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  1. Shemeska

    D&D 5E (2014) Archsuccubi

    If that's the case, I'm not entirely sure that they'll be going back to the Great Wheel cosmology (they weren't, but the Outer Planes were at least going to largely resemble it, but this however really doesn't fit if that's the case). It looks like they're trying to do some sort of compromise...
  2. Shemeska

    D&D 5E (2014) [Merged] D&D Next/5E Release Schedule Threads

    They'll get some good adventures out of their choice for outsourcing! As for why they went out of house for the adventures? Unless they've been doing some under the radar hires, they don't seem to have a giant in-house team, certainly not compared to the 3e or 4e launch, and the folks they do...
  3. Shemeska

    D&D 5E (2014) No D&D / WotC Booth in the Hall Again at GenCon 2014?

    If they do have the full 5e at GenCon to release for sale, I think it's a serious mistake to not have a prominent spot in the dealers hall. Restricting it to a D&D play area is going to seriously restrict the number of people that are getting a look at your product unless they specifically...
  4. Shemeska

    Shemeska's Planescape Storyhour - (Updated 27July2025)

    Thank you! I'm still having a blast writing it. Working on the next update. My players at that time were pretty much sold on "the 'loths are behind everything!" and then the Pandemonium plot arc came out of left field. There are more moments like that to come, some of which were punctuated by...
  5. Shemeska

    D&D 5E (2014) Art in 5e...?

    *swoon*
  6. Shemeska

    Devil worship as a brand

    I'm not sure that I'd call some of the earliest stuff "adult oriented". With all due respect to the game's origins, it's often 'juvenile faux-adult' mixed with 'titillate teenage boys'. It found a market and it worked it well, but let's not call it mature themed. The demons and devils at the...
  7. Shemeska

    How do you make demons really scary?

    My players get the hell out of this thread now: Demons out of the book are often cliché, which is why if you give it a name and a history, you need to make it different and unique in some capacity for it to be effective. Make it transcend the stats and make the players exist...
  8. Laughing Fiend - Concept and Color Comp copy crop.jpg

    Laughing Fiend - Concept and Color Comp copy crop.jpg

  9. Shemeska

    How do you make demons really scary?

    Pathfinder ceustodaemons (aka guardian daemons/guardian yugoloths) are threatening, but for a variety of reasons they aren't particularly frightening right out of the book. I wanted to use one in a demiplane my players were locked within. They find this thing locked within a warded cell...
  10. Shemeska

    How do you make demons really scary?

    Speaking as someone who has published a lot of fiendish material and has been accused of running Call of Cthulhu within D&D, here's my advice: I think that you're approaching it from the wrong direction here to an extent. Mechanics and rules don't make anything scary. Some crunch can be used to...
  11. Shemeska

    Shemeska's Planescape Storyhour - (Updated 27July2025)

    *GRIN* This last update links back to some things in the very first post regarding what Helekanalaith thought to himself about the Ebon having just walked out of the Waste with no history to speak of, and what Lazarius and Sarkithel talk about to the General of Gehenna and himself respectively...
  12. Shemeska

    Shemeska's Planescape Storyhour - (Updated 27July2025)

    The Grand Hall was a heavy, ancient structure, with walls wrought of black basalt and supported by ornate flying buttresses. The foundation stones were of a slightly different shade of stone however, and if one dug their hands into the street and perhaps pried up some of the surrounding...
  13. Shemeska

    Planescape Planescape question about Janni genies

    Off the top of my head, I don't think that there's a firm answer to this question in published material. That said, it's a really cool question. I'd look to see if either 'Secrets of the Lamp' or 'Inner Planes' from 2e address the topic, but I don't think they do w/respect to the question you...
  14. Shemeska

    The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)

    Bah! Don't ruin my day :P I despise that creature on a level only otherwise reserved for 4e "tieflings".
  15. Shemeska

    The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)

    I would like to thank every other RPG designer and author since 1e that the Stench Kow has been studiously and conspicuously ignored as if it had never been created in the first place. If I could reach back in time and burn the paper upon which it was first written I would, possibly using ninjas...
  16. Shemeska

    Shemeska's Planescape Storyhour - (Updated 27July2025)

    **** The hallway stretched out before them as they trekked into the Cathedral's depths, dark beyond the mere absence of light - their conjured light seemed to degrade with each step, with small grain-like motes of light breaking off and devoured by the surrounding gloom as they progressed. It...
  17. Shemeska

    D&D 5E (2014) D&D Next not planning to compete against Pathfinder, Splatbook Hints

    I would play the hell out of a module based on that. Just saying.
  18. Shemeska

    Dragonlance Dragonlance Lives

    I would do a great many things to be able to freelance for the setting. It's quite near and dear to me, and very much informs how I approach fantasy RPGs, even as gone on to write much more for other settings like Golarion.
  19. shemmysmile.gif

    shemmysmile.gif

  20. Shemeska

    Dragonlance Dragonlance Lives

    If they ever mention Planescape, I'm here :D
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