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  1. Fifth Element

    D&D General How do players feel about DM fudging?

    But if not equating, then the comparison is useless. If you're contrasting them, then the fact that there is a contrast between them means that differences in how people talk about them should be thoroughly unsurprising. We do we talk about one but not the other? How about - because they're very...
  2. Fifth Element

    D&D General How do players feel about DM fudging?

    I think there's a third option - tolerating it. Acceptance does have a positive connotation, while tolerance is more neutral.
  3. Fifth Element

    Turning Red

    How is this not a Scotsman fallacy exactly? Who gets to determine who is and is not "really Chinese?" What standards are being used to make this determination?
  4. Fifth Element

    D&D General NFTs Are Here To Ruin Dungeons & Dragons

    NFTs aside, I can't even understand what the alleged appeal of this would be. Buying a leveled-up MMORPG character makes sense on some level, because the alternative is to grind it yourself. But in TTRPGs, if you want to have a 17th-level wizard...you can just make a 17th-level wizard.
  5. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    This is circular. If you define certain things to be only possible by magic, they become "wizard-like things." Even if that thing is something that non-magical characters in fantasy are able to do. There's nothing inherently magical about being able to jump further than people in the real world...
  6. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    The point I was making is that this is an incredibly uncharitable reading of the post. Has anyone actually argued that anything goes because it's fantasy? Or are they actually saying that some things beyond the reach of actual humans go because it's fantasy? Given the context, the latter is the...
  7. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    We are on an RPG message board. If we were on a philosophy message board, this might be relevant, but we are not. Jargon has its place, but holding people to technical standards in non-technical settings it a terrible idea. Pretending that this hasn't happened isn't helpful to anyone. The cat...
  8. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    If the group perceives that the issue is that fighters are terrible compared to casters, this does not address the issue. If the point of contention is "why does a character have to be magical in order to have a certain level of competence in the game", then responding "well just make a new...
  9. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    Indeed, equating a wizard's extra "attack" with a fighter's isn't reasonable.
  10. Fifth Element

    D&D General How do players feel about DM fudging?

    Say a DM decides that dragon breath doesn't need a recharge roll, they can just do it every round, even though the game tells players it needs a die roll. If they don't tell the players this, it is concealed from them. Does that make it cheating? Should DMs not be able to conceal a lot about the...
  11. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    I reject linguistic prescriptivism entirely. To quote a wise man, all words are made up. And beyond that, words change in meaning over time. Drawing a stark line at an arbitrary point is not helpful when people are having conversations. The poster used the term in a particular way, which many...
  12. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    Although you didn't attempt to explain, I suspect I know what you're referring to. There are two uses of the term. One is a form of argument, the other is used to mean a fallacy, by using the argument form in a fallacious way. Since the poster who originally used the term clearly meant the...
  13. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    You did not show that an argument leads to absurd results, which was the point. You took the argument to an absurd length which misrepresents the argument by stretching it far beyond the actual context of the discussion, which is textbook reductio ad absurdum.
  14. Fifth Element

    D&D 5E (2014) A simple houserule for martial/caster balance.

    The great irony in this post is that your argument here is in fact a reductio ad absurdum, while the post you responded to is not. No one's talking about fighters flying by flapping their wings. But your argument presents this in order to make the other argument seem absurd, by reducing it to...
  15. Fifth Element

    TSR The Full & Glorious History of NuTSR

    No switch need have happened. Many bigots do not apply their bigoted views to their friends, because they know them and know they're just people like everyone else. They just don't extend that empathy to people they don't know personally.
  16. Fifth Element

    WotC Filing: Wizards of the Coast makes up roughly 70% of Hasbro's value

    The corporatespeak in that documents drives me around the bend.
  17. Fifth Element

    D&D General How has D&D changed over the decades?

    This post really doesn't address the context of the post I responded to, which was "character death can't be rare in a combat-heavy game."
  18. Fifth Element

    D&D General How do players feel about DM fudging?

    Paradox of tolerance. To have a tolerant society the only thing you can't tolerate is intolerance. Same thing here. To have a non-judgmental message board, the only thing you can be judgmental about is being judgmental. I was in another thread today where someone was literally saying that if...
  19. Fifth Element

    D&D 5E (2014) DMs, how do you fudge?

    But it's worth noting that even if failure is part of the fun, this doesn't mean that every failure is fun. You can enjoy failure in general and still find a particular failure unsatisfying.
  20. Fifth Element

    D&D General How has D&D changed over the decades?

    Or, they should play whatever game they like in whatever way they prefer. It's not up to any of us to determine what game any particular people should be playing, or how they play it. It's baffling that this still needs to be said. Also, there are very notable genres in which combat is...
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