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  1. cmad1977

    D&D 5E (2014) End of Campaign Encounter (help!)

    So I had a thoroughly enjoyable finale of my own using the final battle of Rise of Tiamat. It kind of happened in 3-5 parts(memory a little foggy) In brief: the party faced a”hard” encounter, had an obstacle or two, had a “deadly” encounter and then faced the 10 priests and the headpriest in...
  2. cmad1977

    D&D 5E (2014) Does “Whack-A-Mole” Healing really happen in games?

    Nope. I’m can’t imagine how I could possibly run a game where this happens often.
  3. cmad1977

    D&D 5E (2014) Overpowered Items and GM Expectations

    Just add more metal to your adventure design.
  4. cmad1977

    Wonder Woman Out Dec 16th

    Pretty sure he also did the original She-ra.
  5. cmad1977

    D&D Movie/TV Chris Pine To Star In D&D Movie

    Or... it could be meaningless. I have a ton of shorts with various labels on them and not a single one means that I’m working on a project for Microsoft,Disney,paramount or Miramax.
  6. cmad1977

    D&D General The DM is Not a Player; and Hot Topic is Not Punk Rock

    I mean... THIS DM is a playah. Can’t speak for the rest of you guys though.
  7. cmad1977

    Disney Plus could be rebooting Firefly

    Firefly isn’t as good as we all remember. It just doesn’t hold up. “Two by two... hands of blue....” Cmon...
  8. cmad1977

    How to Tell a GM You're Not Having Fun?

    Yeah. Maybe rephrase some of the stuff above but you’ve gotta have a conversation.
  9. cmad1977

    D&D 5E (2014) How would you improve monsters?

    I’d have a paragraph in the front informing the reader that the monsters within are NPCs with goals and motives and to run them as such. Problem solved.
  10. cmad1977

    D&D 5E (2014) Has D&D Combat Always Been Slow?

    I dunno. We kinda fly through combats.
  11. cmad1977

    D&D 5E (2014) Making D&D 5e feel more like WFRP

    You need a chart to determine how many D6 worth of feet you’re opponents head rolls when you decapitate it.
  12. cmad1977

    D&D 5E (2014) Running 5E for two players?

    Fair enough. Everyone role plays all the time anyways. But it does give them a chance to let a character trait shine. Ultimately I like that it’s NOT in my hands as the DM, which I agree is annoying.
  13. cmad1977

    D&D 5E (2014) Running 5E for two players?

    Something we’ve been doing is: Inspiration can be triggered by taking an action linked to one of your Ideals/Bonds/Flaws. Once per adventure(this may change somewhat.)
  14. cmad1977

    GM Authority (Edited For Clarity, Post #148)

    Honestly... bottom line: If I were one of the other players and I saw a GM and a player have a fight about this I wouldn’t play with either of them.
  15. cmad1977

    D&D 5E (2014) "The problem with 5e" is the best feature - advantage

    I basically do this in my games. Inspiration/advantage can be used to change the situation or allow a particular action otherwise unavailable to the character.
  16. cmad1977

    GM Authority (Edited For Clarity, Post #148)

    This sounds most to me like a weird and unimaginative DM. Lacking in communication skills. I certainly don’t blame the player for being told that they’re playing D&D/GoT and coming to the table with an elf. I would have assumed that the greater families/houses would be based upon a particular...
  17. cmad1977

    GM Authority (Edited For Clarity, Post #148)

    Sure. But there are better systems for it.
  18. cmad1977

    GM Authority (Edited For Clarity, Post #148)

    If you’re playing a GOT type game you should be playing something else so...
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