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  1. Thaumaturge

    D&D 5E (2014) I think we can safely say that 5E is a success, but will it lead to a new Golden Era?

    Man, are you going to be surprised when it comes time for you to present your defense. Thaumaturge.
  2. Thaumaturge

    D&D 5E (2014) Bonus healing balance question

    It doesn't seem too crazy. But (I'm just spitballing here) what if you made a Channel Divinity option that let a cleric cast cure wounds and then cast another spell as a bonus action? Making it a cure wounds makes it bigger, but making it Channel Divinity means it'll only happen once per short...
  3. Thaumaturge

    D&D 5E (2014) Clarification - Opportunity attacks

    Out of your reach, not out of a square in your reach. I agree with fjw70. Thaumaturge.
  4. Thaumaturge

    D&D 5E (2014) Mike Mearls Interview with the Escapist

    Shouldn't you be playing Magic: The Slumbering, then? Thaumaturge.
  5. Thaumaturge

    D&D 5E (2014) Missile weapons atk and dmg.

    Ah, I see what you're saying. I read "only use Dex with daggers" as if the "only" modified "Dex" instead of "daggers". Got it. Carry on. Thaumaturge.
  6. Thaumaturge

    D&D 5E (2014) Some spells _really_ powerful?

    I'm running a 5e conversion of Ruins of Undermountain. My players are paranoid about touching anything, and will spend forever looking at an iron torch holder on the wall. They love to socialize and roleplay. On Saturday we got through 4-5 encounters in 3ish hours. Thaumaturge.
  7. Thaumaturge

    D&D 5E (2014) Missile weapons atk and dmg.

    You might want to read the last bit of the rules text you quoted again. Thaumaturge.
  8. Thaumaturge

    D&D 5E (2014) Does anyone who got an mm at Gencon want to offer up spoilers to us?

    I would treat axiomatic mind as almost immunity to charmed, frightened, and other mind altering spells or conditions. They can't be compelled to act in a manner other than their nature or instructions. If they instructions are to attack the PCs and the wizard casts charm person, I'd have the...
  9. Thaumaturge

    D&D 5E (2014) Slow Rests: Anyone Tried It?

    Exactly. Especially for overland travel adventures/scenes, getting a full 6-8 encounters a day is ridiculous. But spreading those out over a week feels just about right. Thaumaturge.
  10. Thaumaturge

    D&D 5E (2014) Slow Rests: Anyone Tried It?

    The bolded bit is the primary reason. Long rests = 5 days & short rests = 8 hours slows the game down. It make things feel a bit more realistic. Instead of healing up overnight, you need 5 days to recover. Some see this as appalling. Some as appealing. Thaumaturge.
  11. Thaumaturge

    D&D 5E (2014) What direction do you want to see D&D 5e go?

    There is a thread here that linked to this, but mearls talks about your concerns in this Escapist interview. He says (paraphrasing) they have good data the splatbook treadmill is bad for the game, and he thinks it'll take about a year for people to start to believe they really are cutting back...
  12. Thaumaturge

    D&D 5E (2014) Resistance and temp. hit points

    I say "5". Resistance makes 20=10. Then 5 temps are burned away. Temp hit points don't reduce damage, they just give a buffer against damage received. Thaumaturge.
  13. Thaumaturge

    D&D 5E (2014) Slow Rests: Anyone Tried It?

    Not yet. I mentioned it to my group once. The other guy who started in 2e was interested. Those who started in 3e and 4e thought I was speaking martian. I'll probably force the issue at some point, but not yet. I, too, look forward to reading reports. It seems like wizards and clerics would be...
  14. Thaumaturge

    D&D 3.x Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."

    I think more tactical play like 3rd and 4th presented: 1-2-1 diagonal movement, more causes of opportunity attacks, maybe more frequent opportunity attacks, and other things that rachet up the tactical/mini-based nature of combat. Thaumaturge.
  15. Thaumaturge

    D&D 5E (2014) Thread: Your thoughts on the 5th. Edition Player's Handbook classes?

    I think they tried some radical things in the playtest, and were told "nope, that's too radical". So they made classes similar, mechanically to what they'd had before. I wouldn't be surprised if we get the playtest sorcerer eventually as something else. That class was cool Thaumaturge.
  16. Thaumaturge

    D&D 5E (2014) I think we can safely say that 5E is a success, but will it lead to a new Golden Era?

    Yes. But we don't know about the long term, do we? Thaumaturge.
  17. Thaumaturge

    D&D 5E (2014) Does anyone who got an mm at Gencon want to offer up spoilers to us?

    Then I'm almost afraid to answer. "Born into the mortal realm by demonic rites...Minotaurs are the dark descendants of humanoids transformed by the rituals of cults...unknown to all but their highest-ranking leaders, these mystery cults are creations of the demon lord Baphomet...can breed true...
  18. Thaumaturge

    D&D 5E (2014) Mike Mearls Interview with the Escapist

    To expand on what's above, Mearls and company realized through 3rd and 4th edition that writing stealth and hiding rules that had no loopholes created text that read very oddly and were quite complicated. They decided to use the approach of writing simple rules in natural language and letting...
  19. Thaumaturge

    D&D 5E (2014) Daze of edition past?

    I love everything about that whole piece. The names, the ages, everything. Fantastic. Now, I may actually have to do this. Ghruumattae.
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