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  1. Croesus

    D&D 5E (2014) Homebrew: 2 ideas to improve fighter out of combat effectiveness

    Since I don't believe the fighter is unique in lacking out-of-combat abilities, my idea is to offer every character a "feat" at 1st level. The catch is that they can only choose among custom feats which have no combat abilities, nor any stat bonus. The feats would be designed around a theme...
  2. Croesus

    D&D 5E (2014) Is there beef between Mearls and Cook?

    This is why I don't really see the various editions in GM vs. Player terms, but in terms of how easy or difficult they are to actually play. 3E was supposed to protect players from poor GMs by having a rule for everything - everybody would know what the rules were, so no arbitrary rulings from...
  3. Croesus

    D&D 5E (2014) Armor class and proficiency on saving throws

    Well, a level 17 PC with a 20 Dex having an AC of 21 doesn't really look like a problem to me. At that level, having a good AC is likely common for any character that can afford to put 20 into Dexterity. Heck, a barbarian with 20 Con and 20 Dex has a base AC of 20, regardless of level. That...
  4. Croesus

    D&D 5E (2014) Preferred way to build your characters:

    I almost always start with class, as I try to form balanced parties (or, at least, not terribly unbalanced). If no one wants to be the healer, I'll step in. If everyone else wants to play martial characters, I'll play the wizard. This also gives other players a chance to try something new, e.g...
  5. Croesus

    D&D 5E (2014) Is there beef between Mearls and Cook?

    A good example of why we shouldn't pigeonhole game designers (and folks in general).
  6. Croesus

    D&D 5E (2014) Is there beef between Mearls and Cook?

    Supposedly in 3.x, as it attempted to have a rule for everything. I believe Monte Cook even stated early on that one of the design philosophies was that 3rd Edition would protect players from bad GMs, by reducing the areas where GMs needed to make judgment calls. I always thought the 3.x...
  7. Croesus

    D&D 5E (2014) Armor class and proficiency on saving throws

    I suppose one could change the default AC calculation: 10 + Dexterity Modifier + Proficiency bonus. This would pretty much eliminate light armor. It might step on the toes of the monk and barbarian classes, though it could also reduce those classes MAD a bit. It would make the mage armor spell...
  8. Croesus

    D&D 5E (2014) Creature/Monster spells in Monster Manual

    If the entry is for Spellcasting (as the class ability), then the x/day clearly refers to spell slots. If the entry is for Innate Spellcasting, the x/day usually says "x/day each", so each spell can be cast x/day times. If you find an entry that leaves out the word "each", I'd suggest it was an...
  9. Croesus

    D&D 5E (2014) Anyone else have a problem with Sculpt Spells?

    My group has a wizard/evoker and Sculpt Spell has never been a problem. It allows evokers to use AoE spells in some situations where they wouldn't, which is certainly cool for the wizard player. But taking the Evocation school means forgoing other abilities, such as Divination Savant and Minor...
  10. Croesus

    D&D 5E (2014) NPCs using spells with a HP threshold (like sleep). How much do you metagame?

    Some, but not much. I'm more concerned with the motivation of the villain. If he's desperate, he throws the spell and hopes for the best. If he isn't, then he'll wait until it's obvious a PC is on his last legs. If in doubt, a quick Wisdom or Intelligence check can determine if he begins to...
  11. Croesus

    D&D 5E (2014) Can a Basic Wish give you 2 contingency spells?

    It's a fine line, but requirements appears to refer to being able to cast the spell. It doesn't say all constraints on a spell disappear. Concentration is not a requirement to cast a spell, it's a constraint once the spell is cast. Note the language below, "The spell simply takes effect." So I...
  12. Croesus

    D&D 5E (2014) Can a Basic Wish give you 2 contingency spells?

    If you use wish to exactly duplicate the contingency spell, then no, you can't have two at the same time. Wish says you ignore the requirements of the duplicated spell, such as components, but it doesn't say you ignore the constraints. So similarly, wish wouldn't allow you to concentrate on two...
  13. Croesus

    D&D 5E (2014) Running Tomb of Annihilation as a hexcrawl at higher level

    Not sure if this will work for your game, but how about having the Soulmonger affect the terrain? In other words, Chult begins to actively work against the party - vegetation shifts, blocking paths; rivers flood just as they are crossing; waterways, trees, paths, even some ground landmarks move...
  14. Croesus

    D&D 5E (2014) True Seeing vs Invisibility/Mind Blank

    A very similar situation came up in a 3.x game we played years ago. We knew a rakshasa was running around, so I cast true seeing before going into town. We encountered the rakshasa impersonating an NPC we knew, but the GM ruled we didn't see through its magical disguise because rakshasa were...
  15. Croesus

    D&D 5E (2014) True Seeing vs Invisibility/Mind Blank

    I have trouble with the idea that mind blank somehow blocks magical sight, but RAW, this is correct. All divination spells fail against the creature affected by the mind blank spell.
  16. Croesus

    D&D 5E (2014) The Fighter Extra Feat Fallacy

    I would argue the fallacy is that the fighter (or any class) should be good at all those things. For example, sorcerers and monks have no special abilities affecting exploration. Most classes have nothing that affects the social pillar. There are classes that do have specific abilities in one of...
  17. Croesus

    D&D 5E (2014) Attacking 1 Opponent at a Time

    There are, of course, nuances. Most groups want to hold a line of some sort, so focusing on one target may not be possible (those on one flank can't reach those on the other). Or one character may be able to do much more damage to one target than another. If everyone is focusing on the latter...
  18. Croesus

    D&D 5E (2014) DELETED

    Minor Illusion Illusion cantrip Casting Time: 1 action Range: 30 feet Components: S, M (a bit of fleece) Duration: 1 minute You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again. If...
  19. Croesus

    D&D 5E (2014) Less attacks but with bonuses

    Unless the bonus damage matches what multiple attacks would provide, you're weakening fighting types vis-a-vis spellcasters. Might not be a big difference, but it would be there. It would also be more difficult to clear out waves of enemies, as you'd have fewer attacks. Of more concern to me...
  20. Croesus

    D&D 5E (2014) Counterspell - Do I know my foes' spell before I counter?

    Our group uses the following DCs for Intelligence (Arcana) checks: To know what level spell is being cast: DC 10 + spell level To know exactly what spell is being cast: DC 15 + spell level The lower level check provides some useful information, but not quite enough to be sure about the spell...
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