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  1. Bilharzia

    Help me choose a VTT

    Looking at your requirements I would say any screensharing application that works on iOS would work for you. You are not using tokens, not using character sheets, not using a ruleset reference, all you want to do is show a map (and images?) and reveal it, if so why not control all that with the...
  2. Bilharzia

    Initiative, Combat Stances, and Types of Actions!

    Anyone playing d&d who wants more involved combat is better served by playing another game, and most people who do play d&d don't want anything more involved.
  3. Bilharzia

    Media [Podcast] Opposed Roles - a Mythras RPG discussion

    Opposed Roles Episode 3 - Raleel and I start a discussion about Animism. With this one we aren't so focused on specific rules, but instead how to use spirits and Animism in Mythras games. https://anchor.fm/opposedroles
  4. Bilharzia

    Media [Podcast] Opposed Roles - a Mythras RPG discussion

    Opposed Roles returns with Episode 2, this time talking about Movement and Engagement in Mythras. This is another one quite specific to the rules nuances in Mythras. https://anchor.fm/opposedroles
  5. Bilharzia

    A Mythic Earth

    The Graham Staplehurst Robin Hood ICE campaign book is pretty good, from memory I think he tried to get the licence for the (Michael Praed) Robin of Sherwood series but it didn't happen, although I might be mixing that up with something else. The historical setting is pretty much locked down...
  6. Bilharzia

    A Mythic Earth

    The Design Mechanism's "Mythic Earth" series is doing this using the Mythras rules, with a mix of a fairly true-to-historical and cultural setting with appropriate myths-as-real integrated into the system and setting. Mythic Britain is set in Dark Ages Britain (about 500AD) which mixes a fairly...
  7. Bilharzia

    Release Lyonesse is Now Available!

    It's simply a reference to the books in the trilogy, as it says further down: the roleplaying game based on Jack Vance's award-winning trilogy (Suldrun's Garden, The Green Pearl, and Madouc)
  8. Bilharzia

    How to Evil Properly?

    I'm not a d&d player so I don't use alignments, but the idea of an "evil campaign" sounds like a recipe for a bad experience with bad players who are unpleasant people, I have run across a few of these types. The closest I would get to that I think would work is a game along the lines of "The...
  9. Bilharzia

    Media [Podcast] Opposed Roles - a Mythras RPG discussion

    Opposed Roles is a podcast about the Mythras RPG. Episode 1 is about Action Points in the system. We are very rules noodly and the discussion is unlikely to be of any interest outside of players of D100 RuneQuest/BRP-like systems. https://anchor.fm/opposedroles
  10. Bilharzia

    What is the best low-magic fantasy system?

    Mythras might work, the system as a whole works with low or no magic (the Mythic Britain campaign is an example of this, where most PCs won't have any magical ability). Mythras Imperative is a condensed version of the system http://thedesignmechanism.com/downloads.php Imperative also now include...
  11. Bilharzia

    What makes a good map good?

    Thumbs down, it communicates nothing of what the space is used for, why the rooms are arranged as they are, or who might use it. Purely from the image it makes no sense at all, and it's impossible to infer anything about the place, it's full of repeated objects that seem to form a maze, that's...
  12. Bilharzia

    What makes a good map good?

    Make your maps as bland as possible to cater to an audience that wants uniform and drearily functional art in their rpgs. There's nothing wrong with DCC maps, they are perfectly readable and convey more than a typical rpg map does with a lot of character and atmosphere.
  13. Bilharzia

    Capturing the "feel" of Tolkien.

    I played TOR.
  14. Bilharzia

    Capturing the "feel" of Tolkien.

    TOR provides an answer to the design question you asked, you just have to be attentive to its answers.
  15. Bilharzia

    Capturing the "feel" of Tolkien.

    If you're interested in this question I'm not sure why you haven't tried The One Ring already, it's almost 10 years old.
  16. Bilharzia

    Would this work as a system?

    Mixing cards into a RPG sounds a bit like FFG's WFRP 3 which didn't work out too well.
  17. Bilharzia

    Flat World design

    Glorantha is a 'flat world', technically a lozenge. It doesn't follow some of your assumptions though - so it certainly does have a moon, the 'sun' (a god) who travels from the upper world into the underworld and so on. It's probably worth a read if you're designing such a world.
  18. Bilharzia

    d100 science fiction rpgs?

    M-Space from Frostbyte - FrostByte Books At the bottom of the page there's a downloads section where you can download previews. Review here - Review of M-Space: d100 roleplaying in the far future
  19. Bilharzia

    Medieval weapons: why so many? And how do they differ?

    I'm sorry but most of your assumptions and conclusions are wrong. It's clear that crossbows are much slower and clumsier to use than bows, although with a goat's foot lever you are down to "only" twice as slow as a longbow (windlass is more powerful but much slower). I also agree that the power...
  20. Bilharzia

    Bronze Age Fantasy

    Ah, you have my sympathies, as a fish-priest of Dagon myself, I find the Call of Cthulhu RPG deeply offensive, but I'm quite looking forward to Mythic Babylon, finally, some proper representation.
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