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    Non-combat encounters in a dungeon?

    Don't just have trolls in there. Perhaps there's far smaller creatures that live in the warrens, that make their living stealing from the trolls, emerging from small tunnels that the trolls can't get into without digging. These creatures might not be immediately hostile to the PCs. However...
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    How fast does PC damage rise relative to monster hit points?

    I did my first session at level 11 today. The fire elementalist sorcerer deals +26 damage per roast (the player said that going paragon gave him a +4 damage boost), plus our swordmage took a feat to really crank up his thunder damage. The battles went by pretty quickly, but I think I may need to...
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    How fast does PC damage rise relative to monster hit points?

    When I started my campaign, the battles went pretty quickly, as monster hit points are actually relatively low at 1st-level. (Yes, PCs can't kill them in one round, but I didn't want battles that were so fast you couldn't show off your sense of tactics.) My game is just reaching 11th-level, and...
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    4th edition online resources?

    You can find the Compendium here: http://www.wizards.com/dndinsider/compendium/database.aspx Yes, it still exists. You would need to renew your subscription.
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    D&D 3.x Issue with "Core" 3.5?

    D&D 3.0 had flaws that neither 3.5 nor Pathfinder fixed. Flaws include poorly-designed math (just look at the gaps in saving throws, or the save DC vs saving throw race, or how boosting AC without spending a lot of money on magic items worked and then notice how many stacking AC-boosting items...
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    Very easy - but SO FREAKING HARD!

    I don't think that makes a whole lot of sense. I presume that PC numbers wouldn't improve either, so once again, combatants can't learn how to parry and dodge and must rely exclusively on hit points for defense. IMO, if a 1st-level fighter attacks a 10th-level fighter, the 1st-level guy should...
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    Rangers done wrong?

    IMO, rangers aren't even a class. Of course, this is opinion. IMO, a class is a mechanical frame that forms part but not all of a character, primarily focusing on its combat role. A class should also be fairly narrow, to avoid giving a PC abilities they don't want or need (eg those that have...
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    Purposefully Overpowered Encounter - Umber Hulk

    This isn't really a tough fight for the PCs. It's getting two actions per round, compared to five. There's no reason you can't use more, perhaps down-levelling them slightly. For a hard encounter for these PCs, you're looking at 4000 XP. An umber hulk is about 1400 XP. Given its high AC, it...
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    what magic item level would you give?

    D'karr is right, unless you're dealing with inherent bonuses (for a lower item setting).
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    Dragonlance [Dragonlance] Raistlin vs. Takhisis? How?

    In one of the original trilogy books, we saw an epic-level cleric get killed by one sword blow. The novels don't emulate the game all that much.
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    What Spells Would a Commoner Want?

    Having said that, they're so expensive you can't really buy a lot of them. I think an item that can cast Remove Disease 1/day is more valuable to a noble than an item that gives a few peasants carrying capacity bonuses for a short duration.
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    What Spells Would a Commoner Want?

    In 4e, there's some very long-lasting rituals that evade the buff duration problem. There's even a specific ritual (I think it's Ant Haul, which only boosts your carrying capacity, and there's a similar one for animals) that does something similar. Downside? Expensive component costs. Pathfinder...
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    Rules question - How would you handl a chariot?

    Despite the lack of Handle Animal, I think those are the relevant feats. Either that or create "Vehicle" feats that have very similar effects. There's no Drive skill and I'm a bit leery of creating new skills for the game. Of course, if only NPCs use chariots, then go ahead. I wouldn't take...
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    Stealth Rules Check

    You need total concealment/improved cover to gain the hidden condition. You need concealment or cover to maintain the hidden condition. Also note that the warlock needs to beat the passive Perception of all opponents, and anyone spotting the warlock can point out their exact location as a free...
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    What Spells Would a Commoner Want?

    Merchants usually sell stuff in public. Any character with a little knowledge of magic would insist on bringing friends, and not going into a room where there's just the merchant and maybe the merchant's cronies. You don't need Spellcraft to know that a spell has been cast. Also, magic leaves...
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    What Spells Would a Commoner Want?

    3e and 4e allow Sense Motive/Insight checks to determine this. It's hard to do if they're charmed, easy if they have been dominated, and even things like Detect Magic will give you a clue (not to mention more powerful divinations). Of course, stealthily charming an important person is...
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    Come and Get It and Warrior's Urge: Please help me implement a change to both of these powers

    I don't think a fighter could trick a wizard into getting closer. Not because the wizard is smart, but because going for an opening is a really dumb move for a squishy.
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    What Spells Would a Commoner Want?

    I read about very poor peasant farmers who had to work for wealthier peasants, because they had less than an acre or two and so could not support their families with the plots they had... before we talk about taxes, labor requirements, and so forth. So I'm thinking Plant Growth (or subtler...
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    Come and Get It and Warrior's Urge: Please help me implement a change to both of these powers

    It should. It's mind control. You're forcing opponents to move, and not through physical action such as wrapping a chain around their legs and yanking them around the battlefield. To be perfectly honest, I think CaGI might have worked better as a minor action utility power, without any sort of...
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    Come and Get It and Warrior's Urge: Please help me implement a change to both of these powers

    The big problem I have with Come and Get It is that it's a martial charm power. At the very least, it shouldn't pull as an effect. Maybe it should be Intimidate vs Will, but that's probably overcomplicating things. I do like how the first attack is not a weapon attack. I do like the secondary...
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