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    the Hide skill - how do you beat it?

    Actually, you don't have to see your target for Faerie Fire as well; it affects any creatures within its 5 ft. area of effect. --Axe
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    Raven familiar can speak!?

    I'm not sure that's right. A familiar can use the master's ranks in skills in which the master has ranks. Speak Language has no ranks; instead, you "buy" a language with skill points, the same way you'd buy ranks for a regular skill. Since there are no ranks in Speak Language, there's nothing...
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    Evocation-Conjuration Rendundancy

    Part of the point of this thread, unless I am mistaken, is to throw out the idea of changing how these two schools are defined, and possibly combining them. So, yes, I agree that Call Lightning, etc., fit quite naturally into the Evocation school without overlap with Conjuration, as defined by...
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    Evocation-Conjuration Rendundancy

    I don't think Merlion is taking issue with the potency of the two schools; rather, he's questioning whether they really are different, especially given the apparent overlap of certain spells. Even in the core rules, you have Call Lightning, Flame Blade, Fire Storm, etc., which are Evocation...
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    Need some spell effect clarifications

    Invisibility and Blur affect the appearance of the caster, therefore they affect the appearance of the images. If the effect of the spell is limited to altering appearance (e.g., Disguise Self), then the images should get the "benefit" of the magic. This would certainly be true of Invisibility...
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    Need some spell effect clarifications

    Why can't the appearance of invisibility mean the (visual) appearance that you are not there? The whole "what's behind you" interpretation does not seem right. What's behind me is what's behind me, regardless of whether or not I'm invisible, and *I* do not look like what's behind me; I look like...
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    Charisma Based Characters

    Not only would it make that race the slam-dunk for those spell-casting classes, it would also allow a character to possibly have a 20 in their spellcasting ability, which gives two bonus first level spells (quite a boost for a first-level character). --Axe
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    Dragonhide armor

    Dragonhide allows you to make masterwork hide armor, shields, banded, half-plate, breastplate, or full plate, all dependent on the size of the dragon. The only specific benefit described is that druids can wear all these armors without penalty (apart from non-proficiency). I too would expect...
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    How do skills work?

    Wow, all along our group thought that multiclassing gave you the new class' class skills (which is what it does say), and that applied to the cost of the skills as well. I thought it was just part of the multiclass-friendly nature of 3E. Well, learn something every day.... I should point out...
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    Touch Spells and Movement

    That explains why touching is part of the casting, but I never realized that you could cast, move, and touch in the same round. I'd assumed (partly because it's never come up in our campaigns) that, in order to cast and touch in the same round, you'd move up to melee range, cast (possibly...
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    Monsters and Feat Prerequisites

    I agree with this interpretation. The section on creating monsters does say that monsters must meet the prerequisites for feats just as characters must. Also, consider that animal companions, as they advance and gain hit dice, gain feats according to the way monsters advance, and they will meet...
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    Entagle vs. Diminish Plants

    That's already true of entanglement in the rules. Being entangled gives you a -2 to all attacks and -4 to effective Dexterity. --Axe
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    Augment Summoning ... how worthwhile ?

    Getting back to another subplot: SF (conjuration) as prereq. Keep in mind that this feat sucks for druids in particular, but not necessarily for other classes. I have a sorcerer with Grease and Glitterdust, and I'm thinking about the Augment Summoning track, partly because the prereq will...
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    Great cleave

    As noted, the efficacy of Great Cleave will be campaign specific. In my own limited experience (mainly low level campaigns), I find Cleave very useful, because there are many situations where enough damage has been concentrated on a single opponent to make cleaving more likely. Great Cleaving...
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    Overrun

    Good point about the touch attack. I was thinking that overrun was outclassed by trip, because you can knock someone down and attack in the same round with Improved Trip. But overrun does seem pretty useful, especially for someone with high Strength and Intelligence less than 13 (and good AC to...
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    Overrun

    A couple of questions regarding overrun: 1) I'm confused as to how it works. The combat rules say that an overrun is a standard action that is part of your move. Does that mean that it counts as your one standard action for the round, or can you overrun and do another standard action (e.g...
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    Concealment and fog spells

    Note that the section on concealment in the combat chapter explicitly mentions fog as providing concealment; in fact, it's the first thing it mentions as an example. So, the discussion on concealment does not seem to be making a distinction between foggy concealment and, say, darkness...
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    Concealment and fog spells

    The party has four members: halfling druid, dwarf ranger 1/fighter 2, human cleric 1/wizard 2, and human ranger 1 (about to become ranger 1/rogue 1), plus the druid's riding dog companion. The cleric/wizard is a conjurer who typically prepares Summon Monster I multiple times; I don't think that...
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    Concealment and fog spells

    Ah, this is what I was looking for. I now understand the logic of Sfedi's interpretation, but it was a question of whether or not that was how the rules worked. If the edge squares of a mist provided no concealment to creatures outside of the fog, it would greatly change the utility of fog...
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    Concealment and fog spells

    But notice that your interpretation here differs from the interpretation for two characters in the fog: when they are adjacent, they are concealed, when they are any farther apart (at least one foggy square between them), they have total concealment. I agree that the number of foggy squares is...
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