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  1. Croesus

    D&D 5E (2014) WHO WOULD WIN??

    Bugs all the way. "I know this defies the law of gravity, but I never studied law!"
  2. Croesus

    D&D 5E (2014) How to GM a huge ruin?

    As the ruin has numerous collapsed (and, presumably, weakened) passages, you could have the party encounter the anti-paladin across one of the collapsed passages, too far to jump, but still able to communicate. Or if they encounter gnolls, some run away, the party pursues, the passage collapses...
  3. Croesus

    D&D 5E (2014) Cobweb Golem

    Yeah, it's always difficult to CR monsters that have tough defenses - except for a specific vulnerability. If the party have the resources to exploit that vulnerability (chromatic orb), then the encounter is probably just a speed bump. If they don't, or they don't think of it, then the encounter...
  4. Croesus

    D&D 5E (2014) Cobweb Golem

    I like it and will use this the next appropriate opportunity. Feedback: I'd suggest bumping the CR to 2, possibly 3. The golem has resistance to weapon damage, as does the insect swarm that emerges after the first hit. The swarm has 22 hit points, making the total encounter almost 50 points...
  5. Croesus

    D&D 5E (2014) Building a better Wizard

    My group is currently experimenting with using spell points for sorcerers. Sorcery points just add to the total spell points available each day. Pros: - The character has a lot of flexibility. Sometimes you need multiple fireballs, sometimes you need to constantly cast low level utility...
  6. Croesus

    Healing elixir: potential for abuse?

    Be sure that the huckster uses the name of one of the PCs, so when they go into a neighboring town that's heard of the charlatan, they get blamed. That will give the party a reason to track the guy down.
  7. Croesus

    Healing elixir: potential for abuse?

    My group's solution was to say any healing elixirs created in this way lose their magic when the caster completes a long rest. So there's no point in casting this right before taking a long rest. While a wizard could create some at the start of day, then take a short rest to get a few slots back...
  8. Croesus

    Tomb of Annihilation Is Here - What Do You Think?

    One option is to limit the affected area of the curse. Initially, it only impacts Chult, and the more powerful groups elsewhere are inclined to ignore the warnings. "My lord, it's just a minor problem in that backward region. Nothing for us to worry about here." But after so many days it spreads...
  9. Croesus

    D&D 5E (2014) [ToA] Chult-appropriate reincarnation table

    Yeah, this touches on another thread discussing whether campaigns should have restrictions on classes and races. If a character can be a yuan-ti - especially, if it's not by choice - then the GM has to address how such characters are treated by the inhabitants of the world. If yuan-ti are known...
  10. Croesus

    D&D 5E (2014) A New Thought About Skills

    One possibility is to have skill bonuses = proficiency bonus (if proficient) + half stat mod (rounded down). Expertise could then be proficiency bonus + full stat mod. Example, 1st level rogue with 18 Dexterity: Stealth = +2 (untrained) Stealth = +4 (trained) Stealth = +6 (expertise) I love...
  11. Croesus

    D&D 5E (2014) [SPOILERS] Enhancing Tomb of Annihilation

    I'm thinking of running them like the opium smugglers/traders during the early to mid-19th Century. If you've ever read James Clavell's Tai-Pan, you know what I mean (and if you haven't read it, do so - it's fantastic). Outsiders from a more "civilized" region, morally arrogant, prickly honor...
  12. Croesus

    D&D 5E (2014) Wall of Force Reality Check (as used by DM not players)

    Yep, you can maintain concentration. The concentration rules on PHB page 203 list three ways of losing concentration: • Casting another spell that requires concentration. • Taking damage. • Being incapacitated or killed. The rules also list optional situations, such as being tossed around on...
  13. Croesus

    D&D 5E (2014) [SPOILERS] Enhancing Tomb of Annihilation

    Ditto on Return of the Lizard King. I really didn't like the beginning in the Feywild, and overall it does feel too railroady, as you mentioned. That said, I plan to use the idea of the lizardfolk village threatened by other lizardfolk. I have a home-brew lizard-folk race (Tzen) based on an old...
  14. Croesus

    D&D 5E (2014) Is infinite diversity in infinite combinations .... a terrible thing in D&D?

    I actually like the infinite combinations allowed in this edition, as it gives great freedom for some really interesting ideas. Of course, many players will just go with the best mechanical combinations, but not all, and not always. The unusual combos players come up with can be a lot of fun.
  15. Croesus

    D&D 5E (2014) What is the most important info on your custom DM screen?

    I don't use a screen, as it takes up too much space on the game table, getting in the way. Your idea of card pockets has me thinking maybe I just put all the various lookup info on a dozen or so index cards, stacked nearby. I can easily flip through the cards when needed, which is easier than a...
  16. Croesus

    D&D 5E (2014) [SPOILERS] Enhancing Tomb of Annihilation

    I know. My point was that if they all gain a level of exhaustion around noon, they would likely stop, rather than continue and risk running into bad things. They'd effectively be moving only half normal distance each day, but that's only a problem if they're on a time limit.
  17. Croesus

    D&D 5E (2014) [SPOILERS] Enhancing Tomb of Annihilation

    "If characters insist on traveling by foot, every character gains 1 level of exhaustion automatically and must make a successful DC 10 Constitution check or gain another." If I use this rule, I would apply the level of exhaustion and check at the end of the day, right before they stop for a...
  18. Croesus

    D&D 5E (2014) Shield Guardian

    We had one until this very last session, when "Frank" was finally destroyed by several vrocks. We required attunement for the amulet. We generally attuned whichever character had the lowest hit points, to take advantage of the damage transfer. The SG moved at the same time as the attuned...
  19. Croesus

    D&D 5E (2014) New Official PC Race? Grung Rogue ToA Surrogate

    Though not listed in the character sheet, I suspect Grung's also gain +2 Dex and +1 Con or Wis. My concern is less with the poison immunity than with Poisonous Skin adding to all piercing weapon attacks. Assuming the save allows targets to avoid the damage half the time, that's still +2d4...
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