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  1. Bilharzia

    Sorting armor by effectiveness

    Pick a period and a region and the decisions are made for you. Weapons and armour will be matched together.
  2. Bilharzia

    Sorting armor by effectiveness

    Right, but what place, time and culture? Just because a setting is fictional, does not mean it is arbitrary. A ranger from Eriador is equipped differently from a Melnibonean noble, or a green Martian warrior, or a Mahar of Pellucidar.
  3. Bilharzia

    Sorting armor by effectiveness

    Your list is garbage, and frankly so is just about any other if it ignores place, time, and culture, which most do.
  4. Bilharzia

    Sorting armor by effectiveness

    https://military-history.fandom.com/wiki/Plated_mail
  5. Bilharzia

    Sorting armor by effectiveness

    Natural Hides & Furs Gambeson, Quilted Linen, Laminated Scale, Lamellar, Brigandine Half Plate Mail, Laminar Plated Mail, Splinted Mail Full Articulated Plate
  6. Bilharzia

    Best history book on swords, axes, maces etc ?

    I would be slightly less "Sam the American Eagle" if I was writing a book called - "A History of Weapons: Crossbows, Caltrops, Catapults & Lots of Other Things that Can Seriously Mess You Up" in this kind of thing, the "oddball" is precisely what I would be looking for.
  7. Bilharzia

    Best history book on swords, axes, maces etc ?

    In other words, they are used. :P
  8. Bilharzia

    Best history book on swords, axes, maces etc ?

    Quite silly, and from what I saw in the preview, factually in error Such a strange "quote" to pick, since obsidian is indeed used in modern surgery. Almost as if the author knew this detail, then deliberately got it wrong.
  9. Bilharzia

    TTRPGS, Blockchains, and NFTs

    Delta Green has been ticking along quite merrily using the Legend OGL, as has OpenQuest and the Jackals RPG. So if anyone wants to publish a BRP-derived-but-not-BRP game, even one using Lovecraft elements, they can do so using the Legend OGL. Now they can also use any parts of the Delta Green...
  10. Bilharzia

    Mythras/Runequest - how good at pulp heroic fantasy swords-and-sorcery?

    yeah, ok, says it all... :rolleyes: You want the system to support Conan battling Thor, and if it does not then it's incapable of supporting Sword & Sorcery .... right you are.
  11. Bilharzia

    Mythras/Runequest - how good at pulp heroic fantasy swords-and-sorcery?

    I think you are dead wrong, and I do not understand your focus on the Companion supplement, it does very little for a S&S game frankly. I am not sure what the superhero genre has to do with Sword & Sorcery? they are more like opposites. If you read the Conan stories, or indeed most of the...
  12. Bilharzia

    Mythras/Runequest - how good at pulp heroic fantasy swords-and-sorcery?

    yes but Suggests that effectively SEs can replace damage... :) Special Effects are the big differentiator between Mythras and the other BRP games. IF players and the GM are interested in a more detailed combat system, SEs change the game. Sorcery can work great for NPCs, and Monster Island...
  13. Bilharzia

    Mythras/Runequest - how good at pulp heroic fantasy swords-and-sorcery?

    Yes and from your requirements very well. People who are familiar with BRP or RQ but not so much with Mythras frequently just do not know much about the system, or have mis-conceptions about it. In terms of combat itself, the standout feature of Mythras is the special effects which go along...
  14. Bilharzia

    Too much prose in RPGs?

    You got ignored by Sam the American Eagle, he probably saw references to "long-haired hobbits", drug use, comedy, and ran screaming back to Texas clutching his pearls.
  15. Bilharzia

    Too much prose in RPGs?

    You are confusing personal preferences with market preferences.
  16. Bilharzia

    Too much prose in RPGs?

    So do I, but that's not what we are talking about is it? If our preferences aligned with how the books are produced we would not be talking about anything. I recall at least Paizo has said they know their adventure paths are bought to be read rather than played, and that informs the way they...
  17. Bilharzia

    Too much prose in RPGs?

    I know nothing about SawStop, but I take your point. But don't books such as "Neverland" counter that in any case? - ie. publishers are already savvy to a more utility-based approach, and are releasing books like this - just not very many - and not from the traditional RPG publishers. Notice in...
  18. Bilharzia

    Too much prose in RPGs?

    It is not always going to match up like that, and I am sure you can find counter examples. It is simply much more time consuming (and therefore expensive) to produce a "control panel" publication than a standard book layout. A publisher is left with the problem of how to pay a writer and...
  19. Bilharzia

    Too much prose in RPGs?

    Eerr, yeah, that's why a publisher will set a word count budget. It is far easier to fill a book with text than it is to produce syncretic writing, layout and design, which is why it is very rare.
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