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    Which fantasy TRPGs do you think truly reflect the characteristics of firearms as Game Changers?

    I 2nd this one. @Anonym One possibility you may want to consider is Freelance Infantry Strike Team (FIST: Ultra Edition) by Claymore? It looks OSR'y mechanics wise. While it's setting is intended for more paranormal encounters, I feel like its other aesthetics: squad-based, tactical...
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    D&D 5E (2024) Greyhawk- New Map, Discussion of Changes

    So were the seven or so adventures with locations added to the map originally part of Greyhawk? e.g. The Temple of Elemental Evil. Just curiosity as some names are familiar.
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    The ENWorld Electric Bard Gear (Etc) Thread

    Comment to say when I first read this thread title, I immediately presumed before I scanned the OP this was a new Bard subclass someone had created, that had 24 pages of discussion.
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    D&D 5E (2024) Not loving weapon mastery with beginners

    One part of this that feels for the most part appears glossed over is that this is a table being run at a school. School-run games notoriously can have other factors in play which crib peoples' experience beyond talk of whether 5e 2024's level of complexity is more or less, or aspects of...
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    D&D General Dwarven Funeral Prayer

    If you want to craft FR prayers specific to this npc, I recommend starting here and here for inspo.
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    D&D General To Prep or Not to Prep - A Players Perspective

    Peoples tools/methods will be different, so exact prescriptions will vary. It might help orient some of the talk around what organized table-running vibes feels like to players. Also mentioned earlier in topic: My initial response as a player, was to pick either Extensive or Salient on the...
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    D&D 5E (2014) Help me run a 90 min D&D 1-shot for 8 Girl Guides!

    I'm not mindful of doing this, I should do it more often. Maybe a potential table person in case daughter wants to rpg again? Thank you for taking the time to mention how it went!
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    D&D 5E (2014) Achieved Level 20

    That's an achievement for you! Compliments as well to the players who engaged with your campaign and those among them who managed to trek to an end.
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    D&D 5E (2014) Bravely running away

    My leaning is toward more narrative rooted solutions for fleeing once engaged in combat, with some segue way from the grid portion. Chases and getaways should be cinematic! (Not to say that 5E can't reflect that.) Another option might be variations off of Level Up's rooftop run as well...
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    Level Up (A5E) Wrestling ring stronghold

    That's clever and awesome; I'd suggest a traveling ring (in keeping with wrestling/pro-wrestling roots).
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    Worlds of Design: Why Buy Adventures?

    Yes, people have been able to run it and found it enjoyable as is; part of my decision to purchase it was made because of the time they took to review or blog extensively about their experiences with it! Some changes I made because I felt some elements of the story were underdeveloped or weak...
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    Worlds of Design: Why Buy Adventures?

    Maybe being more open, or plain in terms of what the printed book offers in each of the above sections, is what comes to mind. I am in the 1st chapter of running Waterdeep: Dragon Heist, which frequently makes an appearance on favorite lists of published campaigns that were enjoyed by players...
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    D&D General Of Consent, Session 0 and Hard Decisions.

    I've never participated as player or table runner at a convention, FLGS/game/comic business etc. before. It seems to me irrespective of my personal feelings towards tools like consent forms, if I found myself in the position of potentially playing with or hosting a game with players with...
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    D&D General Multiclassing Shouldn't be Treated as the Default

    I've noticed there's two versions of D&D players that have been roughly described on the periphery and I've been both in past games. One is the, I lean into my character's fictional experiences at the table to guide what roles they take, at which point they multiclass, take certain feats, learn...
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    D&D 5E (2014) Homebrew (no pun intended) Magical Teas: How to Do It?

    I think ppl already have listed a wide range of practical effects that the teas might have... questions I offer for you to consider are more focused on expanding this detail in scenes/story: Does the player envision being able to brew these teas while adventuring? Compare this with whatever...
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    D&D General D&D-related book "How Not To Get Eaten By Owlbears" October 2024

    No worries; what parts they did show in the preview I found humorous and suited for casual, youngish readers while presenting details that could be used by someone older e.g. the civic heraldry for each of Ten-Towns, I felt.
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    D&D General D&D-related book "How Not To Get Eaten By Owlbears" October 2024

    It's a tongue-in-cheek reply. ;) Given a lot of information about this setting has been published by Volo (tm), which required notable editing by Elminster, it'd stand to reason the prospect of having to amend or temper yet another guide by someone, might cause some understandable consternation!
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    D&D General D&D-related book "How Not To Get Eaten By Owlbears" October 2024

    Elminster, in the sanctity of his tower in Shadowdale, double facepalms.
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    Be a GAME-MASTER, not a DIRECTOR

    LARP troupes have entered the chat. :ROFLMAO:
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    D&D General What Do These People Eat?

    Yes; I feel small exchanges like this happens more often than we think! It's something that can be considered and have its place within scenes or world building.
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