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  1. Challenger RPG

    Article: The Differences between Fictional and RPG Heroes

    Correct on all counts, gentlemen. Ha ha, it's so true that no player ever plays Lawful Good. I had forgotten that. All my players are Chaotic Good and Neutral Good usually. I'm the only one who ever plays Lawful Good (I always play it no matter what). I concede the point fully. :) Thanks for...
  2. Challenger RPG

    Article: 8 Ways to Run a Game Online

    Technology has done many interesting things to the tabletop RPG market. There are many applications, programs, platforms, and tricks to enhance your games with technology. Unfortunately, I think the internet and technology have taken more away from the game than they have given if not used...
  3. Challenger RPG

    8 Ways to Run a Game Online

    Technology has done many interesting things to the tabletop RPG market. There are many applications, programs, platforms, and tricks to enhance your games with technology. Unfortunately, I think the internet and technology have taken more away from the game than they have given if not used...
  4. Challenger RPG

    Article: The Differences between Fictional and RPG Heroes

    There are many differences between the heroes in novels and those you play in an RPG. While you might envision your heroes as you would the main characters in a book you’re reading, there are some key differences which quickly set them apart. 1. Training under a Master: Usually, your character...
  5. Challenger RPG

    The Differences between Fictional and RPG Heroes

    There are many differences between the heroes in novels and those you play in an RPG. While you might envision your heroes as you would the main characters in a book you’re reading, there are some key differences which quickly set them apart. 1. Training under a Master: Usually, your character...
  6. Challenger RPG

    Article: 40 Random Encounters

    Whenever you’re lacking inspiration or need a last minute encounter in the middle of an adventure, cry. Otherwise, it’s always handy to have some random encounters lying around. I always create my own and usually in a 20-part master list entitled “Random Awesomeness Generator” or similar. In...
  7. Challenger RPG

    40 Random Encounters

    Whenever you’re lacking inspiration or need a last minute encounter in the middle of an adventure, cry. Otherwise, it’s always handy to have some random encounters lying around. I always create my own and usually in a 20-part master list entitled “Random Awesomeness Generator” or similar. In...
  8. Challenger RPG

    Recent board games and what I thought [add your own capsule reviews]

    Settlers of Catan: Awesome board game and one of the very few 'serious' board games I can get the whole family (and non-gamers) to play. We also own Seafarers and Barbarians because everyone loved the game so much. Monty's Maze: An obscure, out of print game made in Toronto; it involves running...
  9. Challenger RPG

    D&D 4E The "4E Crowd" - where will they go? What will they play?

    Excellent thread, Mercurius. I really enjoyed reading it. I guess I'd be classified as a Serious Gamer by the types you set out. However, I prefer that, as I have other interests and work. That said, I've been designing, writing, playing, and gaming for years. I've played all editions of D&D...
  10. Challenger RPG

    Article: Fed up of Rolling Dice for High Level Players?

    Are there times when you’re rolling more dice than role-playing? The players are asking you for modifiers and spell rulings more often than being creative? This tends to happen at high levels of play when the players have accumulated a fair number of spells, abilities, skills, and magical items...
  11. Challenger RPG

    Fed up of Rolling Dice for High Level Players?

    Are there times when you’re rolling more dice than role-playing? The players are asking you for modifiers and spell rulings more often than being creative? This tends to happen at high levels of play when the players have accumulated a fair number of spells, abilities, skills, and magical items...
  12. Challenger RPG

    Dealing with High Level PCs

    @Janx : Excellent advice. Thanks! @delericho : That's understandable. Thanks for the kind words. Also, all the info is awesome! Even if the article was trash, I'm glad it sparked such an insightful discussion of high level play and challenging such characters. @Shayuri : No problem. I...
  13. Challenger RPG

    How to Sabotage your RPG Session

    Many GMs attempt to get their games to run smoothly. They minimize distractions, set the mood, and try to maximize the gaming experience for their players. As a player, it’s probably in your best interest to sabotage all the GM’s best laid plans, including the set-up of his gaming atmosphere...
  14. Challenger RPG

    Why D&D Sucks

    @Zelkon: Yes, I agree. I was trying to be satirical when I wrote that. ;) @scourger : Lol. :) @TerraDave : Thanks, I'll see what I can do. :P @GhostBear : Well said! I'd never really thought about that much, but it's true. @William Scott Brewer : Excellent post. Too many good points...
  15. Challenger RPG

    Why D&D Sucks

    Before you get your dander up and decided to cremate me with your +5 flame sword, I’d like to point out that this article is a spoof. Do you hear me, a spoof! I like D&D, you like D&D, everyone likes D&D—except those who hate it. This article is about why D&D sucks in the same way that people...
  16. Challenger RPG

    Dealing with High Level PCs

    Yes, it's meant to be funny (not serious), sorry for any confusion. ;) To quote myself, "...These ultra-baddies should also be able to detect invisibility, wield insane magic, and have 200 billion intelligence scores."
  17. Challenger RPG

    Dealing with High Level PCs

    Conventional methods of adventure design often don’t work so well with high level characters. Because of the mouse-hitting-the-switch-for-more-food-effect, PCs at higher levels tend to be way overpowered. The average high level character has at least a half dozen powerful abilities, and magic...
  18. Challenger RPG

    Ten Ways to Make Treasure Cool

    Awesome ideas. Thanks so much guys! My players really like the fortresses/created objects a lot too. One player has a complete blast endlessly designing elaborate fortresses and crafting unique magic items. The Shiny and Flashy idea is also pure awesome. I,too, agree with the second post...
  19. Challenger RPG

    Ten Ways to Make Treasure Cool

    <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]-->Every GM at some point is faced with the conundrum of coming up with new treasures. Yes, you could throw infinite piles of gems, gold, and jewelry at the party...
  20. Challenger RPG

    The Ten RPG Player Types

    @TerraDave <!-- END TEMPLATE: dbtech_usertag_mention -->: Thank you very much! I appreciate it. <!-- BEGIN TEMPLATE: dbtech_usertag_mention --> @Leif <!-- END TEMPLATE: dbtech_usertag_mention -->: :) *** I forgot to mirror this article, so I just posted it up on Tabletop Gaming here...
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