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    D&D 5E (2014) How much extra starting HP for PCs in a Death at 0 HP Variant?

    I would like to expand on the use of Charisma as a save for "death" and suggest considering more than just the Charisma score. I'm thinking more of a plane where intelligence would be a strong trait that drives existence, i.e. Mechanus. A plane where wisdom would be a strong for existence...
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    D&D 5E (2014) Tightening up/editing Princes of the Apocalypse

    This sounds like a great idea. My plan is similar in that I plan to run through PotA and then into SKT adjusting the giants to be a challenging encounter for the levels 15 - 20. However, I like how you mashed the two adventures together. One thing that occurred to me was that the manuscripts...
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    D&D 5E (2014) Rules clarification query: Darkness (2nd lvl Spell) vs. Mantle of Flame (1st lvl Phoenix Sorcerer feature)

    I've had a lot of discussion with my warlock player on similar effects of Darkness. My current thought is that if the PCs are not in Borovia then light removes darkness in the general sense. Thus, Darkness is light up by magical light, unless of course if the light is generated by a spell of...
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    D&D 5E (2014) Attack rolls vs ability checks for invisible/prone opponents

    I'll repeat what jaelis said about using advantage/disadvantage as you deem necessary. In one sense the shove or grapple ability check is taken as part of the Attack action; therefore, it feels appropriate to me to apply disadvantage in the same way it would be applied to an attack roll.
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    D&D 5E (2014) UA: "Greyhawk" Initiative

    I still like the idea that bonus actions do no add to the initiative count. Someone said up thread that a bonus action from GWM can trigger; but since the player didn't roll dice from it then do they get to take the action? I'm sure there are several examples like that. My caster player made...
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    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    I still like the idea that bonus actions do no add to the initiative count. Someone said up thread that a bonus action from GWM can trigger; but since the player didn't roll dice from it then do they get to take the action? I'm sure there are several examples like that. My caster player made...
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    D&D 5E (2014) UA: "Greyhawk" Initiative

    I have a feeling you misunderstood me. I would ask the spell caster player to determine if they are going to cast a spell that has 1, 2, or 3 components. If the situation changes once the players turn has started then they choose a spell that matches the limit of 1, 2, or 3 components to cast...
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    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    I have a feeling you misunderstood me. I would ask the spell caster player to determine if they are going to cast a spell that has 1, 2, or 3 components. If the situation changes once the players turn has started then they choose a spell that matches the limit of 1, 2, or 3 components to cast...
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    D&D 5E (2014) UA: "Greyhawk" Initiative

    I proposed the initiative for spells to be d6, d8, d10 based on the number of components to my players as well. I also suggested that bonus actions will not contribute to the initiative calculation. This includes casting spells as a bonus action. I also suggested that a spell casting...
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    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    I proposed the initiative for spells to be d6, d8, d10 based on the number of components to my players as well. I also suggested that bonus actions will not contribute to the initiative calculation. This includes casting spells as a bonus action. I also suggested that a spell casting...
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    D&D 5E (2014) Which Homebrew Rules do you use? Fixes, styles of game, pillars, etc.

    I have 40 house rules. Not all come into play on a regular basis. Some are in review by myself and my players and not implemented. Some are released for regular use. They are as follows: Rule # Area Affected Description Status 1 Sorcerer Class Creating spell slots with sorcerer points uses...
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    D&D 5E (2014) Can water provide cover?

    I let magic only be affected in the manner described by the Underwater Combat section of the PH. Therefore, there is damage resistance to fire damage. There is no change to accuracy for magic because magic. I did put a house rule into player review that states, "Visual range underwater or...
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    D&D 5E (2014) Three level 7 PCs vs a Roc in an open field...

    I'm not assuming the fight to occur toe to toe. I'm making statements based on personal experience with encounters that have targeted about 50% of the PC daily XP. However, let's consider how you are going to set this encounter up. Will the roc be flying overhead and surveying for prey or...
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    D&D 5E (2014) Level 11+: How do the Warriors compare?

    I like the idea of reducing the number of dice rolls to hit coupled with target decision making. It sounds like the fighter gets fewer attacks, but at greater accuracy. Does that mean the player rolls more dice to increase accuracy or is there a flat bonus added when the multiple attack...
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    D&D 5E (2014) Three level 7 PCs vs a Roc in an open field...

    If your level 7 PCs are like my level 7 PCs then they are pushing 25 to 35 points of damage per turn. I give the roc 4 turns at max before it's dead. I'm assuming you're sticking by RAW with the stun and fear affects. This encounter is about 48% of their daily XP (3 * 5000) vs. 7200 or 7200 /...
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    D&D 5E (2014) Inspiration: Exclusive, Group, or None

    I let the players manage the inspiration. They are to award it to other players for playing to a bond, ideal, character flaw, etc. I allow multiple inspiration chips per character per game. I allow them to be saved from game to game in my home game. In AL games they are not saved. I haven't...
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    D&D 5E (2014) Line of Sight for Shatter

    I would like to clarify the term "clear." A clear path could be understood as looking through a clear object, i.e. a window or a wall of force. I like to clarify to my players that the path needs to be unobstructed. Sent from my SCH-I545 using EN World mobile app
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    D&D 5E (2014) Healing and Negative HP

    There are massive damage rules and severe injury rules in the DMG. I'm away from my books, but from my memory the massive damage rule suggests rolling on a table after a character fails a Con save if they take damage from one creature greater than their Con score. I do not play with either...
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    D&D 5E (2014) High Passive Perception

    As iserith said there are some options with asking a player to state what they are focused on. I've had one player play a character that was a knowledge cleric and rogue with expertise in perception. She likes watching Sherlock Holmes and Elementary, as do I, so we both understood the...
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    D&D 5E (2014) Dodge and "Riposte"

    I like the idea of adding something to the dodge action to make combat end sooner. However, instead of riposte, change it to disarm. A creature that has a weapon removed most likely will stop fighting or attempt to retrieve the weapon. If the weapon has been kicked away then it's not easily...
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