 xp Dead Lions Aren’t Much Fun Trollick grabs Enforcer 3 and lugs him over his shoulder as the Runners make their escape. Trollick: 121 Enforcer: 102= 3 Body gained, Body 5+3=8 Trollick can feel that his victim has stronger than normal magic resistance but he still feels his...
  20. Kwargrow

    TUW: Out of the Maelstrom

    Sannit will speak to the Bergbaulagers about designs for building ships, since Safe Harbor will need more than one to grow as a port community. Bolo will help organize the supplies and assist with the loading. During the celebration Turtle will go back to his playful ways, dancing, tumbling...
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