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  1. Orcus

    Monster Design--from a designer's standpoint

    That is nice. But I added a little twist. I gave it recharge 5, 6. AND --here is why I love 4E-- I invented a new mechanic: the power starts UNCHARGED, in other words, he has to successfully recharge to use it. Why? The description of the catoblepas has always included that he has a long neck...
  2. Orcus

    Anyone else coming back into the fold because of 4.0?

    If you are geeked to get back into D&D with 4E then keep your eyes open for our Winter's Tomb, a freebie download adventure akin to our ENNie-award winning Wizard's Amulet, which is designed to be a "download and play right away" scenario for starting off 4E. WA brought alot of people into 3E...
  3. Orcus

    Monster Design--from a designer's standpoint

    Dang I love 4E monsters! You should see what I am doing with the old school catoblepas. :)
  4. Orcus

    Monster Design--from a designer's standpoint

    By the way, by posting here I wasnt expressing a preference for these boards over our own. Please understand that. I love our boards. I just happened to be here reading up on DDX updates and monster previews and posted over here. I didnt know this would become a 7-pager overnight :) I have since...
  5. Orcus

    Monster Design--from a designer's standpoint

    Dont go hating on my grognards :) I love my grognards. They just need special care and handling. Yes, there are some "edition resisting" people there. But they will soon be hypnotized by my funkadelic 4E groove. I am more convinced than ever that 4E will let me inject it with 1E goodness. In...
  6. Orcus

    Monster Design--from a designer's standpoint

    Scott was winking :)
  7. Orcus

    Monster Design--from a designer's standpoint

    OK maybe I got a little carried away in my enthusiasm, but in my view there is no doubt that monster design for -a designer- (as opposed to home DM) is easier and much, much more fun. :) I liked a lot about 3E monster design. But I felt that it had some unnecessary restraints. The gloves are off...
  8. Orcus

    Monster Design--from a designer's standpoint

    Night all! I'm off to dream of monsters and I'll post tomorrow. :) Man, I am so geeked...
  9. Orcus

    Monster Design--from a designer's standpoint

    Try publishing your adventures. :) They make you show your work :) Seriously, though my players were always cool, 3E had such a precarious balance built in that you really felt you were screwing it up if you didnt do all that math--even if they didnt see your monster sheets.
  10. Orcus

    Monster Design--from a designer's standpoint

    You have no idea... I really feel that all us normal gamers have been given our game back. Seeing monsters be this easy to make makes me flash back to the HOURS I spent prepping for every game session with stat blocks. And, for goodness sake, I design this stuff for a living. You'd have to...
  11. Orcus

    Monster Design--from a designer's standpoint

    I totally feel that way. Scott and I were talking and I was talking with Erik Mona. Here was my rant of the particular day: "Yeah, in 4E if I want my skeleton to just, I dont know, throw some black ball of banefire I can just say --Banefire, Range 6, 1d10 necrotic damage-- See, now it throws...
  12. Orcus

    Monster Design--from a designer's standpoint

    Yes. That problem does exist. But in my view, the cure was worse than the disease. Hey, I dont care if there is a snake that has a better written constrict power than a behir. Should it be that way? No. But forcing the cookie cutter solution took the spirit and life out of monsters. And the...
  13. Orcus

    Monster Design--from a designer's standpoint

    Yeah, and in 3E there would have been "one nitpicky right way" to do it. As you have showed, you could do the same thing several ways. And that is just fine. Oh man, I love this!!!! They've given me back my D&D from the horrible rules lawyer minions!!!!!!!! No more arguing skill points and...
  14. Orcus

    D&D 4E 4E "Return to" adventures

    Makes me almost wish we hadnt already done Rappan Athuk Reloaded... :)
  15. Orcus

    Monster Design--from a designer's standpoint

    By the way, I posted this in the Publishers forum: Oh yeah!!!!
  16. Orcus

    [Necromancer] Tome 4E guaranteed!

    Promise: We will have a monster book out for early 4E. We will be paying the $5k. We will be early adopting. Scott Greene and I are concepting out monsters as I type this. See this thread: http://www.enworld.org/showthread.php?t=220984 Hopefully, WotC will allow the GSL to work with OGL...
  17. Orcus

    Monster Design--from a designer's standpoint

    Yeah, no one really knows how the types are all going to work in 4E yet :)
  18. Orcus

    Monster Design--from a designer's standpoint

    Yeah, that isnt that bad of an idea. One of the cool things about 4E is finding those "threshold" events that cause a change in the monster or a power. The bloodied condition is a good one for that.
  19. Orcus

    Monster Design--from a designer's standpoint

    My little project with the bonesnapper was to read its initial description from the Fiend Folio, which said "The large jaw contains many sharp teeth which it uses to inflict 1-8 hit points of damage in melee; at the same time, the tail sweeps round to deliver 1-4 hit points of damage on the same...
  20. Orcus

    Monster Design--from a designer's standpoint

    The bonesnapper really got me thinking about mechanics. About what we can and cant do. 3E was all about what you cant do. I think 4E will be about what you can do. For instance. I want the bonesnapper bite to cause a slow effect on a crit, simulating that he broke a leg or arm with his bite...
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