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  1. Swanosaurus

    Modiphius Announces Star Trek Adventures 2nd Edition

    I like that. There's so much debate about whether something qualifies as a new edition or whether something that is called a "remaster" actually is a new edition, after all, I just prefer if they call it a new edition if there are any changes beyond the cosmetic.
  2. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Well, I've decided not to back after doing some more research. There's not one big thing that turns me off, but lots of little stuff that adds up, like ... ... a non-commital "it's kind of satirical, but we made sure to change it for Reforged" reaction about the First Edition Gnome on discord...
  3. Swanosaurus

    RPG Writing and Design Needs a Paradigm Shift

    I'd actually say that in this case, it's a perfectly fine description. It's not terribly evocative, sure, but one of the keys of writing good fiction is understanding that not everything needs to be elaborated. Sometimes, a door creaks when it opens, dust billows, yellow sunlight shines through...
  4. Swanosaurus

    RPG Writing and Design Needs a Paradigm Shift

    While for vertain values, brevity and clarity and author's voice might be mutually exclusive, I think that's only true if you really want the text to go full tech manual. While I initially said I prefer brevity and clarity, maybe I'm more on the "authors voice matters most" side ... but I still...
  5. Swanosaurus

    The Rise And Fall Of Evil Genius Games

    Wow. I'm kind of sorry that I wasn't going to buy anything from Evil Genius, anyway, because that way, I can't really boycott them in any meaningful way. I guess the worst part of it is probably having your work locked away behind the walls of an employer who seems to consider you "the enemy" now.
  6. Swanosaurus

    RPG Writing and Design Needs a Paradigm Shift

    TBH, I kind of hate it when RPGs use color and/or symbol coding. My brain jsst doesn't seem to be wired to remember things in relation to colours or symbols. I never know what any of them mean and immediately feel overwhelmed by them. It's one of the reasons I gave up on Warhammer 4.
  7. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I can see how the question of a license can be an important ethical concern ... but I really don't understand how it can have an impact on artistic merit. If someone produces a lazy copy of D&D3 under license, that's fine, maybe someone wants to buy it, but I'd still call it a knock-off. If...
  8. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Been there, done that ... (for more than 20 years). The 3d20 skill roll has been one of the holy sacraments of Das schwarze Auge since its 2nd edition. People have been complaining about its unwieldiness for ages, but by now, it seems to be the one core element of the DSA rules that Mustn't Be...
  9. Swanosaurus

    DCC Level 0 Character Funnel is a Bad Concept

    That was a really weird one ... I also heard it described as "5e, only roll-under and simplified", and I couldn't see it at all. It's just a simplified and modernized take on BRP with a d20 instead of a d100; it doesn't even have levels, instead it has the organic advancement which is the...
  10. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I actually always felt that Traveller was quite comfortably its own thing, quite different from D&D, but not "trying to not be like D&D." RuneQuest was pretty original, but you can still see that in the beginning, it was very much about "fixing" D&D (similar core characteristics, but making it...
  11. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    That's how I feel ... it's just that I actually like the game. On the other hand, there's lots of other RPGs out there that I like, so I don't exactly need a new edition of ZH. I still can't help but remain interested.
  12. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Okay, that's a matter of judgement, and I don't want to talk you out of yours (especially since I'm very much on the fence about how I feel about Fox/Grim&Perilous Studios in general). Just wanted to make clear that I think that it's possible for games to be inspired by/based on other games...
  13. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Sorry to belabor the point, but this doesn't make sense. There's a lot of middle-ground between being a knock-off (which means a low-quality imitation) and being totally unrelated. Star Wars is not of knock-off of Dune, but it sure as hell has been heavily influenced by it. Or, in RPGs - leaving...
  14. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Honestly, I don't see the knock-off problem. There's many things that Fox can be faulted for, but there's obviously years of design work put into ZH, it's all original writing, full of new concepts, and it has become it's own animal. There's nothing lazy about it. There's a lot of RPGs that...
  15. Swanosaurus

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Wasn't there a Gangs of Kahabro playtest based on the Year Zero Engine recently? Are they doing both, or is it back to Zweihänder? I'm really so on the fence every time I read about this. I kind of liked the first edition, but it also made some serious missteps (the atrocious gnomes, for...
  16. Swanosaurus

    RPG Writing and Design Needs a Paradigm Shift

    Thanks for pointing this out! I suspect the situation is not much different in my native Germany. It's always good to remember that critique is fine, but that no one is entitled to get exactly the product they want. I'd rather have lots of creators who follow their vision, resting assured that...
  17. Swanosaurus

    Shadow of the Weird Wizard Is Finally Here!

    To add something positive: I actually like the layout and it's romantic-fantastic vibe. The whole vibe of the game, actually. It's still going to end up on my shelf, but I think I'll wait until I can get both volumes in print.
  18. Swanosaurus

    Free League Announces Coriolis: The Great Dark

    I get it ... I can see the Aliens influence in WH40k, but it's much like the Tolkien influence in D&D - WH40k is still a totally different animal from Alien, and D&D in its usual form has very little similarity to Middle-Earth. (Also, always a pleasure to encounter one of the few people besides...
  19. Swanosaurus

    RPG Writing and Design Needs a Paradigm Shift

    I'd say this depends a lot on the rules and the setting. There are rules that would make little sense without the setting attached. I don't want a "rules book" and a "setting book" for The One Ring, for example, because the rules are tied to Middle-Earth, anyway. Also, there are a lot of...
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