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    What's All This About The OGL Going Away?

    Of course they didn't. They're both career managers and executives from tech companies. They each received promotions in title from their prior jobs, which is how they keep score. They'll move on in a couple of years to new jobs. [EDIT: "Both" refers to Cynthia Williams and Dan Rawson, but the...
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    What's All This About The OGL Going Away?

    I don't think he's been there for a long time. No one making decisions today about D&D and the OGL has meaningful knowledge of, or experience with, how the GSL impacted the game and community. They do not understand the history of the game or its culture. They aren't tech hippies in the mold of...
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    What's All This About The OGL Going Away?

    Another failure of specificity, where "the design team" and "WotC" should be made more explicit. Who on the "design team" is senior enough to have relationships with the owners of the large, third-party publishers, and be on "good terms" with them? Crawford? Perkins? My impression of those two...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    You're preaching to the choir, here, Chad! If observing decades of threads and comments across a wide variety of Internet fora has shown me anything, it's that there are a lot of whiny, crybaby DMs who just aren't capable of doing what's so obviously easy. Whatever! Stop complaining! If those...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    You did nothing of the sort. It requires a level of objectivity about 4e that you've shown no evidence of possessing.
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    Walking uphill both ways in the snow to DM your games is truly inspiring.
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    As I said in reply to someone else, you can discuss whether the 4e DMG did a good job of supporting 4e DMs - and whether that approach and presentation could be good for future editions - without commenting on the relative merits of 4e compared to other editions. Just because you aren't...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    Agreed. You can discuss whether the 4e DMG did a good job of supporting 4e DMs - and whether that approach and presentation could be good for future editions - without commenting on the relative merits of 4e compared to other editions. This is an unrealistic, unfair standard for improvement.
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    Quite right. It's not literally as difficult as brain surgery, right? If you want to do something difficult, try landing a jet on an aircraft carrier! I'm with you, Paul. And, as we've already established, it's not more difficult to do more work than less, since DMing isn't difficult. I think...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    As I said elsewhere, I don't think anything he writes on the subject will survive review by Crawford and Perkins. ;)
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    This is where folks always get into trouble. Specific designers and their potential shortcomings are named. Someone responds to say that it's "readily apparent" that "WotC's" design philosophy has shifted substantially, as if it's the corporation's charter in Delaware that's writing D&D books...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    I suppose I agree, but I don't think that's what animated the team who wrote the 5e DMG. None of them foresaw D&D's rise in the popular culture. They were writing for a niche audience who'd been through multiple editions, including an off-brand one published by Paizo. D&D's been newcomers'...
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    Jeremy Crawford, Chris Perkins, and James Wyatt are the credited leads for the 5e DMG. They're all currently on the D&D design team, two of them in the most senior design positions for 1D&D. I wouldn't hold out much hope.
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    D&D 5E (2014) People don't read the 5E DMG for a reason

    5e wasn't supposed to be anyone's first RPG. It was designed to lure Pathfinder players back to D&D. Returning Pathfinder DMs had the experience and skill to implement 5e's "rulings, not rules" vision, so a lot of the advice in the 5e DMG could rely on returning DMs' ability to muddle through.
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    D&D General The DM Shortage

    Sure, but are the guys in charge of 1D&D capable of designing products to help new DMs? Not from where I'm sitting.
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    What's All This About The OGL Going Away?

    Don't I strike you as the type of sanctimonious jerk who would point to multiple rumors and leaks if I was aware of them?
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