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  1. greg kaye

    D&D General The Elemental cantrips mimicking powerful spells

    Sorry, but those are the rules. My guess is that they are written this way because a 5ft cube of water weighs ~7801.25 lb and 1st level fairy or aarokocra caster could take it virtually to the heavens before freezing it. Admittedly they might do something similar with a bag of holding but, at...
  2. greg kaye

    D&D General The Elemental cantrips mimicking powerful spells

    The movement is instantaneous and isn't among the effects that are noted to last. so, I'd certainly say that you can instantaneously move a 5ft cube at a 5ft diagonal so that it falls into a different area but, RAW, this feature is limited. You instantaneously move the water and then spend...
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    1687349387347.png

  4. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    IF a "player is playing "Persuade the DM" [then I'd agree, they're] not playing D&D". I don't know where your "there is no one true way" quote is from but I'm sure it didn't have a potential "persuade the DM" strategizing in mind. Your hypocrisy is astounding coming from someone who recently...
  5. greg kaye

    D&D General The Elemental cantrips mimicking powerful spells

    (y) Mold Earth says that it works on "dirt or stone"/"loose earth" and, on the view of sand being small bits of loose stone, that fits. (y) Shape Water says, "... You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction." It's really good...
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    1687346344407.png

  7. greg kaye

    D&D 5E (2014) 5E Survivor of Many Things - Deck of Many Things

    Comet 11 The Fates 24 Flames 21 + 1 = 22 Fool 18 Jester 25 Key 20 Knight 20 Moon 23 Rogue 20 Ruin 29 Skull 27 Star 25 Sun 20 Talons 20 Throne 20 - 2 = 18 Vizier 26
  8. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    That to me is utter genius. Goes straight into the toolbox. But, while I'd certainly be curious about results in experiment, I'd see my main use for it more as a technique for engagement and a relatively subtle way to draw out further information. The only thing I'd add to, “do you want me...
  9. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    In context, I think that the caring about metagaming issue has elsewhere been argued out of all proportion. But, I don't see these people being vehemently opposed to this technique. In fact, I think that most people are more than happy in cases where it's optionally used. We just, on our...
  10. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    sry, I'm just catching up. So, in a hopefully extreme situation, that you responded to, where: "The handle has a deadly contact poison on it [as] The barkeep rightfully hates adventurers". (because, "They're forever robbing and murdering them, or causing fights in their bars.") and with hatred...
  11. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    The two 5e contact poisons are a mucus and an oil. I doubt that they would last so long on a vase or that the vase might typically be the best place for these substances to be placed.
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    1687300896346.png

  13. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    :ROFLMAO: Hmmm. How shall we poison this drink? I know, let's smear some expensive and likely detectable contact poison specifically on the handle.
  14. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    Why do barkeeps hate adventurers?
  15. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    Player: I buy an ale from the bar. DM: do you hold it by the handle or around the glass?
  16. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    No, not unless they elaborate on the gory details! :ROFLMAO:
  17. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    My thought is that you are unable to give it a rest and that you will interrogate anyone that deems to disagree with you. Here's one ref among many. If you want to police the way people interact at your table, that's your choice. I vier to the view that people can choose how they interact.
  18. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    True. I just took idealogues as people pushing ideals or ideas. That's the description I think well applies. If you stop making statements like, "The question is how" when its not my question. But you persist in making unbalanced and seeming universal assertions. Yes, I can see how it...
  19. greg kaye

    D&D 5E (2014) Do you let PC's just *break* objects?

    It's not my question.
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