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  1. FarBeyondC

    D&D 5E (2014) Chill touch vs Troll regeneration

    Absolutely. If regeneration is the only thing that makes a threat epic, I'd personally question exactly how 'epic' of a threat said thing is. If regeneration is the only thing making a solo threat a threat, then I'd personally question whether the solo 'threat' ever was. I'd imagine the...
  2. FarBeyondC

    D&D 5E (2014) Does the Eldritch Knight suck?

    Even limited to those two schools, there's still plenty of utility to be had. Not as much as could be had from a less limited spell list, but then, there are ways to address that if you feel the need.
  3. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 27 Athlete 14 Actor 24 Crossbow Expert 7 Defensive Duelist 17 Dual Wielder 17 Dungeon Delver 23 Durable 20 Elemental Adept 17 Healer 23 Heavily Armored 20 Heavy Armor Master 21 Inspiring Leader 26 Keen Mind 14 Lightly Armored 14 Linguist 18 Lucky 6 Mage Slayer 21 Magic Initiate 26 Martial...
  4. FarBeyondC

    D&D 5E (2014) Life Cleric Multiclass armor prof

    I have to disagree with this on the grounds that subclass features (which must be chosen) are not base class features (which you have no choice in getting if you are a member of the class in question).
  5. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 26 Athlete 20 Actor 22 Crossbow Expert 13 Defensive Duelist 17 Dual Wielder 17 Dungeon Delver 22 Durable 20 Elemental Adept 17 Healer 23 Heavily Armored 20 Heavy Armor Master 21 Inspiring Leader 25 Keen Mind 16 Lightly Armored 14 Linguist 18 Lucky 12 Mage Slayer 21 Magic Initiate 25...
  6. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 24 Athlete 20 Actor 22 Charger -1 Terminated Crossbow Expert 19 Defensive Duelist 17 Dual Wielder 20 Dungeon Delver 21 Durable 20 Elemental Adept 20 Healer 23 Heavily Armored 20 Heavy Armor Master 21 Inspiring Leader 23 Keen Mind 16 Lightly Armored 17 Linguist 18 Lucky 14 Mage Slayer 21...
  7. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 23 Athlete 20 Actor 21 Charger 14 Crossbow Expert 22 Defensive Duelist 17 Dual Wielder 20 Dungeon Delver 21 Durable 20 Elemental Adept 20 Healer 22 Heavily Armored 20 Heavy Armor Master 21 Inspiring Leader 23 Keen Mind 18 Lightly Armored 20 Linguist 18 Lucky 12 Mage Slayer 21 Magic...
  8. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 23 Athlete 20 Actor 21 Charger 20 Crossbow Expert 22 -To date, my absolute favorite character concept was centered around using (and abusing) crossbows (funny enough, I used a more restrictive interpretation of the feat than practically anyone). Defensive Duelist 17 Dual Wielder 20 Dungeon...
  9. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    It would have never happened in a million years, but it would have been cool to have a special melee attack you could do to grappled targets, or a defensive ability that let you (perhaps on successful check) force a grappled person to become the target of one attack against you.
  10. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Alert 21 Athlete 20 Actor 21 Charger 20 Crossbow Expert 20 Defensive Duelist 20 Dual Wielder 20 Dungeon Delver 20 Durable 20 Elemental Adept 20 Grappler 2 - FINISH IT!!! Great Weapon Master 11 Healer 21 Heavily Armored 20 Heavy Armor Master 20 Inspiring Leader 21 Keen Mind 21 Lightly Armored 20...
  11. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    I don't know... In the worst case, it seems like this one should take about... 420 (heh) full vote posts to go from start to end. How many unique people normally post in these types of threads daily? Addendum: Also, I don't believe I saw your vote yet. If this is because I've simply failed...
  12. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Not on my watch. Alert 21 Athlete 20 Actor 21 Charger 20 Crossbow Expert 20 Defensive Duelist 20 Dual Wielder 20 Dungeon Delver 20 Durable 20 Elemental Adept 20 Grappler 17 Hmph. Advantage on grappled targets is nice, but the fact the third bullet was just left completely useless soured me on...
  13. FarBeyondC

    D&D 5E (2014) To fudge or not to fudge: that is the question

    Is the attacker trying to kill the PC in this case?
  14. FarBeyondC

    D&D 5E (2014) Werewolves/rats and damage immunity

    Just wanted to note that- as of the errata to the Player's Handbook, released on the 10th of June, 2015 and found here- Unarmed Strikes are no longer considered weapons and do not belong on the weapon table.
  15. FarBeyondC

    D&D 5E (2014) Feat at 1st Level: How To Go About It?

    Personally (assuming the free feat wasn't an option to choose from among several), if they didn't want to choose a feat for whatever reason, I'd just let them not choose a feat. Depending on the significance of them having the feat at the beginning, I may or may not let them gain that feat at...
  16. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Mind explaining that one? Because I'm not seeing a reason that doesn't also eliminate feats (which admittedly are optional) and leveling (which is, relatively speaking, not optional) from the vast majority of games. This assumes that classes are so different from each other that nothing of...
  17. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Because sometimes I want to, regardless of if it's necessary or not? I can't and don't speak for anyone else, but when I decide to make a character for a given game, it's because I have an idea in my head that I thought would be cool to see realized.
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