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  1. EarthSeraphEdna

    ZEITGEIST Surviving Dragon Tyrants

    I like the idea of highlighting the importance of Terakalir. She is a very interesting character, being a cyborg dragon with an magical gem for an eye and steam-powered prosthetics for wings and an arm. Her 4e incarnation is particularly intriguing, given that she has high Intelligence and a...
  2. EarthSeraphEdna

    ZEITGEIST Gale in Summer? (adv5 stats)

    Having Gale start off in the tree line is to the party's benefit in the hypothetical 4e scenario above, because then they have more cover to work with for circumventing the aura. The real difficulty would be facing Gale in one of the agricultural fields elsewhere in the Cloudwood district. That...
  3. EarthSeraphEdna

    ZEITGEIST Gale in Summer? (adv5 stats)

    In addition to what arkwright has mentioned above, the 4e version of Gale is a level 14 elite artillery, with the standard reduction in hit points that 4e Zeitgeist monsters receive. It is important that if a 4e party is supposed to fight Gale, they should start off relatively close to her, and...
  4. EarthSeraphEdna

    ZEITGEIST Post-Zeitgeist Setting and Adventures Discussion (Spoilers!)

    I agree with you. That is, you raise some fairly valid concerns there, and they echo some of my own. I hope that whoever is chosen for the writing project is able to integrate some of said concerns into the sequel setting in a way that can satisfy most audiences.
  5. EarthSeraphEdna

    ZEITGEIST Looking for a writer for a ZEITGEIST setting book

    I am glad to have applied for this with arkwright as my main point of contact with Morrus. I hope that this project works out for whomever is chosen.
  6. EarthSeraphEdna

    Sleep Deprived Brainstorming for Psychic Combat

    In my heavily customized take on D&D 4e Zeitgeist, and in my upcoming mid-level Pathfinder 2e mini-adventure, I am going to have a fair deal of psychic combat that takes place in mindscapes and dreamscapes. I just use the regular combat rules. I do not see any reason to try to come up with a new...
  7. EarthSeraphEdna

    ZEITGEIST 5e Conversion

    Just as it is well and truly impossible to really translate 4e races and 4e classes into 5e, it is impossible to genuinely translate 4e items into 5e. The two magic item systems work off wholly different paradigms, like night and day. The party's magic items will have to be reset from scratch...
  8. EarthSeraphEdna

    ZEITGEIST 5e Conversion

    Beyond superficial elements such as races, classes, levels, and ability scores, 4e and 5e are vastly different in terms of character abilities and metagame. A 4e class of X name (e.g. fighter, monk, paladin) will play very differently from a 5e class of the same name, and there may not even be...
  9. EarthSeraphEdna

    ZEITGEIST [Spoilers] Arkgeist Chronicles

    I am thinking that for our 4e group specifically, it might be best to provide an exception to the usual 4e rules for short rests, and to break up the encounter into several smaller encounters with automatic short rests in between, much like the book #3 sequence. D&D 4e works god-awfully in a...
  10. EarthSeraphEdna

    ZEITGEIST [Spoilers] Arkgeist Chronicles

    Our group is generally accustomed to working with 4e, so we can handle the mechanics-heavy, grid-based, gamist combat. It is an entirely different beast from the free-wheeling, cinematic, narrative combat of a game like the Cypher System. What works for the former may not work for the latter...
  11. EarthSeraphEdna

    ZEITGEIST [Spoilers] Arkgeist Chronicles

    Funnily enough, the Axis Seal is stated as being 100 feet in diameter in the campaign guide and in book #6, 200 feet later on in book #7, and 400 feet in book #13 and the actual battle map. In other words, the Axis Seal has doubled in diameter each time. From what I understand, you are running...
  12. EarthSeraphEdna

    ZEITGEIST Looking for a writer for a ZEITGEIST setting book

    And that is perfectly fine. I just think it needs to be transparently stated somewhere, if only briefly. It can help reduce whiplash and explain why it was necessary to set aside the adventure path's optimism in favor of engineering more conflict with a more cynical and pessimistic aftermath...
  13. EarthSeraphEdna

    ZEITGEIST Looking for a writer for a ZEITGEIST setting book

    I think that it would help if the new setting was transparent about its design. Namely, that for the sake of presenting a world wherein there is actual conflict for new PCs to solve, the sequel setting assumes a cynical take on Lanjyrian geopolitics wherein selfishness is very difficult to drive...
  14. EarthSeraphEdna

    ZEITGEIST Looking for a writer for a ZEITGEIST setting book

    The real world does not have the benefit of magical resurrections that instill psychic reassurements that "should cool potential desire for revenge." Real-world history is not a good guideline when superhumanly talented characters are on the playing field, and so much magic and mysticism is...
  15. EarthSeraphEdna

    ZEITGEIST Looking for a writer for a ZEITGEIST setting book

    I do not quite agree with the direction some of this has taken, like the overall setting not having changed that much, Danor suppressing free speech, and Elfaivar invading Crisillyir. The latter two seem like conflict for the sake of conflict, and assume a relatively incompetent party that did...
  16. EarthSeraphEdna

    ZEITGEIST Keepers of Cheshimox

    The undead titans plot thread is never quite explored. I had reviewed the book #11 take on the Voice of Rot, and for the life of me, I still cannot piece together the actual authorial intent on how the Voice of Rot went from being Drakran undead titan to Risuri fey titan. There is not enough...
  17. EarthSeraphEdna

    ZEITGEIST Keepers of Cheshimox

    I do not consider the remnant "Cry out, for at the end of time, I rise" all that good foreshadowing, because there is nothing actually linking Cheshimox's skull to the Voice of Rot, or the rise of the Vsadni. The only flimsy connection they have is all being undead. Since Andrew Moreton is...
  18. EarthSeraphEdna

    ZEITGEIST Keepers of Cheshimox

    In our own game, we performed a preemptive strike on the Cheshimox ghouls. Our DM's reasoning was that their leader could not possibly have been that strong if Rush Munchausen could assassinate said leader, so our DM simply added in a level 14 standard monster (the exact same power level as Rush...
  19. EarthSeraphEdna

    ZEITGEIST Sneak peek

    What does this bring to the table that WOIN does not already cover? What makes this something other than a supplement for WOIN?
  20. EarthSeraphEdna

    ZEITGEIST [Spoilers] Arkgeist Chronicles

    The Coaltongue incident was run mostly by-the-book, since the DM was not changing much then. Arkwright did change up the way the duchess and Sokana were introduced, how Sokana made it to the engine room, and how difficult it would be to repair the engine room. Book #4, the train adventure, was...
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