Search results

  1. Bilharzia

    Rivers of London RPG: An Interview

    It always amuses me when I see BRP labelled as "crunchy" when the same people don't bat an eyelid over d&d, WFRP and Pathfinder without any comment about how labyrinthine those rules can be. When BRP is described as crunchy or complex it's simply due to lack of familiarity - d20 systems are...
  2. Bilharzia

    HISTORICAL CAMPAIGNS

    Mythras characters are generated out of a specific culture and career, that foundation and the rules core system tends to give the game a fairly realistic feel to which you can then add whatever supernatural/magical/mystical elements you like, all of which is supported by the main rule book...
  3. Bilharzia

    D&D 5E (2014) Desert adventure help

    What do you mean by "Nuria Natal"? Donkeys would be more common than camels in an Egyptian desert, llamas are more of a high altitude creature than strictly desert. A monster might be a Manticore or Scorpionman, or an Ant Lion if you use a sand trap.
  4. Bilharzia

    The Warhammer Fantasy Role Play Starter Set Is A Great Gateway Into A Grim Game

    Is this an advertorial? Because it reads like one to a T.
  5. Bilharzia

    HISTORICAL CAMPAIGNS

    I've run a few Mythic Earth adventures using Mythras, and I'm a few months into a Mythic Britain campaign, using the supplement of the same name, which started with the "Waterlands" adventure, an excellent Celtic mystery-horror scenario set in the fens of the north east coast of England. Mythic...
  6. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    (I usually don't attempt to reverse engineer what happened in a fight to translate it into mechanics, but sometimes I do - Can your game of choice tell this story?) As I have said quite a few times now :p it's not impossible to dodge, it's just much harder than parrying. If you want a viable...
  7. Bilharzia

    Can your game of choice tell this story?

    Mythras/RQ6 GM you hear footsteps on the stairs approaching the flat. Daryl is it the cop who called earlier? GM you guess so, the steps are heavy, he's clumsy and not being too careful. Daryl ok, I'll stay where I am, you said I could use Deceit as a disguise? GM yeah, you don't have the...
  8. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    Your response was talking about parries, which was precisely what I was talking about - I agree there! It is dodging specifically that I posted about. Not sure what your beef is you might want to take a bit more time reading next time before you throw out those accusations.
  9. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    Woah slow down tiger, nowhere did I call anyone a liar. If you want to include dodging as equally good as a parry, go for it in your game, it just doesn't make sense to me as standing, on its own, as equal to a parry - which is what I am talking about. Don't think I'm denying you can't make an...
  10. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    I would love to see some examples of unarmed fighters dodging Vs armed opponents, unfortunately it does not seem to be practised much, presumably because they keep getting hit. There's a significant factor in being unarmed which is that you are not presenting as much of a threat to an armed...
  11. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    It is not a beginner's system, and it does demand quite a lot of the GM no doubt. The system is more of a toolkit than most and it's for more serious players that want a game that's more realistic, which is more tailored to a specific setting that sits in a particular time and culture, although...
  12. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    As I've detailed quite a bit earlier in the thread, I think Mythras is pretty good. There's a free quickstart "Mythras Imperative" which gives the essentials of the system, including most of how combat works from the publisher's site - Downloads
  13. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    Sure, there's a balance here, I did say "rare" rather than "never", and really the emphasis is as much on "interesting" as "realistic", in fact whatever combat system it is, it should give the players interesting choices to make while having the feel of some degree of realism, and most...
  14. Bilharzia

    Spicing Up One-On-One Combat

    Just use a better system than dnd, practically any other system is going to be more interesting and nuanced.
  15. Bilharzia

    Sci-fi RPG Kickstarter: Orbital

    That's a bit strange considering there's a setting for Cepheus/Traveller with a similar name Orbital
  16. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    It's true that most people are playing to emulate fictional heroes than historical ones, and sometimes fictional-historical characters and heroes, most RPGs are going to ignore or gloss over wound infections and that kind of thing, but different people have different interests and different...
  17. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    I'm very doubtful of unarmed people's ability to "dodge" sword blows in close combat since the armed fighter does not have to defend themselves against the unarmed opponent at that reach ... ok if you say they are doing it ... I'm not talking about a tempo-level of emulation, I'm pretty sure...
  18. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    In which case it's a parry(B), attack(B), failed parry(A). :p I know what you're saying but the maneuver is impossible without the weapon, so it's subsumed within the parry action. Martial experience is not that unusual in Mythras land tbh. Pete Nash, one of the system authors has been a...
  19. Bilharzia

    "Better" Combat Systems in RPGs - Feedback Welcome!

    That's an attack Vs a failed parry. (B has a higher initiative, rolls first with a successful attack, A fails their parry)
Top