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    D&D 5E (2014) New Action Type for more cooperative battles

    I like that you consider the resource use for each of the BFAs. I feel each BFA should cost the character something and thus give the player a way to value the BFA. It is also an additional resource for the player to manage. Management of the BFA resource should be simple, and I believe you...
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    D&D 5E (2014) Bladesinger vs. Valor Bard vs. Bladelock

    This is a very timely post. I have a player that is asking to switch from a bladelock to the UA Hexblade. We're working out the details on what to do for the level 14 feature. We removed the level 6 feature, Ghost Hound, because it lead to using Eldritch Blast as a primary attack, and we both...
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    D&D 5E (2014) Vision and Distance: Noticing the Concealed and the Unconcealed

    While running an AL game I gave the party a chance to walk beside the skiff. I indicated the terrain had small groups of trees, a few low hills, and was mostly grass land. I knew there was a random encounter coming up that included an ogre. As the DM with the rules as written I have a...
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    D&D 5E (2014) Clerics vs Druids in an Animist Setting

    Having ran Werewolf the Apocalypse for many years I'll pull from that game for a couple points. The clerics may not revere a spirit, but may see it as a tool to be manipulated or used for an effect. This may be more of an antagonist, but may also be a PC use of the spirits. As stated above...
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    D&D 5E (2014) Poltergeist the Invisible Flyer

    One of the interesting creatures I ran across regarding hiding and invisibility is the poltergeist. The poltergeist is a variant of the specter. The poltergeist is invisible. It has a fly speed with hover. It has a forceful slam (melee weapon attack), and a telekinetic thrust (action). It...
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    D&D 5E (2014) Ogremoch Rampaging through Dessarin Valley

    Since the characters are not too concerned with the world at large and more concerned with their personal power growth there is an interesting opportunity is Ogremoch is defeated by the green dragon Claugiyliamatar and the Cults of the Dragon as he travels through Kryptgarden Forest to the Sword...
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    D&D 5E (2014) Ogremoch Rampaging through Dessarin Valley

    My first thought is that is would head northwest to the Sword Mountains. There is a lot of mining potential in the mountains which implies there may be a lot of gems for Ogremoch to acquire. If you use the Forgotten Realms wiki, it indicates Ogremoch covets gems. If your PCs have played the...
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    Champion advice

    I'm not sure mounted combatant would work well. You would have to consider if your local AL DMs would allow the mount to work in the dungeons and how the mount would be traveling with you if you teleport. I'm thinking of Princes of the Apocalypse having 15-ft ceilings. Tales of the Yawning...
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    Evocation Druid Build Idea

    paulclarksaintjohn I'm not sure this is a MAD build. The 13 Int requirement to multiclass into wizard is potentially helpful. I believe the nature skill would benefit from the int' bonus. My dump stat would be either strength or charisma. I would ensure a +2 dex' with a 14 or us a lower...
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    Evocation Druid Build Idea

    A new AL story will be starting soon. I would like to play a land druid because I never see it played or read about optimization for the sub-class. My current thought is to start with druid 2, then evocation wizard 2. I would move back to druid until probably level 15 when the story should end...
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    D&D 5E (2014) To what degree can targets sense Hex/Hunter's Mark?

    In my game a creature will know it's cursed with Hex if it can perceive a caster targeting it with the spell. If a creature is cursed without perceiving the casting it may suspect magic is to blame if it keeps fouling up its words, has a sudden imbalance, loss of strength capability, etc.
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    D&D 5E (2014) LMoP: What's in Wave Echo Lake

    I put Istishia, primordial lord of water, in the Sword Mountains. He was trapped by some magic, as yet to be defined. I stole this idea from Gauntlgrym. Being a primordial he is the underground lake in the middle of the sword mountains that a clan of Kuo-toa are collecting for use in evil...
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    Erik Westmarch I'm glad you and I came to the same results for the wizard vs. the sorc. I'm surprised you didn't mention the spell mastery that wizards get which allows an extra casting of a few lower level spells. In my game we tested giving proficiency bonus SP to the sorc with full SP...
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    Surprise round question

    As Defcon 1 said about the decision on rolling for the group, individual, etc. I prefer to allow goblins and other creatures that are setting up an ambush to use their passive stealth with advantage if two or more creatures are working together to setup an ambush. In my mind, goblin A is...
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    D&D 5E (2014) class mastery

    I've wondered about the same question and found it hard to balance the themes of mixing the class specializations. I would also use the specialization features as epic level boons. One additional idea that is similar is the mixing of subclass features with a different main class. This was...
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    D&D 5E (2014) RAW weapon question

    I tend to allow my PCs to drop weapons and not consume any of the actions available to them. I believe the drawing of ammunition is part of the attack. Drawing a weapon requires an object interaction or action if the character already used their object interaction. Some interesting things...
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    D&D 5E (2014) Opinions on a couple of situations, please!

    This is true; however, I believe potions do not require the user to maintain concentration on the effects. Therefore a potion of invisibility could allow the situation. Hex is an interesting spell. The first sentence states "You place a curse on a creature ..." This tells me two things: 1)...
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    D&D 5E (2014) I think I am going to stop using solo monsters.

    I'm going to recommend looking at the daily XP number for the characters. I've found that a big fight is about 25% to 30% of that total. This is a total that is not adjusted by the quantity of creatures multiplier. I'm away from books at the moment, but an internet search turned up an image...
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    D&D 5E (2014) Encounter Building: Multiplier or No Multiplier

    I'm still working on building encounters that weigh more heavily on the percent of daily XP for the group. The minimum value for my group is about 9%. The maximum is about 30%. The total encounters before the PCs take a long rest feel like it's between 60% and 70% of the daily XP. This seems...
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    D&D 5E (2014) Warlock/Cleric Best of all Worlds

    One of the concerns I have with the original post is that the text suggests recovering the warlock spell slots each hour of rest to help heal a party prior to additional adventuring. The short rest mechanic indicates it is a minimum of one hour, however the length of a short rest can be longer...
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