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  1. heretic888

    The Sublime Saboteur: Shinobi

    Hi Nifft, Well, the current wording for the shinobi's maneuver recovery is the following: Whenever you attack a target that is flat-footed or otherwise denied its Dexterity bonus to AC, you can recover one expended maneuver with an immediate action. You cannot initiate a maneuver or change...
  2. heretic888

    Cat Burglar's Gambit

    Hi jeffhartsell, Rapiers are 1d8 weapons in 4E. So, it was probably a rapier. ;) Laterz.
  3. heretic888

    Excerpt: powers (merged)

    Hi Fallen Seraph, That's because there are. The Rogue's tumble power (level 2 utility power) requires training in Acrobatics. Laterz.
  4. heretic888

    Excerpt: powers (merged)

    Hi everyone, I can't believe you guys are missing the obvious explanation here. The character is a Paragon Tier rogue (+3d6 sneak attack) who chose the Brutal Scoundrel tactic (+Str to sneak attack damage), the Backstabber feat (bumps sneak attacks to +d8's), and probably is using a rapier (d8...
  5. heretic888

    The Sublime Saboteur: Shinobi

    Hi Nifft, Yes. See my response to Arkhandus above. ;) I do, actually. ;) There is one key difference. Swift actions can only be taken on your turn. Immediate actions can be taken anytime you qualify for the action (if, say, the shinobi hit a blinded or flat-footed opponent with an AoO)...
  6. heretic888

    The Sublime Saboteur: Shinobi

    Hi Arkhandus, Thanks for taking the time to post your thoughts about the class. :) Yes, that's why I removed kawanaga, chain, and kusari-gama from the shinobi's weapon proficiencies list. Okay, this is something I wanted to address earlier but have only now had a chance to. Now, I should...
  7. heretic888

    The Sublime Saboteur: Shinobi

    4-20-08 The visual layout of the class (including the two tables) has been significantly altered so that it is more concise and user friendly. Chain, kaginawa, and kusarigama have been removed from the shinobi's weapon proficiencies. Blowgun, jitte, naginata, composite shortbow, and short...
  8. heretic888

    The Sublime Saboteur: Shinobi

    Hrm. Ok, message received. ;)
  9. heretic888

    The Sublime Saboteur: Shinobi

    Err, anyone?? :\
  10. heretic888

    The Sublime Saboteur: Shinobi

    3-30-08 Edited introductory text as well as the text for the abilities, races, alignment, and special entries for the shinobi. Shinobi no longer have an alignment restriction. Disable Device, Intimidate, Open Lock, and Search have been added to the shinobi's class skills. The shinobi's skill...
  11. heretic888

    Ampersand: Sneak Attack

    Hi Greg, Yep. If an opponent has equal or greater combat ability to you (attack bonus, AC, hit points, etc) , then using encounter or daily powers against him is *also* "riskier" and "more difficult to pull off". As such, this particular point can claim no greater sense of verisimilitude for...
  12. heretic888

    Ampersand: Sneak Attack

    Hi Greg K, I don't. Not only are the maneuvers in Book of Iron Might spectacularly uninspiring, they: Are mostly ineffective against characters of equal or greater combat ability as your character, meaning they are typically unused (or, if used, ineffectual) against any BBEG with an attack...
  13. heretic888

    Ampersand: Sneak Attack

    Hi Ahglock, If you want, I'm sure someone here can rewrite the flavor text for Torturous Strike and Positioning Strike so they're more "cool" and "un-lame" for you. I already rewrote Torturous Strike as a dueling swiftblade technique called Penetrating Strike in an earlier post, but I'm not...
  14. heretic888

    Ampersand: Sneak Attack

    Hi Greg K, I bolded your points b and c above because these are almost exactly what I said in my last post: I really don't see the problem you guys are having with these encounter and daily powers. I could easily narrate them as a matter of tactical positioning and opportunity. I was in just...
  15. heretic888

    Ampersand: Sneak Attack

    Hi Ahglock, So, let me get this straight. You would rather increase the arithmetic players and DMs must utilize in any given round of combat to "make sense" of powerful special abilities?? Slowing down combat and making the game more complicated has more narrative power to you?? Seriously?? I...
  16. heretic888

    Ampersand: Sneak Attack

    QFT Seriously, guys, back when the maneuver system of Tome of Battle came out, I could think of at least a half dozen narrative rationalizations for those particular encounter powers (and even the "recharge" mechanic supporting them). I channel my ki or animus. I release a momentary burst of...
  17. heretic888

    Ampersand: Sneak Attack

    Hi chaotix42, Yep, exactly. Riposte Strike (at-will), Sly Flourish (at-will), Easy Target (daily), and Trick Strike (daily) were all mentioned under the builds section. These are all seemingly 1st level Rogue powers that we have not seen yet. Then, of course, there's stuff like Tornado Strike...
  18. heretic888

    The Sublime Saboteur: Shinobi

    EDIT LOG 2-16-08 Posted class, discipline, new feats, and edit log. 3-30-08 Edited introductory text as well as the text for the abilities, races, alignment, and special entries for the shinobi. Shinobi no longer have an alignment restriction. Disable Device, Intimidate, Open Lock, and Search...
  19. heretic888

    The Sublime Saboteur: Shinobi

    HIDDEN DOOR The Hidden Door discipline teaches its initiates to use evasive movements and tactical adaptability to escape from danger unharmed. The maneuvers of this discipline are largely reactive in nature, focusing on countering an opponent's attacks and hindering his ability to continue...
  20. heretic888

    The Sublime Saboteur: Shinobi

    NEW FEATS EDGE OF DECEPTION [GENERAL] Your training in the Hidden Door discipline has taught you how to juxtapose deception and reality with even your most fundamental physical movements. Prerequisite: Tumble 1 rank, one Hidden Door maneuver. Benefit: You can use your Tumble skill instead of...
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