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    D&D 5E (2014) 5e--combats are too "same-y"?

    Try harder fights. They're less samey if sometimes they win and sometimes they go unconscious and sometimes they die.
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    D&D 5E (2014) (CR ratings) Could 6 level 6 characters survive and beat a Young Blue Dragon?

    Everything in the book has an AC low enough for the PCs to encounter. Even CR 24 dragons, which have the 2nd best AC in the book, have a pathetic 22 AC. A level 1 PC with archery focus and bless is hitting them on an 11 or 12. The young blue at CR 9 is only 4 less AC than it's CR 24 brethren...
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    D&D 5E (2014) (CR ratings) Could 6 level 6 characters survive and beat a Young Blue Dragon?

    The encounter guidelines say not to use monsters with CR over the level of the party.
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    D&D 5E (2014) Grind-out fights, unconscious heroes, and retreat

    When it's room 6 of the dungeon and the heroes are covered head to toe in the blood of their enemies, the humanoids chilling in what they thought was the well protected sleeping and recreation area really have no excuse for not thinking they're seconds away from being disemboweled, fireballed or...
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    D&D 5E (2014) Attunement

    There is a difference between items that are situationally useful and ones that are mathematically superior. +3 items are superior to the majority of attunement requiring items. The devs did a lousy job. Considering we were told they were going to go and make more interesting items than just...
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    D&D 5E (2014) Attunement

    You need an hour to raise, but then you need 3 short rests to re-attune. Taking short rests back to back has utterly blown people's minds on this forum before when it was pointed out as a good way to recover HP with second wind. So at some of these people's tables re-attuning may take strange...
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    D&D 5E (2014) Attunement

    No, I'm going with the rule people feel seems super artificial being the problem and not the coming back from death that has worked just fine in previous editions. If you make death harder to deal with then the re-attunement time becomes a non-issue. You're not fixing a bad rule, you're just...
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    D&D 5E (2014) Attunement

    I don't use it, there are a number of problems with it in addition to the number limit. Losing attunement on death, for instance, causes all sorts of problems with hoop jumping and record keeping that 5E was supposed to try to avoid. Your proficiency limit may work for you, but note of...
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    D&D 5E (2014) Grind-out fights, unconscious heroes, and retreat

    This is what is called a "deadly" fight. Probably shouldn't have more than 2 or 3 of those per game day.
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    Sage Advice (18 May 2015)

    Then by RAW the MC "spell slots" rule would allow your Wizard/Sorcerer MC character to use the Cleric spell they gained from the feat in other slots. But only if they MC, a pure Wizard or pure Sorcerer couldn't.
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    D&D 5E (2014) Things that "need" errata

    You're ignoring a lot of things on the Fighter's side like +2 to hit from archery, benefit of magic weapon, other class benefits like improved crit range, superiority dice damage etc. and the fact that DEX is far better than CHR unless you're also a level 6 Paladin.
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    D&D 5E (2014) Rogue's Cunning action: Double dash, etc.

    It is good DMing because the rules very clearly place a limit on this extra movement to only be available in combat. The expert brains behind D&D that carefully crafted and balanced this game you've paid them for thought it necessary.
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    D&D 5E (2014) Determine encounter difficulty with monsters of very different CRs

    Maybe. A 6 character party of level 5s could quite easily kill off a fairly substantial number of CR 1/4 drow before they even get to act.
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    D&D 5E (2014) Rogue's Cunning action: Double dash, etc.

    Your rational would apply to non-rogues as well, but as non-rogues can't do this, it doesn't make sense. Moreover the elephant in the room is that rogues can somehow move faster after initiative has been rolled than before.
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    [UPDATED] RAGE OF DEMONS! New D&D Storyline Features Drizzt, Underdark, & Demon Lords!

    I literally stopped reading at Drizzt. If it had been in paper format I'd have hurled it at something.
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    D&D 5E (2014) Jury duty still ongoing...

    Yeah, if it's a 12 person jury that is 6 person years effectively being locked away. Crazy. At some point the punishment being dealt to the jury is greater than the punishment that could possibly be done to the defendant if found guilty.
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    D&D 5E (2014) Thoughts Regarding the Number of Attuned Items

    It has nothing to do with bounded accuracy, most + items aren't attuned and they can blow bounded accuracy out. The attune items are pretty random, like Demon Armor requires attunement, +3 plate and +3 shield don't. So if it's for balance reasons their choices on what requires attunement...
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    [UPDATED] Dragon+: An Official D&D iOS App

    Well the good news is that Windows 10 will be able to run iOS apps... the bad news is the company that makes the app will have to hit a button to make it happen so many won't bother.
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    Sage Advice: Jeremy Crawford on Ability Checks & What They're Not

    Some good clarifications for beginners but not a lot else. Was hoping for more focus on ability checks and uses they can be put to.
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    D&D 5E (2014) Proficiencies don't make the class. Do they?

    I"m willing to bet you've never played a 3E artificer. I'm pretty much willing to bet anyone saying they fit as wizards has never actually played a 3E artificer. They don't fit in the wizard class. They play nothing at all like a wizard. They have no martial ability, they don't have a pet...
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