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    D&D 5E (2014) Your one hope for D&D?

    As for a wish I would go with SCAG type options for old and new settings. Not whole super-deep settings, but enough to get the flavor and some new crunch that go together. They say the majority of non-homebrew games are in FR, but I didn't even learn about the other settings until around a year...
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    D&D 5E (2014) Your one hope for D&D?

    I am actually running this game. Low-magic setting (simply being able to use magic is impressive) and every 10 days I roll a d100. On a 100 I roll on a d20 table for technological advances (the baseline is 1400's earth technology, so I made a table of big tech changes that happened in the...
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    D&D 5E (2014) New Undead - The Husk

    Perhaps a concentration save with a DC equal to the damage takes while being smothered? Representative of the effort required to hold your breath while being hit in combat? That's how I'd run it assuming you want suffocation to be a risk.
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    D&D 5E (2014) Making simple weapons interesting for martial characters

    I'd just say if you're proficient in all martial weapons increase the die-size of simple weapons by 1. It seems to work well overall, the only thing is keep throwing weapons 1d6 max. The general rule is Str ranged weapons don't beat 1d6 and Dex melee weapons don't beat 1d8.
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    D&D 5E (2014) Quasi Magical Nukes?

    For a nuke that heroes could conceivably interact with: DC30 CON saving throw within x radius. (high save, but theoretically survivable) On a failed save the target is disintegrated. (shadow on the wall) On a successful save the target takes 10d10 radiant damage, 10d10 thunder damage, and 10d10...
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    D&D 5E (2014) Fairy tale logic vs naturalism in fantasy RPGing

    I'm pretty sure the elves absolutely had farms, they were just glossed over because farms are uninteresting in a story of heroic proportion.
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    D&D 5E (2014) Low CRs and "Boring" Monsters: Ogre

    I just ran an encounter with an ogre and a bunch of goblins. Gave it this: Backswing At the ogre's initiative minus 10 it uses its reaction to swings its club back onto its shoulder. Normal to-hit, but one damage die instead of two. Cannot target the same creature you targeted with the...
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    D&D 5E (2014) Player character level -> challenge rating cheat sheet?

    My go-to rule is a PC gets matches 1/3 their level in CR. That is, a level 1 PC has an easy time against a 1/4 but a difficult time against a 1/2. A level 3 PC is able to take a CR1 creature. 3 level 1 PCs are able to take a CR1 creature.
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    D&D 5E (2014) What are people hoping for in Monk UA?

    Ranged weapon monk, melee weapon monk, and an unarmed brawler type (pugilist, drunken master, etc.) seem like pretty solid choices. I think the main thing I'd want is a retry of four elements (as many have suggested). The next thing I'd want is just a straight-up renaming of the class. I say...
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    D&D 5E (2014) The All-Kenku Party: Is it possible? Would it drive a DM insane?

    Since kenku are crows wouldn't it be a murder?
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    D&D 5E (2014) Unnatural Magic -- Ideas?

    I was going for something unnatural that still fit in with how magic is described in the books. Came up with the slicers. Wizard-like shapechangers that cast spells by cutting and tearing the weave (gave them ceremonial daggers as arcane focuses). Their spells were mostly reflavored spells from...
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    D&D 5E (2014) Only one monster generation method?

    https://www.youtube.com/watch?v=7LEBNEGbKRs
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    New "Lore On Giants" Preview from Volo's Guide to Monsters

    As someone running my own world, I like the fluff but stat blocks are the thing that I have to put a lot of time into if I have to make them up. What I really want is a book with just as many stat blocks as possible that all seem as different as possible (as mentioned earlier, kobolds and goblin...
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    Monk Subclass - Drunken Master

    "When you are successfully attacked you may spend a Reaction and 2 Ki points in order to gain Resistance to all damage from the attack." I feel like since it is against a single attack once per turn I would drop the cost down to 1 ki. Once enemies get multiattack spending 2 ki to avoid one...
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    D&D 5E (2014) Hackers Guide to D&D. Good idea?

    Not this in particular, but something like turning class/race/setting etc. into an easy-to-build person-by-person thing like: https://www.kickstarter.com/projects/1768030821/the-genius-guide-to-the-talented-bestiary-for-path/ ?
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    D&D 5E (2014) The non barbarian barbarian

    Refluffing is really the way to go. My current game has three samurai consisting of a monk, a fighter, and a barbarian. Just rename abilities (rage becomes focus, that sorta thing) and the mechanics can be justified as you go.
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    D&D 5E (2014) What single new class would you like to see?

    So I decided to write this one up. Here y'all go: http://www.dmsguild.com/product/180249/Mighty-Hero-Class?src=slider_view
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    What 5e got wrong

    Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck...right?
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    D&D 5E (2014) Purple Dragon Knight

    I am playing one and I love it.
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    D&D 5E (2014) And now for something completely useless...

    My houserules: On a short rest you may make a medicine skill check on an ally who uses their hit-dice. If successful they may re-roll one hit-die of their choice. DC15 medicine check (DC10 if using a healer's kit charge) Healer's kit does not automatically stabilize a creature, it allows you...
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