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  1. p_johnston

    D&D 5E (2014) Silvery Barbs, how would you fix it? Does it need fixing?

    To start off I don't advocate banning or even changing silvery barbs unless your having problems with it at your table. That has more to do with my philosophy an minimizing house rules and rules changes then the spell itself though. I think that for the majority of levels Silvery Barbs is going...
  2. p_johnston

    Vader vs Soth: Fight! Who wins?

    Soth. Vader is a right proper badass imbued with the power of The Force, Lightsaber, and all the star wars goodies he could ever want. But can Soth even actually die? Man is cursed to live on as a death knight and I don't know if Vader can actually stop that. In game play terms as many have...
  3. p_johnston

    D&D 5E (2014) Share your favorite D&D story.

    So after years of playing my group has started to amass quite a few interesting, funny, and often silly stories. I assume the same can be said of most groups who end up playing long enough. My question to the community are which are your favorite stories from your years of playing tabletop...
  4. p_johnston

    What podcasts do you listen to (and why?)

    I don't have as much time for podcast as I used to (Less commute time over the last year for some reason). But I still make sure to keep up on a few. Loading Ready Run Aggregate Feed: they have a few different podcast. Live play D&D, Talking about Magic, and even some movie review stuff. I...
  5. p_johnston

    D&D 5E (2014) Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!

    I read (or at least skim) through a lot of other RPG system rule books to get ideas (and for fun). There is a reason most people tend to gravitate to 5E though. This thread is 9 pages long because it's about a rules change to 5E. If I created a similar thread with ideas about a rules change to...
  6. p_johnston

    D&D 5E (2014) Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!

    So addressing the rules changes I can see it going a few different ways and a lot of it will actually depend on what you have trained your group to expect from your games. 1) If you run games with a lot of combat (as many people do) and are planning to continue this then most groups will simply...
  7. p_johnston

    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    In terms of game design it's best to have all your classes able to contribute in all pillars in different ways so that players aren't locked out of playing for entire pillars based solely on class choice. The solution to the fighter not having a lot to do in the non combat pillars isn't to...
  8. p_johnston

    D&D 5E (2014) Will you enter the Dungeon Master Challenge?

    I might but honestly my big hang up is I don't know if I'll have time. The three days given to submit the write up happen to be three days where I will work (at least) 8 hours and have to run my own game. While it would be interesting to put my hat in and see what happens it takes a lower...
  9. p_johnston

    D&D 5E (2014) What is one hp of damage in real life?

    When you fall and aren't seriously injured but it knocks the air out of your lungs.
  10. p_johnston

    D&D General What are your favorite DM Advice Media?

    To add in one that hasn't been mentioned yet Dice Friends by loading ready run, especially anything run by Dale. They are play videos so skip if you don't like that kind of thing but Dale is the best GM I've ever seen.
  11. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    So that was honestly my biggest concern. I brought up the change with my group and our groups traditional Bard was one of the biggest supporters. That being said my group is also really good at calling out the support characters in combat as lifesavers. If a well timed inspiration or heal ends...
  12. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    So the thing I've notice about dumping charisma is that anyone who isn't the Bard/Sorcerer/rogue is usually going to dump charisma. The main difference is that the person who has a low charisma is going to just shut up and decide not to roleplay so they don't end up hurting the negotiation.
  13. p_johnston

    D&D General Do players even like the risk of death?

    So this is exactly what I do in most of my games. I've given people rings that give them a limited amount of automatic resurrections and time resets when they die (so they can fail but they know it's limited). My current game has the characters participating in an in universe game so every time...
  14. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    I'm always hesitant to to simply say "it succeeds" when it comes to Social Interaction. This can very easily lead to having whichever player has the highest real life Charisma being unfairly favored.
  15. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    So as to the first question the implementation is not meant to insure the party always has a huge bonus to persuasion. It's meant to make it so that when both the Fighter and the Bard are present the Fighter's Player doesn't feel they aren't allowed to be the one talking because they have no...
  16. p_johnston

    D&D General Do players even like the risk of death?

    So when I read this post my mind went to why the overwhelming majority of my Skyrim playthroughs end. After about 50 hours I end up with a character who is massively overpowered and impossible to kill as long as I make the most minimal amount of effort. Pretty soon after that the game becomes...
  17. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    I'll get to the meat of the post at top so anyone who wants to skip my semi rambling thoughts can. In order to encourage people to roleplay more I implemented a rule that says that whenever a player rolls a charisma based skill check they may roll with the highest modifier of whoever is present...
  18. p_johnston

    Describe your last rpg session in 5 words

    Kidnapped warlock equals SWAT raid.
  19. p_johnston

    D&D General How often do your sessions end mid-combat?

    In person I have never actually ended mid combat both because logistically making sure the battlemap layout stay the same sounds like a pain and because in person we just play at one of our friends apartments so if we end up staying up an extra 30/60 minutes we can do so without disturbing...
  20. p_johnston

    D&D General The mentality of being a DM

    I view my job as a GM in a few different ways I am a mad scientist: I like to experiment with changing rules, monsters, settings, character creation methods, etc. I make stuff up that I think will make the game fun and interesting and then test it out. Sometimes it works, sometimes it doesn't...
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