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    Play Your Way to 20: More Changes Announced for AL

    Sadly not the adventure I was talking about, but I am looking forward to playing those as well.
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    Play Your Way to 20: More Changes Announced for AL

    Noice. Any idea when Alan's going to release his DDAO? Been looking forward to dragging my players through that unique hellish experience.
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    Local & Regional Coordinators are no more

    You misspelled *it's happening because of a lawsuit brought by unpaid MtG volunteers and WotC is afraid of the same thing from AL*. If you're going to say things are going to be the same/better, it helps with being honest about why it happened in the first place. The term "customer service"...
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    D&D 5E (2014) [5e DM Help] Keeping the lid on....what builds should I NOT allow?

    In order of Most Powerful (and thus should be banned if you want it that way) 1. Sharpshooter and Great Weapon Master feats. 2. Paladin/Sorcerer build is probably the most commonly used "power build", but even that is so reliant on Long Rests that it's not that bad. 3. Totem Barbarian 3/BM...
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    Backend SKT Module Info Released

    Well DDEX 3-4 It's All in the Blood is an 8 hour T3 mod that gives a max of 23,000 exp. So it sort of does depending on your analysis of an adventuring day.
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    D&D 5E (2014) Tracking undesirables

    Magic. The answer you're looking for is Magic. Alarm spells everywhere. For days. Arcane Lock because Knock lets out an audible noise (300ft) when cast. Dream spell would let you know what they're up to. Detect Thoughts on all guest at the basic level to see what they're up to (feelings of...
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    Optimizing Volo PC races

    You'd be hard pressed to find a DM that will let you use the "Natural Armor" trait of Lizardfolk to apply while Wild Shaped into a creature with its own "Natural Armor" rating. Your skin is no longer as tough because your skin is literally no longer a Lizard. The standard Monk/Barbarian level...
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    Optimizing Volo PC races

    That doesn't work how you think it does. It's not Sneak Attack. It's limited to once on "your turn" not once "per turn". So you don't get the extra damage on Sentinel strikes.
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    D&D 5E (2014) Best Gish

    1. Spirit Guardians 2. Booming Blade 3. Spiritual Weapon Those three stacked together deal some pretty fantastic damage in melee. Not as single target as a Paladorc I'll grant you, but that's my point. Having a "horde" based gish that can still deal some pretty terrific damage to a...
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    Monk Ability Priorities

    Dex > Wis > Con There really isn't any argument. Dex gives Monks too much additional stuff (AC, damage, to hit, Initiative, Deflect Arrows, Evasion, Acrobatics, Stealth) not to max it ASAP. Then Wis for saving throw DCs aka Stunning Strike.
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    D&D 5E (2014) Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.

    The problem with SKT is that it has a HUGE lull after the intro chapter. If players aren't gears towards random wander but prefer to have a clear goal (dungeon crawling, etc) they won't like the middle chapters. Basically, your DM has to actually put some prep into their games. It is much...
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    D&D 5E (2014) Best Gish

    One of those tactics that is great on paper, but fails miserably in actual gameplay. Several principal reasons: 1. It 110% completely screws your party. The minor bump in your effectiveness is MORE than offset in the reduction in your ally's abilities in combat. Basically, unless you are...
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    D&D 5E (2014) Advice for Level 16 Fighter Feat/Stat bumb.

    In that case, super tanky paladin needs to take Sentinel ASAP. Knowing that, I'd go with Toughness if you really don't want to multiclass. +2 to Con is nice and nets more health if you short rest, but Toughness helps eat those big initial hits.
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    D&D 5E (2014) Advice for Level 16 Fighter Feat/Stat bumb.

    1. You aren't playing by RAW because Dawnblade is not a great weapon. You can use it two handed, but that doesn't make it a great weapon for the purposes of Great Weapon Mastery -5/+10. 2. Take the Sentinel feat. Besides multiclassing, that's the single best thing you can do.
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    D&D 5E (2014) Best Gish

    In order of powergaming "best" builds for being a Gish: 1. Vengeance Paladin 6/Sorc + Heavy Armor + Paladin Aura are, by FAR, the best abilities for being a gish. With Resiliency (Con) you can auto-save your concentration saves on your buff spells. Sorc provides lots of spell slots +...
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    Barbarian-offense or defense

    You're forgetting Reckless Attack. That (mathematically) cancels out the -5 penalty. Obviously you won't always be using it, but against enemies with AC of 13-14~ or less, rock that Reckless + GWM. Especially once you get level 6 and start getting +1 from the increase in proficiency bonus...
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    D&D 5E (2014) Dealing with a Heavily Armored Paladin?

    I'm responding to this one to point out numerous fallacies in the AC calculation. 1. The original AC 30 relied on using Bracers of Defense. Bracers of Defense don't work if you're wearing OTHER armor, so right away -2 to the AC calculation. 2. You rely on using the feat Defensive Duelist...
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    D&D 5E (2014) Dealing with a Heavily Armored Paladin?

    1. Yes I know that RAW ruling and it's one of the more stupid ones, so I ignore that. 2. Okay wait, stop. In what world is he facing a SINGLE Storm Giant (CR 13) when someone in the party has access to Foresight, a level 9 spell??? Level 17 characters would be facing 10+ Storm Giants to...
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    D&D 5E (2014) [5E Build] The Arcane Juggernaut

    Bladesinger is not the best Wizard subclass for an Arcane gish build. That award goes to Fighter 2/Abjuration Wizard+. The new SCAG cantrips means Bladesingers are suboptimal and, more importantly, their health sucks. Yes they have high AC, but 1 Fireball = toast. The Abjuration shield means...
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    D&D 5E (2014) Dealing with a Heavily Armored Paladin?

    Irony that you used Storm Giant. 1. Storm Giant gets +14 Athletics, so it uses both of its attacks to Grapple -> Prone the Paladin. Cancels out the Blur. 2. Storm Giant uses its Lightning Strike, well and thoroughly ruining the Paladin for 54 points of Lightning Damage. 3. Storm Giant...
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