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  1. OB1

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Ah, I missed that they moved the exception from the Move section to the Attack section. Thank you! So now I just have an issue with being able to move through enemy spaces.
  2. OB1

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I don't think you can. The writing is the exact same as the PHB, but the PHB contains an entire other paragraph that explains that if you have multi-attack, you can move between each attack. Again, if they leave it this way, I'll still rule you can move between attacks (and that you can't move...
  3. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    For me, it matters because the higher the cap, the more it lends to players choosing the ASI Feat over other feats, leading to more uniform character builds. And as others have mentioned, I love the idea of the cap being 18 until level 19, when it raises to 20, and then the capstone for...
  4. OB1

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Just finished a re-read of the entire playtest 8 packet, and I noticed a few changes to Movement that aren't called out but that I don't remember from a previous Rules Glossary in the playtest. I think both of these changes are terrible, and I'd certainly house rule them back to their 2014...
  5. OB1

    D&D 5E (2024) Playtest 8 Druid discussion

    That's why I didn't suggest the riders also equal the Druid's Spell Save DC. With a DC12 those riders aren't going to be going off very often in a level 9 or higher fight. With the +4 to attack, the Druid is doing about 12 damage a round, with a +9, that goes to 19.5.
  6. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    Tough for sure. Turns your likely +1 HP per level into +3 and lets you focus your Feats at later levels on Dex and Wis. Which, as a side note, I really hope they take away the increase on ability scores to 22 at level 19, and then reduce the Monk and Barb cap to 24 at 20.
  7. OB1

    D&D 5E (2024) UA 8 Barbarian Discussion

    I'm with you on this. Brutal should work any time you have advantage by giving up the second roll (with no way to cheese it by removing advantage from one source and still getting it from another). Reckless still means the Barbarian can do it anytime they want as long as they grant advantage...
  8. OB1

    D&D 5E (2024) Playtest 8 Druid discussion

    If there was one tweak I'd make to Moon Druids, it would be to have their beasts use the Druid's spell attack bonus for attacks. If I'm a Moon Druid turning into a Giant Scorpion at level 9, having a +4 to hit is just way too low.
  9. OB1

    D&D 5E (2024) Playtest 8 Druid discussion

    I've got to quibble with you assumption on the class fantasy for Moon Druids. I think the 60% adoption rate for the subclass isn't tied to the fantasy of the class, but rather the metagame knowledge that being a Moon Druid means you essentially have 4-5x the total HP of other players at your...
  10. OB1

    D&D 5E (2024) UA 8 Barbarian Discussion

    Completely missed this change on my first read thru. Gonna downvote the new version hard.
  11. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    Deflect Attacks is a great example of WotCs playtesting philosophy of making something that's a new feature OP to ensure that it get's thru survey results. I'd be shocked if Deflect Attacks isn't reduced to Martial Arts Die + Dex mod for the damage reduction in the final version, and maybe add...
  12. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    WotC nailed this Monk. Even with the inevitable nerfs in a few places, the overall feel of this class finally matches the fantasy of playing a master of unarmed and unarmored combat.
  13. OB1

    D&D 5E (2024) Playtest 8 Druid discussion

    I like this version of wildshape and approve. I'm confident that the list of useable beasts in the PHB will be sufficient, and the Circle of the Moon, while very different, is still very good.
  14. OB1

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Oh my gods they fixed the Monk. Barb and Druid look ready to ship as well.
  15. OB1

    D&D Movie/TV Chris Pine tells Gamesradar+ he's "pretty confident" Honor Among Thieves sequel will happen

    I do think it's likely we'll get a sequel, especially if HAT continues to perform well on streaming over the holidays. I still think the most logical path for a sequel is to have Pine and Rodriguez captured by Thay, and have the main plot follow Simon, Dorrc, Kira and a couple of new...
  16. OB1

    D&D 5E (2014) House rule for in combat healing and yoyo at 0 HP

    I've been running a very similar version of your 1 rule for about a year now and it's been great. I started with using 'Slow' as well, but switched to Dazed (one action, bonus action or move, no reactions, can't concentrate on spells). I also have the effect last until a DC19 Con Save is made...
  17. OB1

    D&D 5E (2024) Brawler is out. What subclass should replace it?

    If they could work it out with Crit Role, I'd love to see the Echo Knight as the 4th option, but I'm betting it will be Psi Knight. I think you could tone down Echo w/o public playtest (really just needs a per day or per short rest limit on brining out the Echoes to balance it) and maybe some...
  18. OB1

    D&D 5E (2024) D&D Update: 2024 Rulebooks & Survey Results

    I'm also predicting Psi Warrior (and want that as core!). And going out on a limb, I'm thinking that the next redesign of the Monk is as a full blown Adept, similar in structure to the recent Warlock, where you will be able to create a 'warrior' build very similar to the old monk along with a...
  19. OB1

    D&D General What if High Level Was Only in a Supplement

    As someone who runs campaigns that regularly go to 20th level, I prefer to have it in the core books. I don't need adventures or supplementary material for high level play, as at that level adventures must be tailor made to the specific group's goals and capabilities to create a fun and...
  20. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 12-2=10 Sapphire Dragon 12+1=13
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