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  1. K

    5E Psionicist (experiment)

    Two New Feats, as discussed. Thoughts? Dimensional Step Prerequisite: The ability to manifest at least one psionic power You are gifted with psycoportative power that allows you to vanish with an audible pop in response to harm. When you take damage, you can use your reaction to turn...
  2. K

    Simple Spellcasters

    First off I will say I can see where there might be a "desire" for a simpler class than Wizard (or any other spellcaster for that matter) due to having to keep track of all your spells (which is more "class abilities" than non-casters). However, with what you propose you really aren't playing a...
  3. K

    5E Psionicist (experiment)

    As with anything in D&D you could run it at the table anyway you wanted. For me, I see psionics as a matter of mental focus and willpower over analytical and memory skill. I definitely don't think Charisma (as force of personality) fits psionics. JMHO. YMMV.
  4. K

    5E Psionicist (experiment)

    Thanks. I actually had a sketch for a Bender discipline that focused on time/space but it would require a few more abilities to actually be written from scratch to fill it out. Then the more I thought about it, the more I found that I felt the teleportation and time related abilities (like...
  5. K

    Random Character Generator (beta 1.0)

    Very nice utility. Great Job. I wish I had the patience to do this kind of work in excel. Kudos.
  6. K

    5E Psionicist (experiment)

    I have just uploaded 5E Psionicist (experiment) to the downloads area. This class is my interpretation of a solid psionic class for 5E. It is meant to be a "quick and dirty" conversion until such time as the official psionics subsystem is released by WotC. This is my experiment in re-skinning...
  7. K

    New 5E Ranger Archetype - Scout

    Here is a new Ranger Archetype I've tossed together. Looking for comments and thoughts. SCOUT You stand out away from the hustle-bustle of cities, taking advantage of terrain and finding strategy where others find impediment. Better yet, you extend many of your most powerful abilities to the...
  8. K

    D&D 5E (2014) Racial abilities that have gone by the wayside

    Why adjacent only for spells? I could see it for melee, but it doesn't click logically for me as-is. I'd go with "While you are invisible, enemies within 30 feet have disadvantage on saving throws against your spells." This take into account the built in bonus action Dash. Thus you get hit...
  9. K

    Literacy House Rule

    This is definitely an interesting concept and I'd like to see it fleshed out a bit more. One thing I might change is that I would make the "default" level either illiterate OR semi-literate depending on the source, but no extra benefit from being illiterate, since in reality most people that...
  10. K

    Carousing House Rule

    Personally, I prefer the way Dungeon World approaches Carouse. At the same time, it makes you spend coin, but you gain something for it rather than suffering from it.
  11. K

    D&D 5E (2014) 5E psionics

    What I am currently thinking about for a homebrew Psionics system while we await an official one, is a system that blends certain aspects of the Warlock and the Sorcerer. They are good systems and would utilize existing (and accepted) mechanics. I haven't settled specifically on how to...
  12. K

    D&D 5E (2014) Psionics - What do you want?

    When the topic of psionics is brought up, what comes to your mind for how you'd like to see the system work? Do you want to see psionics be just another variant of spells (i.e. 3E), something using a mix of 5E sorcerer and warlock mechanics (e.g. Invocations, Power Points)? Or do you picture...
  13. K

    Unarmed Fighter: Brawling Style and Bruiser Martial Archetype

    Technically it's both monk and barbarian. One uses WIS the other CON but essentially the same thing. In both cases it's for classes to have an AC without the use of armor, which thematically is in opposition to the fighter shtick, which is the heavily armored warrior (regardless of attack...
  14. K

    Unarmed Fighter: Brawling Style and Bruiser Martial Archetype

    Ok, been working on this reply for a while now. Sorry it wasn't done sooner. First - I support the idea of a Brawler, Pugilist, Martial Artist character idea that isn't a "Monk". Just wanted to let you know you aren't alone. Ok, now onto some analysis. TAVERN BRAWLER: * +1 STR or CON (max 20)...
  15. K

    New Cleric Domain: Protection

    Here is the most recent iteration in formatted PDF. https://drive.google.com/file/d/0B8h6tlVbbdpBOWQ1QzJKdjNWaU0/edit?usp=sharing
  16. K

    New Cleric Domain: Protection

    I'm not even seeing your point? Have you read the cleric? All domains gain bonus prepared spells. These spells are gained at the stated level, and are always considered prepared spells, above and beyond the formula for number of prepared spells, and regardless of what list they normally come...
  17. K

    New Cleric Domain: Protection

    Well I can't agree that "Warding Aura" is too weak since its basically the Rogue's 18th level Elusive ability granted to all allies within 30'. If anything I think it needs to be curtailed a bit now that I think about it and make it require a short rest. However, that said which would you...
  18. K

    New Cleric Domain: Protection

    Ok, how about one of these options instead? 1) 'Aura of Protection' (as per level 18 Paladin) but using WIS instead of CHA? Thus you & allies within 30' gain +WIS to all saves. 2) Warding Aura: Starting at 17th level, you can use your action to activate an aura of warding that lasts for 1...
  19. K

    New Cleric Domain: Protection

    Thanks for the reply. I'm curious as to your logic. can you expound? As an FYI, it was based off 'Corona of Light' which doesn't have the limit. Is it because UW could be applicable more than CoL as CoL only effects fire/radiant damage spells? If it were limited to only 1/long rest, is it...
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