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  1. Swanosaurus

    D&D General The Charisma Conundrum

    While I'm inclined to chime in with pretty much all of the other responses, maybe there's a little caveat to be found here ... While I am very opposed to the notion that the GM should judge "good roleplay", I do enjoy players coming up with fun bits of roleplaying - not necessarily great...
  2. Swanosaurus

    Good RPG Reads?

    Get well soon - and then maybe take some additional time to recover and read, if you can, it can't hurt! If you like horror, I can also highly recommend No Security by Caleb Stokes - a series of system-agnostic cosmic horror adventures set during the Great Depression (cosmic, but without any...
  3. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I'm not going to argue the semantics of what a "clone" is talking about RPGs, because some people will only talk of clones if the original rules are virtually unchanged, while others have a much broader definition ... It just seems that ZW either gets slammed for being too much like WHFRP2 or...
  4. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I'm feeling weird about keeping to defend ZW as als rules system, because I'm not really that invested in it and have already decided to not back the KS, but that sounds like it doesn't really make a lot of sense in context - either it is WH 2nd with the serial numbers filed off, or the changed...
  5. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Okay, just to make sure that we're talking about the same thing: I take roll-over to mean that you roll a die, add your score and modifier and try to reach a target number (as in SotDL or D&D5); while roll-under means that you roll a die and need to stay under your (ocassionally modified) score...
  6. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I'm pretty sure Zweihänder is roll under (EDIT: I checked again in the Session Zero doc: Yes, definitely roll under). I didn't rememer the Tiers system, though ... but if I remember correctly, you mainly advance your skills, and Tiers are a measure of character advancement, and not its means...
  7. Swanosaurus

    Running Mongoose Publishing: An Interview with Matthew Sprange

    Great interview! I wasn't aware that Mongoose is such an awesome company ... I own a few Traveller books and really like the system, though I must confess that the setting is just a tad to traditional for me. So it's good news that they're not only doing Pioneer (which sounds really interesting...
  8. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I think both Warhammer and Zweihänder are extremely different from SotDL. Yes, the flavour is similar, but SotDL is basically D&D (class centered, rules design heavily based on exceptions, combat as the core acitvity), while Warhammer and derivatives are basically BRP (skill-centered, percentile...
  9. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I took a look at that session zero free download from the kickstarter, and I must confess that I'm interested again, simply because the ancestries are pretty cool.
  10. Swanosaurus

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Mainly, I was thinking that BA sounds like a lot of words around the idea of keeping effective scores and results within a certain range. Which probably really was a good measure to take for 5e, but it's not really that revolutionary idea if you look at RPGs in general.
  11. Swanosaurus

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Sounds like "Bounded Accuracy" is nothing more than a term for D&D coming around to doing things like the majority of other RPG systems out there. :LOL:
  12. Swanosaurus

    Arkham Horror TTRPG announced

    Call of Cthulhu roots, not Cthulhu roots. I remember Arkham Horror as Chaosium's official CoC boardgame, which was kind of silly and fun ... the core conceit was the same as today, I think - you ran around Arkham and tried to close gates and not get killed by the monsters coming through them...
  13. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Thanks! Then I apologize for the sarcasm ... I hope that I got across where I agree with you and where I simply didn't consider part of your original post, because it was simply not what I was thinking about at that moment.
  14. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Quoting myself just because I'm kind of annoyed and it might prove a point about the communication about 5e: That exchange started with me picking up on a comment to state (in an admittedly slighty sarcastic way) why I, personally, might prefer other RPGs to 5e. I get a vaguely insulting...
  15. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Which might be a case in point of how 5e manages to accomodate many levels of player engagement: As it seems, it's absolutely possible to play your character even if you can't remember half of her abilities; which could very well be considered a feature.
  16. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    You're right, I kind of missed/ignored the point about narrative-heavy or not. I was thinking more about the rules load. However, most of the games I mentioned aren't inherently narrative-heavy (though I guess pbtA is); you can sit down and play Troika or Warlock just as casually, with no great...
  17. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Maybe ... but if everyone at the table only cares for the most basic rules elements, because they can't really be bothered with the rest, I'm not really sure why I would choose 5e if I could just as well use something cheaper and slimmer that provides similar rules depths as the most basic 5e...
  18. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Well, as I said before: I think that if someone's lucky enough for the market taste to coincide with their preferences, they should be generous when the less lucky act a little grumpy at times.
  19. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    Which is back to the original question of the thread, because if I say that D&D dominance is bad, that's simply a complaint about the tastes of the market.
  20. Swanosaurus

    D&D General D&D's Utter Dominance Is Good or Bad Because...

    I won't disagree. Still, I don't see why you have to act as if you had been personally attacked in your preference for 5e, when there's really only a difference of opinion about how important 5e's design was for its success.
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